Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 18056393966097060834 74 bongcheondong the Poker (level 4, 0/51 HPs) Began as a Merfolk Gladiator on July 13, 2024. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1275 turns). bongcheondong the Poker(Merfolk Gladiator) Turns: 1275, Time: 00:01:36 Health: 0/51 AC: 22 Str: 16 XL: 4 Next: 30% Magic: 4/4 EV: 2 Int: 7 God: Gold: 89 SH: 4 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . k - +0 buckler rNeg . . . h - melded +0 ring mail rPois + c - melded +0 helmet rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth + o - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form, enlightened A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (melded) h - a +0 ring mail (melded) k - a +0 buckler (worn) Jewellery o - a ring of resist corrosion (left branch) Scrolls j - a scroll of enchant armour {unknown} l - 2 scrolls of torment {unknown} n - a scroll of immolation {unknown} Potions f - a potion of resistance {unknown} g - a potion of invisibility {unknown} i - a potion of enlightenment m - a potion of lignification Skills: + Level 2.9 Fighting * Level 5.3 Polearms - Level 2.0 Throwing + Level 4.7 Dodging + Level 1.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History Unknown command. You're too confused to aim your attacks! You bump into the rock wall. Sigmund closely misses you. You see here a +0 dagger. You bump into the rock wall. You're too confused to move! Sigmund says, "I'm your fate." Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel less confused. Sigmund casts a spell at you. You resist with almost no effort. It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 57% to hit) You reach to attack! You barely miss Sigmund. Sigmund is moderately wounded. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 57% to hit) You reach to attack! You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ..# ######...###### ..########...##...# .........'...'....# ##########...#....# #...##...# #...##.###### #####.......# #.#.###.# #.#♣.# ###### #.##.# .....+ .......@..>.... ###### ####.##..#.#### ... .... .. ## ##... #.# .... # ..... ###..# You could see Sigmund. Vanquished Creatures An adder (D:2) 3 gnolls A dart slug (D:1) A ribbon worm (D:2) 4 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins (D:1) 2 kobolds (D:1) 3 frilled lizards (D:1) 8 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 146 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 452 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 890 | D:2 | Reached skill level 5 in Polearms 1005 | D:2 | Reached XP level 4. HP: 24/34 MP: 4/4 1189 | D:2 | Reached skill level 1 in Shields 1249 | D:2 | Noticed Sigmund 1275 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic D:2: layout_basic, kennysheep_generic_room_2, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.3 Shields | 1 | 1.0 Fighting | | 2.9 Throwing | | 2.0 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 91 | 44 || 135 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Ring mail | 30 | 25 || 55 Skin | | 3 || 3 Dodge: Dodged | 35 | 12 || 47 Block: Buckler | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1287 | 1284 | 3 | 89 | 921 | 2 | 643.5 | Dungeon | 1287 | 1284 | 3 | 89 | 921 | 2 | 643.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:2: 335 daAuts