bongcheondong Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (6, -28, D:1) a +0 falchion (14, -30, D:1) a +0 dagger (17, -10, D:1) a +0 dagger a goblin skeleton (27, -20, D:1) 3 boomerangs (30, 1, D:1) a hobgoblin corpse (skeletalised by now) (32, -10, D:1) a +0 ring mail (38, -28, D:1) a +0 falchion (40, -26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 9, D:2) a +0 ring mail (7, 16, D:2) a +0 chain mail (10, 18, D:2) an adder skeleton (11, 36, D:2) a +0 leather armour (15, 25, D:2) a +0 dagger (16, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 33, D:2) a +0 whip (25, 8, D:2) a +0 club (33, 36, D:2) 4 datura-tipped darts (37, 16, D:2) 5 stones (37, 17, D:2) 7 stones (38, 30, D:2) a ball python corpse (skeletalised by now) (42, 35, D:2) a hobgoblin skeleton (43, 15, D:2) a +0 dagger (43, 18, D:2) a ball python skeleton (47, 17, D:2) the +4 sling of Gommupt {heavy, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (52, 23, D:2) a +0 club (56, 37, D:2) a +0 falchion (63, 32, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (4, 8, D:3) an adder corpse (skeletalised by now) (7, 7, D:3) a +0 short sword (11, 19, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 19, D:3) a +0 whip a +0 flail of protection a gnoll skeleton (19, 28, D:3) a +0 club (19, 33, D:3) an adder skeleton (24, 32, D:3) a +0 club (26, 3, D:3) a +0 leather armour (28, 36, D:3) a beast talisman (37, 8, D:3) 6 boomerangs (39, 35, D:3) a hobgoblin skeleton (40, 35, D:3) a hobgoblin skeleton (42, -1, D:3) a staff of alchemy (43, 23, D:3) a rat corpse (skeletalised by now) (43, 27, D:3) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 44, D:4) a +0 club a +0 war axe a +0 dagger a +0 robe a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 47, D:4) a +0 chain mail (3, 17, D:4) 6 stones (3, 23, D:4) a +0 whip a gnoll corpse (skeletalised by now) (4, 23, D:4) a +0 flail a gnoll corpse (skeletalised by now) (6, 23, D:4) a +0 flail a +0 mace a gnoll corpse (skeletalised by now) (7, 57, D:4) a +0 leather armour (8, -1, D:4) a ball python corpse (skeletalised by now) (8, 30, D:4) a +0 ring mail (11, 53, D:4) 5 javelins (13, 43, D:4) 4 stones (14, 54, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, 33, D:4) 7 stones (28, 47, D:4) a +0 falchion (30, 45, D:4) a +0 helmet (38, 45, D:4) a +0 scale mail a +0 trident (40, 12, D:4) a +0 mace an orc corpse (skeletalised by now) (46, 34, D:4) 4 stones (53, 54, D:4) a +0 dagger (62, 39, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, 2, D:5) a +1 scimitar (5, 2, D:5) a +0 robe (6, 12, D:5) a scroll of identify (14, 13, D:5) a +0 dagger of draining the goblin skeleton of Ijyb (16, -30, D:5) a +0 ring mail (16, -14, D:5) a bullfrog skeleton (17, 29, D:5) a +0 whip (18, -16, D:5) a +3 hand axe of freezing a +0 robe (18, 13, D:5) an adder skeleton (19, 29, D:5) a +0 short sword an orc corpse (skeletalised by now) (22, 4, D:5) a +0 robe (22, 21, D:5) a +0 robe (23, -19, D:5) a ring of see invisible (23, 4, D:5) a +0 great sword (29, -24, D:5) a jackal corpse (skeletalised by now) (30, -12, D:5) a +0 robe a +0 dagger a +0 dagger an orc skeleton an orc skeleton (30, -11, D:5) a +0 short sword an orc skeleton (30, -3, D:5) a +0 halberd a gnoll skeleton (30, -2, D:5) a +0 flail a +0 flail of protection a +0 club a gnoll skeleton a gnoll skeleton (30, -1, D:5) a +0 whip a +0 leather armour a +0 whip a gnoll skeleton a gnoll skeleton (31, -14, D:5) a +0 chain mail (31, -10, D:5) a black bear skeleton (38, -11, D:5) an iguana skeleton (38, 11, D:5) 6 gold pieces (39, -2, D:5) a +0 robe (39, -1, D:5) a +0 long sword (39, 10, D:5) 11 gold pieces (39, 12, D:5) 9 gold pieces (40, 12, D:5) 10 gold pieces (41, 11, D:5) a potion of curing (49, -7, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre corpse (skeletalised by now) (33, 5, D:6) 3 large rocks (37, -12, D:6) a stone (37, -10, D:6) a stone (38, -15, D:6) a stone (38, -14, D:6) 3 large rocks (39, -23, D:6) 5 stones (39, -11, D:6) a stone (39, 14, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, -13, D:6) a stone (41, -10, D:6) 3 large rocks (43, 6, D:6) a hound skeleton (44, 16, D:6) a ring of see invisible (45, 6, D:6) a +0 falchion (54, 3, D:6) 4 stones (54, 15, D:6) an adder corpse (skeletalised by now) (56, -13, D:6) an iguana corpse (skeletalised by now) (56, 17, D:6) a black bear corpse (skeletalised by now) (57, 15, D:6) a +0 trident of venom an orc corpse (skeletalised by now) (61, -9, D:6) a +0 pair of gloves (62, -38, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (62, -37, D:6) a +0 dagger a +0 robe (62, -36, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (63, -38, D:6) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (63, -37, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 2, D:7) a +0 flail (9, -27, D:7) 3 boomerangs (11, -4, D:7) a +2 trident of draining a +0 robe an orb of mayhem the barachi corpse of Jeremiah (skeletalised by now) (13, -10, D:7) a +0 mace (13, 5, D:7) a +0 short sword a +0 leather armour a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 5, D:7) a +0 flail (15, -24, D:7) a scroll of noise (17, 5, D:7) 7 stones (21, -2, D:7) a bullfrog skeleton (27, -32, D:7) a hound corpse (skeletalised by now) (37, -5, D:7) a +0 quarterstaff a +0 antimagic sling a +0 ring mail (45, 3, D:7) the human corpse of Prince Ribbit (skeletalised by now) (46, -11, D:7) a +0 mace (47, -11, D:7) a +0 hand axe a +0 leather armour (49, -18, D:7) a +0 short sword a +0 chain mail an orc skeleton (52, -9, D:7) a stone (54, -26, D:7) 6 stones (55, 2, D:7) a +0 spear (56, 9, D:7) a blade talisman (56, 10, D:7) a +0 club a +0 robe a +0 whip (56, 11, D:7) a +0 club a gnoll corpse (skeletalised by now) (57, 15, D:7) a +0 ring mail (58, 8, D:7) a +0 flail (58, 11, D:7) a +0 spear a gnoll corpse (skeletalised by now) (61, -14, D:7) a +1 long sword of flaming (65, -4, D:7) a +0 short sword a +0 ring mail a +0 club a +0 whip a +0 ring mail a +0 falchion a +0 chain mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 8 poisoned darts a kobold corpse (skeletalised by now) (0, 1, D:8) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (1, 0, D:8) a +0 whip a kobold corpse (skeletalised by now) (2, 0, D:8) a +0 club a stone (3, 1, D:8) 3 stones (4, 24, D:8) a +0 dagger (6, 9, D:8) a potion of curing (6, 11, D:8) a potion of might (8, 8, D:8) a scroll of noise (8, 10, D:8) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, 12, D:8) 3 scrolls of identify (13, 27, D:8) a +0 flail (13, 28, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (13, 29, D:8) a +0 ring mail a gnoll corpse (skeletalised by now) (13, 31, D:8) a +3 spear of freezing (13, 32, D:8) a +0 whip a gnoll corpse (skeletalised by now) (16, 24, D:8) a +0 orcbow (20, 21, D:8) a +0 whip a +0 dagger a +0 robe an orc skeleton (21, 21, D:8) a +0 hand axe a +0 leather armour (22, 21, D:8) a +0 hand axe (32, 15, D:8) a +0 dagger a +0 robe an orc skeleton (33, 12, D:8) a +0 dagger a +0 robe an orc skeleton (34, 12, D:8) a +0 halberd a +0 plate armour (34, 21, D:8) a +0 club (35, 19, D:8) a +0 short sword an orc corpse (skeletalised by now) (35, 21, D:8) a +0 club (36, -22, D:8) a +0 hand axe a +0 leather armour (43, 24, D:8) a +0 long sword the human corpse of Maggie (skeletalised by now) (46, -15, D:8) a +0 robe (46, -14, D:8) a +0 robe (49, -17, D:8) a +0 robe (49, -15, D:8) a +0 dagger a +0 spear a +0 robe (55, -17, D:8) 2 stones Level 9 of the Dungeon [Shop] Ekhlava's Armour Emporium the +6 scale mail of Snakes and Ladders {Harm rC- rN+ SInv} (551 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +1 chain mail of cold resistance (214 gold) a +0 chain mail (58 gold) a +1 pair of gloves (149 gold) the +7 chain mail of the Bruised Ziggurats {rCorr MP+9 Str-2} (868 gold) Str-2: It affects your strength (-2). MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 leather armour of cold resistance (117 gold) a +0 ring mail (52 gold) [Shop] Ucvavvoe's Weapon Emporium a +0 glaive (91 gold) 7 stones (9 gold) a stone (1 gold) a +4 heavy mace (383 gold) a +0 quarterstaff (56 gold) a +5 flail (427 gold) the +8 falchion of the Shining Light {drain, rPois} (792 gold) rPois: It protects you from poison. 2 stones (2 gold) a +0 falchion (42 gold) (1, -10, D:9) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (2, -10, D:9) a +0 glaive a +0 plate armour an orc skeleton (4, -10, D:9) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -28, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -27, D:9) a +0 falchion (9, -19, D:9) a +2 scale mail of poison resistance (unseen) (9, -18, D:9) a +2 mace of draining (unseen) (9, -17, D:9) the +2 pair of boots of Fortification {MP+8 Dex+7} Dex+7: It affects your dexterity (+7). MP+8: It affects your magic capacity (+8). (unseen) (10, -28, D:9) a +0 dagger an orc corpse (skeletalised by now) (10, -21, D:9) a +0 rapier (10, -19, D:9) a phial of floods (11, -19, D:9) a book of Winter (11, -18, D:9) a book of the Earth (11, -17, D:9) Kikubaaqudgha's Folio of Carcasses Spells Type Level a - Dispel Undead Necromancy 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Infestation Necromancy 8 (unseen) (13, -24, D:9) a +1 dagger of electrocution (13, -20, D:9) a +0 club 8 poisoned darts a killer bee corpse (17, -19, D:9) a +0 troll leather armour a troll corpse (25, -44, D:9) 5 stones (33, -27, D:9) a +0 club a +0 leather armour of cold resistance an orc corpse (skeletalised by now) (35, -25, D:9) a +0 battleaxe a +0 plate armour a +0 short sword an orc corpse (skeletalised by now) (35, -23, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (36, -27, D:9) a +0 falchion an orc corpse (skeletalised by now) the Ecumenical Temple