bondole Level 1 of the Dungeon [Shop] Kaoroad's Weapon Shop a +0 sling (15 gold) a throwing net (30 gold) a +0 spear (30 gold) 5 boomerangs (100 gold) a +0 falchion (30 gold) a +0 whip (25 gold) (3, 17, D:1) a ball python corpse (skeletalised by now) (5, 37, D:1) a +1 short sword of speed (15, 7, D:1) a +0 club a goblin skeleton (16, 4, D:1) a +0 whip 5 stones (16, 5, D:1) a +0 club (17, 2, D:1) a +1 dagger of venom 4 stones a kobold skeleton (17, 18, D:1) a stone (21, 1, D:1) a rat skeleton (26, 33, D:1) a rat corpse (skeletalised by now) (27, -9, D:1) a +0 short sword a stone (27, -7, D:1) a hobgoblin corpse (skeletalised by now) (27, 33, D:1) a +0 short sword (29, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, -4, D:1) a +1 whip of freezing (38, -3, D:1) a staff of fire (42, 12, D:1) 5 poisoned darts (47, 34, D:1) a ball python corpse (skeletalised by now) (55, -1, D:1) 2 poisoned darts (55, 0, D:1) a +0 dagger of draining 2 stones Level 2 of the Dungeon [Shop] Asaaraume's Antique Armour Shop the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1485 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 robe (24 gold) a +0 leather armour (54 gold) a +1 buckler of reflection (364 gold) a +0 ring mail (108 gold) the +1 robe "Onlutwe" {rPois rC+ rN++ Stlth-} (896 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 helmet (310 gold) a scarf of resistance (864 gold) a +0 chain mail (162 gold) [Shop] Riwkumm's Distillery a potion of brilliance (unknown) (52 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of moonshine (13 gold) a potion of lignification (39 gold) a potion of brilliance (unknown) (52 gold) (0, 7, D:2) a hobgoblin corpse (skeletalised by now) (9, 35, D:2) the +10 sling of Evil {elec, rElec Dex+5} rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (17, 38, D:2) 6 large rocks (19, 13, D:2) a +0 dagger a goblin skeleton (24, 1, D:2) a rat skeleton (24, 2, D:2) a hobgoblin skeleton (24, 36, D:2) a +0 dagger (31, 23, D:2) a +0 short sword (31, 24, D:2) a +0 whip an adder corpse (skeletalised by now) (32, -1, D:2) a +0 dagger (38, 34, D:2) a +0 short sword the +2 robe of Plog {rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a kobold skeleton (41, 27, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 20, D:3) a +0 club (6, 23, D:3) an adder corpse (skeletalised by now) (8, -3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 27, D:3) a +0 robe (14, 31, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -12, D:3) a +0 leather armour (22, 30, D:3) a +0 quarterstaff (29, -12, D:3) a hobgoblin corpse (skeletalised by now) (34, 25, D:3) a +0 dagger 2 poisoned darts a kobold skeleton (35, 24, D:3) a +0 dagger (42, 7, D:3) a +0 robe (53, 24, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (53, 25, D:3) a +0 hand axe a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (0, 0, D:4) a +0 dagger (4, 20, D:4) a +0 robe (6, 6, D:4) a parchment of Frozen Ramparts (7, 1, D:4) a +0 short sword (7, 2, D:4) a +0 robe (10, 13, D:4) an iguana skeleton (27, -20, D:4) a quokka corpse (skeletalised by now) (28, 14, D:4) a +0 sling (42, 14, D:4) a +0 short sword (42, 19, D:4) a jackal skeleton (43, 17, D:4) a jackal skeleton (46, 14, D:4) a +0 hand axe a +1 ring mail of cold resistance a +0 mace a +2 dagger of venom a +0 leather armour a +0 hand axe 2 boomerangs a +0 leather armour a +0 dagger a +0 short sword a +0 leather armour a +0 club a +0 club a +0 leather armour (47, 14, D:4) a +0 dagger a +0 robe (56, 18, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (3, -30, D:5) a +0 flail (3, -29, D:5) a +0 whip (4, -30, D:5) a +0 dagger the +0 leather armour of Exclusion {Rampage} Rampage: It bestows one free step when moving towards enemies. It cannot be enchanted further. a +0 spear a kobold skeleton a gnoll skeleton (4, -11, D:5) a +0 scale mail (9, -34, D:5) a scarf of repulsion (11, -19, D:5) a +1 dagger of distortion a +0 leather armour a +0 giant spiked club an ogre skeleton (17, -20, D:5) a +2 flail of venom a +2 dagger of venom a +0 robe an orc skeleton (18, 12, D:5) a +0 ring mail (26, 10, D:5) a +0 plate armour (34, -26, D:5) a hound corpse (skeletalised by now) (40, -33, D:5) a hound skeleton (50, -18, D:5) a +0 dagger a +0 robe (51, -18, D:5) a +0 rapier a +3 leather armour of cold resistance (56, -21, D:5) a potion of moonshine Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (4, 3, D:6) an iguana skeleton (6, 2, D:6) a +0 robe a +0 morningstar (8, -10, D:6) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +2 falchion of protection (still there?) an orc skeleton (still there?) (9, -9, D:6) a +0 scale mail a +0 whip (9, 15, D:6) an iguana skeleton (10, 24, D:6) a +0 broad axe (12, 0, D:6) a +0 buckler (14, 18, D:6) a +0 giant club an ogre skeleton (20, -6, D:6) a +0 scale mail a +0 club (20, -5, D:6) a +0 robe a +1 dagger of distortion a +0 flail of protection an orc skeleton (22, -8, D:6) a +0 chain mail a +0 flail an orc skeleton (27, -17, D:6) a +0 dagger (35, 2, D:6) a +0 spear Level 7 of the Dungeon [Shop] Wipp's Antique Weapon Emporium a +1 trident of protection (347 gold) the +4 great mace of Oniw {chaos, +Blink rN++ Dex-4 SInv} (1807 gold) +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (93 gold) a +0 war axe (108 gold) a +0 rapier (170 gold) a +1 spectral quarterstaff (604 gold) a +0 short sword (93 gold) a +0 arbalest (232 gold) a +0 trident (108 gold) (0, 0, D:7) a +0 hand axe (5, -11, D:7) a +0 spear (6, -15, D:7) a +0 cloak a +0 dagger (6, -14, D:7) a +0 dagger (7, -9, D:7) a +0 spear (8, 4, D:7) a +0 war axe (15, 4, D:7) a +0 vampiric trident (16, 6, D:7) a +2 pair of gloves