bluepin Level 1 of the Dungeon (7, -7, D:1) a hobgoblin corpse (skeletalised by now) (12, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, -45, D:1) a +0 spear (19, -37, D:1) a +0 leather armour Level 2 of the Dungeon (2, 10, D:2) the felid corpse of Natasha (skeletalised by now) (6, 13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 heavy quarterstaff (1600 gold) the cold staff of the Dozen Knives {rC+ Forge Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the ring of Meonarr {Str+2 SInv Stlth+} (2900 gold) [ring of see invisible] Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +2 rapier of flaming (2190 gold) the +1 dagger of the Middle {drain, rElec rPois Int+3 Stlth+} (3590 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 dagger "Wuufudeel" {antimagic, Fly} (5010 gold) Fly: It grants you flight. It cannot be enchanted further. the death talisman of Minor Irritation {rElec} (11370 gold) [talisman of death] rElec: It insulates you from electricity. the air staff of Nightmares {rElec Str-5 Int+5 Conj Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. the +2 leather armour of Context {+Blink rCorr SInv} (3580 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the +4 short sword "Trog's Anger" {holy, Int+3 Dex+3} (4500 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Wiyk {rPois AC+4 Int+4} (5560 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). the +2 cloak of Tikk {rElec MP-8 Str+5} (2220 gold) rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). Str+5: It affects your strength (+5). It cannot be enchanted further. the ring "Xucaowif" {^Drain Fly rElec EV+5 Slay+6} (7170 gold) [ring of evasion] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring "Toddeu Poto" {+Blink rF+++ Int-2 Dex-3} (4600 gold) [ring of protection from fire] +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Int-2: It affects your intelligence (-2). Dex-3: It affects your dexterity (-3). a +4 demon trident of electrocution (8450 gold) the orb "Ijukk" {Glass, Bane rF+ rN++ Str+3} (5080 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the +10 short sword of Eqeyck {holy, Bane rC++ rCorr Int-2} (8130 gold) Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +1 robe of Elyvilon's Displeasure {Int+4} (2130 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the amulet "Zyadghegesh" {Faith Regen+ rCorr Dex-2 Stlth-} (4700 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. the necromancy staff of Kiaheimn {rN+ Str-4 Dex+4 SInv Necro Ice} (4180 gold) [staff of necromancy] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (5, 8, D:3) a bat corpse (skeletalised by now) (10, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (11, -3, D:3) a ball python corpse (skeletalised by now) (12, 4, D:3) a +2 vampiric dagger (19, 8, D:3) a bat corpse (skeletalised by now) (23, 6, D:3) a hobgoblin corpse (skeletalised by now) (24, 9, D:3) an adder corpse (skeletalised by now) (35, 3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, 11, D:4) a +0 whip a +0 club a +0 leather armour (8, 3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (8, 11, D:4) a +0 war axe a +0 ring mail a +0 hand axe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 41, D:4) a +0 ring mail (18, 0, D:4) a +0 short sword (19, 23, D:4) a +0 flail (21, 36, D:4) a +0 dagger 2 stones (26, 9, D:4) a +0 dagger (30, 13, D:4) a hobgoblin skeleton (50, 11, D:4) an adder corpse (skeletalised by now) (50, 26, D:4) a +0 leather armour (54, 14, D:4) a +0 falchion (58, -1, D:4) a rat corpse (skeletalised by now) (60, -1, D:4) a rat corpse (skeletalised by now) (61, 0, D:4) a frilled lizard corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (4, 10, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (5, 13, D:5) an adder skeleton (29, 11, D:5) 2 flux baubles (51, 17, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon Level 7 of the Dungeon Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse (7, -16, D:8) 8 gold pieces (9, -15, D:8) a potion of resistance (13, -15, D:8) a +0 triple crossbow (15, 10, D:8) a +0 shortbow