blister Level 1 of the Dungeon [Shop] Noyll's Weapon Emporium 3 poisoned darts (23 gold) the +6 sling "Widowermaker" {drain, Will+ Int+2} (643 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 club (6 gold) a +0 spear (39 gold) a +0 hand axe (39 gold) a +0 antimagic lajatang (611 gold) a +0 dagger (26 gold) 3 boomerangs (78 gold) 3 datura-tipped darts (35 gold) (0, 0, D:1) a +0 dagger (1, 23, D:1) a +0 club (2, 1, D:1) a rat skeleton (6, -4, D:1) a +0 pair of gloves (11, 21, D:1) a quokka skeleton (13, -13, D:1) a rat corpse (skeletalised by now) (13, -10, D:1) a +0 dagger (14, 16, D:1) a kobold skeleton (17, 25, D:1) a hobgoblin corpse (skeletalised by now) (26, 20, D:1) a +0 whip (31, 28, D:1) a parchment of Freeze (32, -16, D:1) a +0 club (32, -3, D:1) a bat skeleton (33, 12, D:1) a rat skeleton (35, 19, D:1) a frilled lizard skeleton (38, 1, D:1) a +0 dagger a goblin skeleton (39, 24, D:1) a frilled lizard corpse (skeletalised by now) (40, 10, D:1) a frilled lizard skeleton (45, -6, D:1) a +0 sling (48, 12, D:1) a +0 whip Level 2 of the Dungeon (8, -13, D:2) a +0 pair of gloves of fire (23, -5, D:2) a ball python skeleton (27, -12, D:2) a rat skeleton (28, -27, D:2) a +0 dagger (30, -29, D:2) a frilled lizard skeleton (35, -19, D:2) a +0 club (35, -18, D:2) a +0 whip (35, -15, D:2) an adder corpse (skeletalised by now) (42, -26, D:2) a +0 robe (45, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -32, D:3) a bat corpse (skeletalised by now) (4, -37, D:3) a +0 ring mail (6, -3, D:3) a +0 cloak (9, -48, D:3) a +0 short sword (9, -37, D:3) a +0 mace (11, -21, D:3) a hobgoblin corpse (skeletalised by now) (14, -4, D:3) a +0 whip an orc skeleton (16, 0, D:3) a +0 rapier (17, -38, D:3) a parchment of Summon Ice Beast (17, -9, D:3) a +0 short sword (25, -43, D:3) a +0 robe (36, -3, D:3) a +0 short sword an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -36, D:3) a hobgoblin skeleton (41, -34, D:3) a bat skeleton (47, -30, D:3) the +6 scale mail of Ughesul {+Inv rElec Int-3 SInv} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (47, -28, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (3, 38, D:4) a hobgoblin corpse (skeletalised by now) (5, 8, D:4) a +0 spear a +0 halberd (5, 35, D:4) a +0 club (6, 8, D:4) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (8, 11, D:4) a +0 scale mail (13, 13, D:4) a +0 club a gnoll skeleton (13, 15, D:4) a +0 whip a gnoll skeleton (13, 52, D:4) a +0 whip (14, 15, D:4) a +0 club a +0 leather armour a gnoll skeleton (16, -1, D:4) a +0 spear (16, 1, D:4) a +0 club a goblin skeleton (17, 15, D:4) a +0 halberd a gnoll skeleton (18, 24, D:4) a +0 club a goblin skeleton (19, 24, D:4) a +0 dagger a kobold skeleton (19, 30, D:4) a +0 cloak (23, 41, D:4) a +0 falchion (27, 28, D:4) a +0 dagger (49, 1, D:4) a +0 robe (49, 9, D:4) a +0 robe (49, 15, D:4) a +0 shortbow (53, 15, D:4) a +0 dagger (56, 4, D:4) an adder skeleton Level 5 of the Dungeon (1, 13, D:5) a +0 whip a +0 chain mail a +0 club a +0 scale mail (1, 14, D:5) a +3 flail an orc corpse (skeletalised by now) (1, 15, D:5) a +0 mace a +0 ring mail a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (1, 20, D:5) the +1 cloak of Tycw {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (8, -19, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc skeleton (9, -19, D:5) a +0 dagger an orc skeleton (10, -19, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton (11, -19, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -19, D:5) a +0 short sword an orc corpse (skeletalised by now) (12, -11, D:5) a +0 club (18, 22, D:5) a +0 ring mail a +0 club an orc corpse (skeletalised by now) (18, 23, D:5) a +0 club (22, 20, D:5) a +0 robe (23, -24, D:5) a +0 hammer (25, -24, D:5) a +2 quarterstaff of chaos a +0 cloak (39, 18, D:5) an iguana corpse (skeletalised by now) (39, 27, D:5) a +0 sling (47, -19, D:5) a +0 mace (47, 26, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (1, 1, D:6) a +0 scale mail a +0 short sword the elf skeleton of Duvessa (1, 18, D:6) a +0 ring mail (13, -11, D:6) a +0 robe (36, -9, D:6) a +0 pair of gloves (37, -12, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Qesarghic's Profane Products a +1 vampiric flail (227 gold) a +1 demon trident of freezing (676 gold) a +0 vampiric dagger (104 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1335 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} (1040 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a book of Necromancy (204 gold) a +0 chain mail of death (149 gold) a book of Decay (378 gold) (0, 0, D:7) a ring of see invisible (3, 5, D:7) a potion of attraction (3, 6, D:7) a +0 ring mail (19, 11, D:7) a +0 club (19, 12, D:7) a +0 short sword (still there?) 2 poisoned darts (still there?) a kobold corpse (skeletalised by now) (still there?) (21, 13, D:7) a +0 whip of freezing a kobold corpse (skeletalised by now) (22, 16, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (23, 20, D:7) a +0 club (27, 12, D:7) 7 stones (34, -6, D:7) a bullfrog corpse