Dungeon Crawl Stone Soup version 0.32-a0-1802-ga15e480964 (webtiles) character file. Game seed: 2733857617127577542 61 bongcheondong the Gusty (level 4, -8/24 HPs) Began as a Tengu Air Elementalist on July 25, 2024. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (1522 turns). bongcheondong the Gusty(Tengu Air Elementalist) Turns: 1522, Time: 00:02:24 Health: -8/24 AC: 2 Str: 8 XL: 4 Next: 7% Magic: 1/8 EV: 11 Int: 18 God: Gold: 85 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Missiles c - 3 curare-tipped darts Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} g - a scroll of summoning {unknown} m - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} f - 3 potions of lignification {unknown} h - a potion of curing {unknown} i - a potion of enlightenment {unknown} j - a potion of degeneration {unknown} k - a potion of brilliance {unknown} l - a potion of might {unknown} Skills: - Level 2.1 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting * Level 3.1 Conjurations * Level 4.9 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 20% N/A 7% 3 Momentum Strike Conj/Tloc 14% 3d8 14% 2 Slow Hex 8% N/A 17% 1 Airstrike Air 10% 2d(2-18) 22% 4 Blink Tloc 4% N/A 26% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Confusing Touch Hex 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Natasha Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The cerulean imp hits you from afar with a +2 spear. You climb upwards. There is a stone staircase leading down here. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. The zap misses Terence. Terence closely misses you. The zap hits Terence. Terence is lightly wounded. Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence closely misses you. The zap hits Terence. Terence is moderately wounded. Terence closely misses you. The zap hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! Your magical contamination has completely faded away. You are too injured to fight recklessly! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 75% to hit) The zap hits Terence. Terence is heavily wounded. Terence closely misses you. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ..##............##...##...####..# ..###...........###..####...#..)# ..#.............###..# ##.....#.. ###.#.#..........##..###..>...... ..................)..........##.. ###...........##........####...#. # #....######.##.>....#.# ###.## #....# #...@#......######... #....# ##..@..[#........###. ###### #.##.#...........### #.##................ #)###...........†... #.# ###.........##.. #.####.............# #.#....#.......###.. #...#####........... #..## #.......#..## You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An endoplasm (D:1) 4 giant cockroaches (D:1) 2 goblins 5 hobgoblins 4 jackals (D:1) 3 ball pythons 3 bats (D:1) 3 frilled lizards 7 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 219 | D:1 | Learned a level 2 spell: Static Discharge 596 | D:1 | Reached XP level 3. HP: 16/19 MP: 0/7 1388 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/8 1475 | D:2 | Noticed Terence 1479 | D:2 | Noticed Natasha 1522 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms D:2: layout_basic, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.1 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Air Magic | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Peck | 4 | || 4 Kick | 6 | || 6 Cast: Shock | 76 | 11 || 87 Static Discharge | 4 | || 4 Armour: Robe | 19 | 6 || 25 Dodge: Dodged | 32 | 13 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1522 | 1513 | 9 | 0 | 1273 | 2 | 761.0 | Dungeon | 1522 | 1513 | 9 | 0 | 1273 | 2 | 761.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 540 daAuts