Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 15606445315490677860 247 blister the Chiller (level 6, -6/36 HPs) Began as an Octopode Ice Elementalist on May 14, 2026. Mangled by Grinder (11 damage) ... while paralysed by Grinder ... on level 4 of the Dungeon. The game lasted 00:05:26 (3003 turns). blister the Chiller (Octopode Ice Elementalist) Turns: 3003, Time: 00:05:27 Health: -6/36 AC: 9 Str: 7 XL: 6 Next: 11% Magic: 10/10 EV: 2 Int: 19 God: Gold: 234 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . (100%) l - +5 dagger (holy) rCold . . . (100%) e - orb {Stardust} rNeg . . . (100%) k - +1 hat rPois . (100%) i - amulet of magic regeneration rElec . (100%) d - ring of see invisible rCorr . (100%) (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: paralysed, ice-armoured, on stardust cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 234 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 2.7 Summonings - Level 6.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Freeze Ice 100% 1d10 1% 1 s - Summon Ice Beast Ice/Summ 19% N/A 8% 3 t - Frozen Ramparts Ice 50% 1d8 3% 3 w - Ozocubu's Armour Ice 25% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 16% 1 Momentum Strike Conj/Tloc 4% 3d8 22% 2 Cause Fear Hex 1% N/A 83% 4 Inventory: Hand Weapons h - a +2 heavy war axe l - a +5 dagger of holy wrath (weapon) Missiles b - 5 atropa-tipped darts c - 5 poisoned darts (quivered) g - 3 boomerangs Armour e - an orb of stardust (worn) k - a +1 hat (worn) Jewellery a - the ring of Baehodghe {^Drain rF- Will+++ Str+2 SInv} (You found it on level 4 of the Dungeon) [ring of see invisible] ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. d - a ring of see invisible (worn) i - an amulet of magic regeneration (worn) Talismans f - the medusa talisman of the Game of Life {rElec rC+ Dex+4} (You found it on level 4 of the Dungeon) [medusa talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). j - a riddle talisman Wands e - a wand of paralysis (4) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of poison {unknown} e - a scroll of fog {unknown} h - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic {!q!d} f - 4 potions of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of ambrosia {unknown} n - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet The Shining One Shops: D:2 : Annotations: D:3 Sigmund D:4 Grinder #..# #..##..........#..#.. #.## ##.#........#.....÷.. ######.## ##...............##.. #.......###.........#####...... #...................#####..###. #.......##..........##......... #...................##)###..... #.............5......).# ##.... #####........Y@..≈≈≈.### #..#.. ###†.........≈.≈..####.###. ####........≈≈≈........#.. #......................[.. #...............#........# #......................... #..........>.............. ###.##..................... #.....#..$................. You could see Grinder (ally target) and a friendly ice beast (summoned). Message History Unknown command. Your shooting star dissipates. Okay, then. Unknown command. Casting: Summon Ice Beast (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Grinder hits you. You writhe in agony. You hit Grinder. Grinder convulses. Your grab misses Grinder. Grinder says, "Tell me all your secrets, or I'll kill you." Grinder hits you. You writhe in agony! You puncture Grinder! Grinder convulses. Your grab misses Grinder. Grinder sighs, "No one appreciates my work." Grinder misses you. You hit Grinder. Grinder convulses. Your grab misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Your ice beast hits Grinder. Your ice beast freezes Grinder. Grinder resists. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! * * * LOW HITPOINT WARNING * * * Your ice beast misses Grinder. Grinder gestures at you. You shrug off the repeated attempt to disable you. Your ice beast closely misses Grinder. Grinder hits you. You writhe in agony! You die... Grinder sighs, "Dead already? I want a refund." Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.0 Ice Magic | 5 6 | 6.0 Summonings | 2 | 2.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 33 || 53 Melee: Dagger | 20 | 33 || 53 Constrict | 6 | 7 || 13 Tentacles | 1 | 4 || 5 Throw: Dart | 3 | 6 || 9 Cast: Freeze | 21 | || 21 Frozen Ramparts | 5 | 8 || 13 Summon Ice Beast | | 4 || 4 Ozocubu's Armour | | 2 || 2 Stab: Sleeping | 4 | 6 || 10 Armour: None | 18 | 19 || 37 Dodge: Dodged | 17 | 17 || 34 Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_waterfront D:3: layout_basic, uniq_sigmund D:4: layout_rooms, vehumet_altar_wand_db, nicolae_overflow_four_foyers_diagonal, minmay_misc_feat_pillars, chequers_serial_rivers_large_a, corexii_item_surrounded_by_moat, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blister the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 521 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 878 | D:2 | Found Goqe's Book Shop. 1029 | D:2 | Reached XP level 3. HP: 18/21 MP: 4/7 1061 | D:2 | Learned a level 3 spell: Frozen Ramparts 1065 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1351 | D:2 | Reached skill level 3 in Spellcasting 1461 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1572 | D:3 | Encountered Sigmund 1715 | D:3 | Reached skill level 5 in Ice Magic 2272 | D:4 | Found a glowing golden altar of the Shining One. 2286 | D:4 | Reached XP level 5. HP: 29/31 MP: 5/9 2323 | D:4 | Learned a level 3 spell: Summon Ice Beast 2336 | D:4 | Identified the medusa talisman of the Game of Life {rElec | rC+ Dex+4} 2500 | D:4 | Found a radiant altar of Vehumet. 2500 | D:4 | Encountered Grinder 2519 | D:4 | Reached skill level 1 in Summonings 2585 | D:4 | Reached skill level 6 in Ice Magic 2586 | D:4 | Reached skill level 2 in Summonings 2687 | D:4 | Identified the ring of Baehodghe {^Drain rF- Will+++ Str+2 | SInv} 2798 | D:4 | Reached XP level 6. HP: 36/36 MP: 8/10 2999 | D:4 | Paralysed by Grinder for 4.5 turns 3003 | D:4 | Mangled by Grinder Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) A clockroach (D:4) An orc wizard (D:4) 6 adders 2 ribbon worms 2 dart slugs 5 orcs (D:4) 5 endoplasms 4 hobgoblins A quokka (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:2) 4 goblins 8 kobolds 49 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:4) A dart slug (D:4) An orc (D:4) A hobgoblin (D:4) A ball python (D:4) 5 creatures vanquished. Grand Total: 54 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3001 | 2865 | 136 | 550 | 1747 | 4 | 750.2 | Dungeon | 3001 | 2865 | 136 | 550 | 1747 | 4 | 750.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 866 daAuts D:3: 770 daAuts D:4: 730 daAuts D:2: 634 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 351 | 2 | 0.6 | 53 | 1 | 1.9 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 70 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 56 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 213 | 2 | 0.9 | 18 | 1 | 5.3 +---------+---------+-------+---------+---------+-------