bongcheondong Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 15, D:1) a rat skeleton (8, 18, D:1) a jackal skeleton a frilled lizard skeleton a jackal skeleton (8, 19, D:1) a jackal skeleton (14, -2, D:1) 3 boomerangs (25, -6, D:1) a +0 dagger (26, -8, D:1) a frilled lizard corpse (skeletalised by now) (30, -5, D:1) a +0 dagger (33, 20, D:1) 6 stones (35, -6, D:1) a +0 scimitar (36, -3, D:1) a bat corpse (skeletalised by now) (36, 6, D:1) a staff of death (36, 38, D:1) a +2 short sword of venom a kobold corpse (skeletalised by now) (39, 11, D:1) a +0 dagger (46, 12, D:1) a +0 club a +0 whip a kobold corpse (skeletalised by now) (49, 16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, -12, D:2) a ball python corpse (skeletalised by now) (15, 26, D:2) an orb of wrath (19, 23, D:2) a +0 ring mail (20, 14, D:2) an adder corpse (skeletalised by now) (22, 9, D:2) a +0 spear (28, 21, D:2) a +0 short sword of protection a kobold skeleton (32, 16, D:2) a +6 ring of intelligence (35, -5, D:2) a +0 club a +0 sling a goblin skeleton (35, -4, D:2) a +1 whip of venom (35, 0, D:2) a +0 war axe (36, -11, D:2) 3 stones (41, -5, D:2) a +0 leather armour (45, 18, D:2) a +0 ring mail (49, 21, D:2) a rat corpse (50, 21, D:2) a +0 hand axe