bongcheondong Level 1 of the Dungeon (0, 0, D:1) a staff of earth (1, 5, D:1) a +0 rapier (4, 1, D:1) a +0 dagger (8, 9, D:1) a bat corpse (skeletalised by now) (12, 9, D:1) 7 stones (15, 27, D:1) a rat corpse (skeletalised by now) (22, 13, D:1) a ball python corpse (skeletalised by now) (22, 14, D:1) a ball python corpse (skeletalised by now) (26, 37, D:1) a bat skeleton (30, 26, D:1) a quokka skeleton (30, 27, D:1) a +0 club a hobgoblin skeleton (30, 28, D:1) a hobgoblin skeleton (39, 11, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -22, D:2) 3 stones (7, -14, D:2) a +0 ring mail (12, -6, D:2) 4 stones (15, -9, D:2) 4 boomerangs (25, -23, D:2) a +0 scythe a +0 robe (32, -30, D:2) a bat skeleton (33, -2, D:2) a +0 club a kobold skeleton (34, -29, D:2) a +0 mace (36, -29, D:2) a +0 club (37, -22, D:2) a +0 morningstar (46, -28, D:2) a +0 barding (50, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, 10, D:2) 8 stones Level 3 of the Dungeon (2, -20, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (8, -18, D:3) a potion of curing (8, -16, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, -14, D:3) a potion of might (9, -37, D:3) a +0 hammer (9, -1, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (10, -17, D:3) a book of Storms a scroll of blinking (10, -15, D:3) a scroll of enchant weapon (20, -21, D:3) a +0 hand axe a +0 ring mail an orc skeleton (20, -20, D:3) a +1 dagger of venom (21, 4, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 short sword (24, -31, D:3) a +0 club (32, 4, D:3) a +0 ring mail (34, -8, D:3) a +0 sling (37, -29, D:3) a +0 long sword (37, -17, D:3) a +0 ring mail (39, -33, D:3) a rat skeleton (39, -22, D:3) a +0 robe (41, -11, D:3) 5 poisoned darts (44, -20, D:3) a +0 club 4 poisoned darts a kobold skeleton a rat skeleton (44, -18, D:3) a +0 chain mail a +0 short sword 6 stones a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (46, -27, D:3) 8 stones (48, -8, D:3) a +0 long sword (50, -1, D:3) a +0 whip (53, -35, D:3) a +0 club