bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 21, D:1) a +0 short sword a stone (12, 15, D:1) 4 stones (20, 10, D:1) a +0 dagger (22, -14, D:1) a +0 leather armour (23, 6, D:1) a +0 short sword (23, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -19, D:1) a +0 sling (29, 29, D:1) 5 stones (37, -13, D:1) 6 poisoned darts (37, 2, D:1) a +0 mace (44, 9, D:1) a bat corpse (skeletalised by now) (49, 11, D:1) a +0 robe (50, 22, D:1) a ball python corpse (skeletalised by now) (57, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 2, D:2) the felid skeleton of Natasha (3, -17, D:2) a jackal skeleton a jackal skeleton (3, -12, D:2) a quokka skeleton (10, 16, D:2) a +0 ring mail (16, -16, D:2) a +0 leather armour (21, -8, D:2) 7 stones (23, -10, D:2) a bat corpse (skeletalised by now) (23, -9, D:2) a +0 short sword a stone (23, -7, D:2) a +0 flail the human corpse of Terence (skeletalised by now) (24, -2, D:2) the felid corpse of Natasha (skeletalised by now) (30, 14, D:2) a rat corpse (skeletalised by now) (38, -14, D:2) a +0 dagger (42, -2, D:2) a +0 dagger (44, -15, D:2) a +0 ring mail (55, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 23, D:3) a potion of curing (13, 28, D:3) a scroll of identify (15, 31, D:3) 9 gold pieces