bongcheondong Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 9, D:1) a +0 hand axe (3, 6, D:1) a jackal skeleton (10, -9, D:1) a +0 dagger a kobold skeleton (10, -1, D:1) a jackal skeleton a jackal skeleton (10, 0, D:1) a jackal skeleton (11, 11, D:1) a +0 dagger (14, 2, D:1) 5 stones (14, 3, D:1) a +0 war axe (18, 10, D:1) a +0 dagger (28, 6, D:1) a ball python corpse (skeletalised by now) (35, -9, D:1) a +0 dagger (35, -6, D:1) a +0 dagger a goblin skeleton (40, 11, D:1) a ball python corpse (skeletalised by now) (43, 34, D:1) a +1 leather armour of fire resistance (45, 32, D:1) 6 stones (46, -8, D:1) a ball python skeleton (48, 3, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a hobgoblin skeleton (3, 13, D:2) a bat skeleton (4, 18, D:2) a +0 club (6, 8, D:2) a +0 short sword (7, -3, D:2) a hobgoblin corpse (skeletalised by now) (12, -7, D:2) a bat corpse (skeletalised by now) (12, 35, D:2) a +0 dagger (14, 18, D:2) a +0 sling (19, 45, D:2) 4 stones (24, 44, D:2) a bat corpse (skeletalised by now) (24, 47, D:2) a maw talisman (38, -2, D:2) 5 stones (44, 21, D:2) a +0 robe Level 3 of the Dungeon [Shop] Riqesas's Jewellery Shop a +6 ring of intelligence (396 gold) the ring of Kyarir {rElec rN+ MP+9 Slay-6} (220 gold) [ring of magical power] Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). an amulet of the acrobat (330 gold) a +5 ring of evasion (396 gold) a ring of magical power (220 gold) a +6 ring of intelligence (396 gold) a beast talisman (220 gold) a serpent talisman (330 gold) a ring of fire (275 gold) (0, 0, D:3) a +0 quarterstaff (6, -15, D:3) a frilled lizard corpse (skeletalised by now) (9, -13, D:3) a +0 short sword an orc corpse (skeletalised by now) (10, -3, D:3) a +0 dagger (12, -3, D:3) an adder skeleton (16, 8, D:3) a rat corpse (skeletalised by now) (16, 11, D:3) 3 stones (24, -26, D:3) a +0 ring mail (24, 19, D:3) a +0 whip (25, -18, D:3) 6 stones (25, -16, D:3) a +0 hand axe (27, -22, D:3) a quokka skeleton (32, -7, D:3) a +0 dagger 5 stones (37, -10, D:3) a +0 dagger a +0 robe (40, 8, D:3) a +0 dagger (40, 10, D:3) a +0 mace a +0 scale mail an orc skeleton (41, 10, D:3) a rat skeleton (44, -10, D:3) a +0 club a +0 ring mail (44, 1, D:3) a +0 club an orc skeleton (44, 10, D:3) a +0 dagger a kobold skeleton (53, -3, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (10, -14, D:4) a +0 dagger a stone (18, 5, D:4) a +0 ring mail (25, -5, D:4) a +0 flail a +0 club (25, 2, D:4) a +0 club (26, -4, D:4) a +0 flail a +0 chain mail (27, 33, D:4) 4 stones the Ecumenical Temple an ossuary