blister Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 39, D:1) a +0 club (0, 40, D:1) a +0 club (1, 41, D:1) a +0 robe a human skeleton (9, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 0, D:1) a +0 dagger a goblin skeleton (10, 15, D:1) a +0 leather armour (15, 30, D:1) a bat corpse (skeletalised by now) (17, -1, D:1) a bat skeleton (26, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 0, D:1) a ball python skeleton (30, 38, D:1) a +0 dagger (31, 39, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 36, D:1) a +0 dagger (33, 40, D:1) a bat corpse (skeletalised by now) (41, 26, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (1, 0, D:2) a parchment of Awaken Armour (4, 2, D:2) a +0 club 3 stones (5, 15, D:2) a +0 club (5, 16, D:2) a +0 club a +1 animal skin a +0 helmet (6, 16, D:2) a +0 club a +0 club a +0 dagger (7, 1, D:2) a +0 short sword (7, 16, D:2) a +0 dagger (7, 17, D:2) a +0 dagger (8, -1, D:2) a +0 halberd (8, 13, D:2) a +0 dagger (8, 15, D:2) a +0 club (9, -1, D:2) a +0 trident (9, 6, D:2) a +0 dagger (9, 7, D:2) a +0 spear (9, 15, D:2) a +0 dagger (9, 22, D:2) a +0 short sword (10, 14, D:2) a +0 dagger (11, -5, D:2) a +0 club (11, -1, D:2) a +0 club (13, 4, D:2) a +0 flail (29, -11, D:2) a +0 hammer (30, -8, D:2) a +2 quarterstaff of chaos a +1 cloak (37, 8, D:2) a +0 dagger (37, 11, D:2) a +0 short sword (39, 3, D:2) a parchment of Call Imp (41, 3, D:2) a +0 whip (46, 20, D:2) a ball python corpse (skeletalised by now) (55, 9, D:2) a hobgoblin skeleton (57, 8, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 club (0, 3, D:3) a +0 hand axe (4, 8, D:3) the +2 pair of gloves "Sucux" {Will+ Int-2 Dex+7} Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (5, 13, D:3) a +0 spear (6, 15, D:3) a frilled lizard skeleton (10, 16, D:3) a hobgoblin skeleton (13, 19, D:3) a frilled lizard skeleton (16, 34, D:3) a frilled lizard corpse (skeletalised by now) (18, 26, D:3) a hobgoblin skeleton (19, 27, D:3) a quokka skeleton a hobgoblin skeleton (19, 41, D:3) a bat skeleton (31, 4, D:3) a +0 club a goblin skeleton (31, 6, D:3) a +0 dagger a goblin skeleton (33, 6, D:3) a ball python skeleton (34, 6, D:3) a ball python skeleton (35, 38, D:3) a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 16, D:4) a +0 club an orc skeleton (1, 1, D:4) a +0 robe (2, 15, D:4) a +0 whip a +0 hand axe an orc skeleton an adder skeleton (8, -2, D:4) a hobgoblin skeleton (10, -9, D:4) an adder skeleton (21, 10, D:4) a +0 mace an orc skeleton (23, 12, D:4) a +0 robe a +0 dagger an orc skeleton (23, 49, D:4) a +0 short sword (26, 13, D:4) a +0 short sword (27, 14, D:4) a +0 dagger an orc skeleton (29, 23, D:4) a +0 spear a gnoll skeleton (29, 25, D:4) a +0 halberd (31, 14, D:4) a +0 leather armour (31, 23, D:4) an iguana skeleton (32, 22, D:4) a +0 spear (33, 22, D:4) a +3 flail a gnoll skeleton (33, 40, D:4) a +0 dagger (39, 34, D:4) 9 stones Level 5 of the Dungeon [Shop] Jifoblib's Self-Improvement Boutique a manual of Short Blades (1120 gold) a manual of Staves (1120 gold) a manual of Throwing (1120 gold) a manual of Maces & Flails (1120 gold) (10, 18, D:5) a +0 mace a +0 ring mail (12, 26, D:5) a +0 flail (16, 9, D:5) a +0 mace (22, 22, D:5) a +0 giant club (29, 10, D:5) a quokka skeleton Level 6 of the Dungeon (1, 14, D:6) a +0 leather armour (1, 23, D:6) a +0 hand axe (2, -5, D:6) a +0 halberd (2, 20, D:6) a +0 ring mail (2, 22, D:6) a +0 club a +0 leather armour (2, 23, D:6) a +0 hand axe (2, 24, D:6) a +0 mace (3, -5, D:6) a +0 orcbow (3, -4, D:6) a +0 spear a +0 spear (3, -3, D:6) a +0 club (3, -2, D:6) a +0 robe a +0 club (3, -1, D:6) a +0 spear (4, 12, D:6) a +0 leather armour (20, 8, D:6) a +0 trident (22, 21, D:6) a +2 trident of distortion (unseen) (29, 12, D:6) a +0 mace (33, 17, D:6) a scroll of teleportation (38, 35, D:6) +0 steam dragon scales a +1 war axe of draining (45, 17, D:6) a +0 robe a +0 dagger (53, -5, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 club 4 stones a +0 dagger (1, 0, D:7) a +0 short sword a +0 dagger (1, 1, D:7) 4 stones a +0 dagger (2, 0, D:7) a +0 dagger (7, 9, D:7) a +0 robe a +3 war axe (7, 10, D:7) a +0 robe a +0 short sword (9, 13, D:7) a +0 robe a +4 mace of freezing (10, 16, D:7) a +0 robe a +2 mace (17, 4, D:7) a +0 robe a +5 short sword (20, -5, D:7) a +0 robe a +0 spear (20, 24, D:7) the +0 robe "Liuggeem" {^Drain Regen+ Str+5 SInv} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. (24, 20, D:7) a parchment of Cigotuvi's Putrefaction a +1 dagger of draining (24, 24, D:7) a +4 heavy mace (26, 22, D:7) a +0 flail (26, 24, D:7) a +0 scale mail (27, 22, D:7) 2 large rocks {=f=f} (29, 21, D:7) a +0 dagger (30, 11, D:7) a +0 mace (33, -8, D:7) a +0 dire flail a +0 robe (33, 27, D:7) a +0 club a +0 ring mail (34, 22, D:7) a +0 war axe (35, -11, D:7) a +0 flail (39, -6, D:7) a +0 robe a +0 falchion (39, 23, D:7) a +0 short sword a +0 leather armour (41, 7, D:7) a +0 dagger (41, 22, D:7) a +0 long sword a +0 robe (50, 14, D:7) a +0 robe a +0 scimitar (50, 15, D:7) a +0 robe a +1 battleaxe (51, 13, D:7) a +0 robe a +2 halberd (51, 15, D:7) a +0 robe a +2 long sword (52, 12, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Yngid's Weapon Emporium a +0 spear (51 gold) a +0 battleaxe (170 gold) a +2 broad axe of electrocution (586 gold) a +0 long sword (59 gold) a +0 trident (59 gold) a +0 dagger of electrocution (119 gold) (0, 0, D:8) a +0 club (0, 2, D:8) a +0 dagger a +0 leather armour a +0 arbalest a +0 flail a +0 chain mail a +0 hand axe (10, 11, D:8) a +0 dagger a +0 robe (11, 11, D:8) a +2 trident a +0 robe (12, 6, D:8) a +0 robe (12, 8, D:8) a +0 war axe a +0 robe (12, 9, D:8) a +0 whip (13, 6, D:8) a +0 great sword a +0 robe (13, 7, D:8) a +0 spear (14, 6, D:8) a +0 spear (14, 7, D:8) a +0 club a +0 robe a +0 whip (15, 6, D:8) a +0 whip (18, 18, D:8) a human skeleton (20, 18, D:8) a +0 dagger (28, 13, D:8) a +0 flail a +0 plate armour (29, 11, D:8) a +0 falchion of electrocution (29, 14, D:8) a +0 morningstar a +0 chain mail a +0 flail (39, 16, D:8) 2 potions of moonshine (56, 32, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (3, -1, D:9) a +0 ring mail (26, 9, D:9) a +0 hand axe a +0 dagger of protection (26, 38, D:9) a +0 long sword a +0 robe (27, 12, D:9) a +0 hand axe (28, 10, D:9) a +0 whip (28, 11, D:9) a +0 flail (28, 13, D:9) a +0 ring mail a +0 club (29, 10, D:9) a +0 quarterstaff (29, 13, D:9) a +0 flail (29, 38, D:9) a +0 dagger a +0 chain mail (30, 12, D:9) a +0 dagger a +0 robe (30, 13, D:9) a +0 glaive a +0 chain mail (30, 14, D:9) a +0 short sword a +0 leather armour (30, 26, D:9) a +0 flail (31, 39, D:9) a +0 long sword a +0 plate armour (35, 40, D:9) a +0 dagger (40, 38, D:9) a +0 giant club a +0 robe (46, 26, D:9) a +0 scale mail a +0 dire flail (48, 1, D:9) a +0 giant club a +0 giant club (55, 38, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (15, -1, D:10) a +0 mace (23, 24, D:10) a +0 leather armour (36, 6, D:10) a +0 hand axe (37, -6, D:10) a +0 orcbow (59, 23, D:10) a +2 helmet (61, 24, D:10) a +0 pair of boots Level 11 of the Dungeon [Shop] Woobb's General Store a phantom mirror (520 gold) a +0 hand axe (39 gold) a potion of berserk rage (65 gold) a parchment of Ozocubu's Armour (114 gold) a +0 plate armour (234 gold) a +0 leather armour (26 gold) a +0 battleaxe (130 gold) a +0 ring mail (52 gold) a lightning rod (4/4) (520 gold) [Shop] Foril's Armour Emporium a +7 plate armour of ponderousness (540 gold) a +0 robe (16 gold) a +2 chain mail of fire resistance (414 gold) a +0 leather armour (36 gold) the +5 kite shield of the Kettle-Drum {rElec MP+8 Dex+2} (1206 gold) rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) a +0 pair of boots (81 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) [Shop] Fogus's Antique Armour Shop a +0 scale mail (112 gold) a +1 robe of cold resistance (361 gold) a +0 pair of gloves of infusion (322 gold) quicksilver dragon scales (1400 gold) a +0 chain mail (168 gold) a +0 scale mail (112 gold) a +0 chain mail (168 gold) a +0 chain mail (168 gold) a +0 plate armour (504 gold) (0, 0, D:11) 3 large rocks {=f=f} (15, -19, D:11) a +0 ring mail (18, -32, D:11) a +0 dagger of venom a +2 robe of willpower (21, -30, D:11) a +0 whip (21, -29, D:11) a +0 short sword (22, -31, D:11) 4 stones a +0 whip (22, -19, D:11) a +0 dagger (23, -29, D:11) 3 stones a +0 short sword a +0 short sword (26, -30, D:11) 5 stones a +0 short sword (27, -31, D:11) a +0 short sword (27, -30, D:11) a +0 robe a +0 dagger (37, -26, D:11) a +2 dagger of flaming (39, -53, D:11) a +0 quarterstaff Level 12 of the Dungeon [Shop] Diunis's Assorted Antiques a potion of magic (208 gold) a +0 pair of gloves (117 gold) a +0 scale mail (104 gold) a +0 war axe (91 gold) a sack of spiders (1040 gold) a +3 plate armour (910 gold) a tin of tremorstones (2/2) (1040 gold) [Shop] Kear's General Store a +0 scale mail (72 gold) 2 potions of moonshine (39 gold) a +0 quarterstaff (90 gold) a potion of lignification (59 gold) a ring of poison resistance (360 gold) a potion of curing (59 gold) a potion of mutation (158 gold) a +0 long sword (63 gold) a +0 tower shield (144 gold) [Shop] Yhosh's Book Emporium a parchment of Searing Ray (87 gold) a parchment of Splinterfrost Shell (492 gold) a parchment of Rimeblight (492 gold) a parchment of Nazja's Percussive Tempering (276 gold) a parchment of Animate Dead (195 gold) a parchment of Iskenderun's Battlesphere (195 gold) a parchment of Discord (627 gold) a parchment of Shock (60 gold) a parchment of Martyr's Knell (195 gold) a parchment of Tukima's Dance (132 gold) a parchment of Cigotuvi's Putrefaction (195 gold) a parchment of Volatile Blastmotes (132 gold) a parchment of Rending Blade (195 gold) (18, -29, D:12) a +0 scimitar (28, 12, D:12) a +0 long sword (31, -19, D:12) a +0 flail a +0 leather armour (32, -21, D:12) a +0 short sword a +0 plate armour (32, -17, D:12) a +0 dagger (32, -16, D:12) a +0 morningstar (33, -21, D:12) a +0 flail a +0 ring mail (33, -20, D:12) a +0 giant spiked club a +0 war axe a +0 short sword (33, -19, D:12) a +0 orcbow a +0 glaive a +0 chain mail (34, -20, D:12) a +0 hand axe a +0 short sword a +1 flail of concussion a +0 spear a +0 hand axe a +0 chain mail a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail a +0 short sword a +0 plate armour a +0 hand axe (35, -19, D:12) a +0 whip a +0 whip a +0 club a +0 dagger of speed a +0 robe (36, -19, D:12) a +0 flail a +0 leather armour a +2 spear of flaming a +0 ring mail a +0 kite shield (37, -19, D:12) a +0 falchion a +0 chain mail a +0 club a +0 ring mail (38, -19, D:12) a +0 falchion a +0 war axe a +0 chain mail a +0 arbalest a +0 glaive a +0 plate armour (39, -19, D:12) a +0 whip a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 short sword a +0 robe (5, -8, D:13) a parchment of Airstrike (8, -34, D:13) a +0 orcbow (9, -45, D:13) a scroll of identify {!d@r1} (9, -13, D:13) a scroll of identify {!d@r1} (10, -39, D:13) a +0 shortbow (10, -34, D:13) 4 large rocks {=f=f} (11, -38, D:13) a +0 shortbow (12, -38, D:13) a +0 orcbow (13, -25, D:13) a parchment of Awaken Armour (23, -7, D:13) a +0 great mace a +0 leather armour (28, -37, D:13) a +0 scale mail (32, -43, D:13) a +0 shortbow (32, -42, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (32, -41, D:13) a +0 shortbow (36, -18, D:13) a +0 chain mail (45, -2, D:13) a +0 leather armour Level 14 of the Dungeon (6, -7, D:14) the +2 robe "Asaoho" {Bane rN+ Str+3 Stlth+} Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (6, 15, D:14) a parchment of Volatile Blastmotes (7, 15, D:14) 2 large rocks {=f=f} (12, -25, D:14) 5 large rocks {=f=f} (15, 14, D:14) a +0 ring mail (16, 26, D:14) a +0 mace (22, 13, D:14) a +0 leather armour (23, 16, D:14) a +0 long sword a +0 chain mail a +0 kite shield (23, 17, D:14) a +0 great sword a +0 plate armour (25, 18, D:14) a +0 great sword a +0 plate armour a +0 plate armour (27, 16, D:14) a +0 broad axe a +0 chain mail (28, 13, D:14) a +0 mace (28, 16, D:14) a +1 war axe a +0 plate armour (28, 17, D:14) a +0 club (29, 12, D:14) 4 large rocks {=f=f} (29, 16, D:14) a +0 dagger a +0 robe a +0 mace (32, 15, D:14) a +4 hand axe (32, 16, D:14) a +0 dagger a +0 leather armour (44, 4, D:14) a +0 leather armour a +0 bardiche (44, 15, D:14) a +0 ring mail (44, 27, D:14) a +0 plate armour (46, 27, D:14) a +0 plate armour a +0 great sword Level 15 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 leather armour of Vehumet's Outrage {rPois SInv} (1740 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. the serpent talisman of Inquiry {Stlth+} (3600 gold) [serpent talisman] Stlth+: It makes you more stealthy. the ring of Pibly {Dex+5 Slay-4 SInv} (1570 gold) [ring of see invisible] Dex+5: It affects your dexterity (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. the cold staff of Akin {rElec rPois rC+ Str-4 Dex-4 Ice} (2640 gold) [staff of cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). Ice: It increases the power of your Ice spells. the ring of Peoha {rC+ Dex+4} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the ring of Panentheism {Str+8 Int+3} (5350 gold) [ring of strength] Str+8: It affects your strength (+8). Int+3: It affects your intelligence (+3). the ring of Aselliguamp {rPois rF+ Str+3} (4250 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). the dragon-coil talisman of Fortification {rN+ Str+4} (10970 gold) [dragon-coil talisman] rN+: It protects you from negative energy. Str+4: It affects your strength (+4). the +4 whip of Riloutim {flame, rPois rN+++ rCorr Dex-4} (5390 gold) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 plate armour of the Eternal Void {*Corrode Fly Will+++} (4950 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will+++: It greatly increases your willpower. It cannot be enchanted further. the ring "Usterchou" {rC+ AC+4 Str+4} (5840 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). the +2 short sword of Duty {holy, rF- rC++} (3290 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the ring "Jaowa" {*Corrode rElec Wiz Dex+3} (4470 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). the fortress talisman of the Sacrificial Victim {Dex+3} (4350 gold) [fortress talisman] Dex+3: It affects your dexterity (+3). the +0 robe of Intuition {rF+ Will+ Stlth+} (2330 gold) rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 whip "Feysh" {concuss, Str+2 Dex+4} (5210 gold) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the quill talisman of Proximity {rElec rF- rC+ Int+5} (3200 gold) [quill talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). the air staff of Disarray {rElec Int+4 Dex-3 Stlth+ Air} (3690 gold) [staff of air] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the death talisman of the Butterfly {rElec} (14050 gold) [talisman of death] rElec: It insulates you from electricity. the +2 pair of boots "Xianogg" {Str+5 Int+2 Slay-2 Earth} (3340 gold) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (1, 18, D:15) a +0 giant club a +0 giant club a +0 flail a +0 robe (1, 19, D:15) a +0 dire flail a +0 giant club a +0 giant club a +0 great mace (1, 22, D:15) a +0 dire flail a +0 giant spiked club (4, -6, D:15) a +0 dagger (7, 13, D:15) a +0 giant club (7, 14, D:15) a +0 dagger a +0 robe (9, 5, D:15) a +0 giant spiked club a +0 giant spiked club (10, 3, D:15) a +0 whip a +0 robe (10, 4, D:15) a +0 athame a +0 robe (11, 3, D:15) a +0 trident a +0 robe a +0 short sword a +0 scale mail (16, -4, D:15) a +0 dire flail a +0 giant club (22, 19, D:15) a +0 ring mail (26, 24, D:15) a +0 sling (27, 30, D:15) a +0 scimitar of flaming a +2 scimitar of flaming (30, -13, D:15) a +0 giant club a +0 giant club (31, -12, D:15) a +0 flail a +0 robe (32, -6, D:15) a +0 giant club a +0 giant spiked club (38, -1, D:15) a +0 giant spiked club (47, 30, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +2 dire flail of venom (48, 30, D:15) a +0 giant club a +0 giant spiked club a +0 club a +0 robe (52, 29, D:15) a +0 giant club (52, 30, D:15) a +0 long sword of holy wrath a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 arbalest (7, 0, Orc:1) a +0 glaive a +3 plate armour (7, 3, Orc:1) a +0 trident a +0 chain mail (8, 4, Orc:1) a +0 flail a +0 leather armour (11, -9, Orc:1) a +0 dire flail a +0 giant spiked club (27, -5, Orc:1) a +0 dagger a +0 robe (27, -3, Orc:1) a +0 giant club (28, -6, Orc:1) a +0 dagger a +0 robe (28, -4, Orc:1) a +0 hand axe (53, -41, Orc:1) a +0 short sword (54, -37, Orc:1) a +0 chain mail a +0 hand axe (55, -39, Orc:1) a +0 dagger a +0 plate armour a +0 flail (55, -38, Orc:1) a +0 club Level 2 of the Orcish Mines [Shop] Pasoihocs's Distillery a potion of might (86 gold) a potion of might (86 gold) a potion of might (86 gold) a potion of resistance (215 gold) a potion of might (86 gold) a potion of berserk rage (107 gold) [Shop] Robext's Armour Emporium a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 pair of boots (90 gold) a +0 cloak (90 gold) a +1 pair of gloves of fire (530 gold) a +1 chain mail of command (330 gold) [Shop] Voozae Niod's Jewellery Shoppe a ring of poison resistance (360 gold) a ring of resist corrosion (360 gold) the ring of Sirer {rCorr Stlth+} (536 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +6 ring of strength (648 gold) a maw talisman (270 gold) an amulet of guardian spirit (unknown) (540 gold) a ring of protection from cold (450 gold) a +5 ring of evasion (648 gold) [Shop] Wawuowk's Distillery a potion of mutation (112 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of moonshine (14 gold) (0, 0, Orc:2) a +0 flail of protection a +0 robe (0, 4, Orc:2) a +0 giant club (2, 20, Orc:2) a +0 giant club (3, 7, Orc:2) a +0 giant club a +0 giant spiked club (3, 24, Orc:2) a +0 giant club (4, 16, Orc:2) a +0 giant club a +0 giant club (5, 18, Orc:2) a +0 giant club a +0 dire flail (5, 19, Orc:2) a +0 giant club (6, -2, Orc:2) a +0 giant spiked club (8, -2, Orc:2) a +0 giant club a +0 giant club (9, 1, Orc:2) a +0 giant club (9, 5, Orc:2) a +0 giant club (9, 19, Orc:2) a +0 giant spiked club (11, -1, Orc:2) a +0 giant club (11, 28, Orc:2) a +0 dagger a +0 robe (13, 19, Orc:2) a +0 dire flail a +0 giant club (13, 27, Orc:2) a +0 giant club a +0 flail (15, -17, Orc:2) a +0 flail (15, 21, Orc:2) a +0 great mace a +0 dire flail (16, -15, Orc:2) a +0 dagger (16, 28, Orc:2) a +0 giant club (16, 35, Orc:2) a +0 giant club (17, -14, Orc:2) a +0 dagger a +0 robe (17, 10, Orc:2) a +0 giant spiked club a +0 giant club (17, 20, Orc:2) a +0 giant spiked club (18, -14, Orc:2) a +0 dire flail a +0 plate armour (18, -12, Orc:2) a +0 dagger (18, 12, Orc:2) a +0 giant club a +0 giant club (18, 23, Orc:2) a +0 giant club (18, 25, Orc:2) a +0 hand axe (20, 14, Orc:2) a +0 giant club (20, 28, Orc:2) a +0 giant club (22, 20, Orc:2) a +0 giant spiked club a +0 giant club (23, 18, Orc:2) a +0 giant spiked club (23, 19, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe (23, 20, Orc:2) a +0 giant club a +0 giant club (24, 18, Orc:2) a +0 giant club a +0 giant spiked club (24, 19, Orc:2) a +0 flail a +0 robe a +0 halberd a +0 robe (24, 32, Orc:2) a +0 dagger a +1 robe of positive energy (25, 17, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (26, 16, Orc:2) a +0 giant club (29, 13, Orc:2) a +0 giant spiked club a +0 giant club (47, -10, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 robe a +0 short sword (0, 11, Elf:1) a +0 ring mail a +0 rapier (1, 6, Elf:1) a +0 robe a +0 dagger (3, 6, Elf:1) a +0 robe a +0 rapier (3, 13, Elf:1) a +0 ring mail a +0 short sword (4, -1, Elf:1) a +0 robe a +0 long sword (5, 11, Elf:1) a +0 robe a +0 long sword (6, 1, Elf:1) a +0 leather armour a +0 scimitar (6, 3, Elf:1) a +0 kite shield a +2 ring mail of cold resistance a +4 spectral demon whip (6, 18, Elf:1) a +0 war axe (7, -10, Elf:1) a +0 robe a +0 dagger (7, 6, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (8, -9, Elf:1) a +0 leather armour a +2 short sword of freezing a +0 longbow (8, -8, Elf:1) a +0 leather armour a +0 short sword a +3 shortbow (9, -12, Elf:1) a +0 robe a +0 dagger of venom (9, -8, Elf:1) a +0 robe a +0 short sword (10, 10, Elf:1) a +0 athame (11, 10, Elf:1) a +0 ring mail (12, -7, Elf:1) a +0 leather armour a +0 long sword (13, -8, Elf:1) a +0 robe a +0 rapier (13, -6, Elf:1) a +0 leather armour a +0 long sword (14, -8, Elf:1) a +0 leather armour a +0 long sword (14, -6, Elf:1) a +0 robe a +0 short sword (15, -9, Elf:1) a +0 robe a +0 dagger (15, -6, Elf:1) a +0 robe a +0 long sword (15, -5, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (17, -6, Elf:1) a +0 rapier (18, -7, Elf:1) a +0 robe a +0 long sword of electrocution (28, 26, Elf:1) a parchment of Grave Claw (31, 18, Elf:1) a parchment of Blink (35, 18, Elf:1) a +0 dagger a +0 robe (36, 19, Elf:1) a +0 short sword a +0 robe a +0 long sword a +0 robe (37, 18, Elf:1) a +0 dagger a +0 ring mail a +0 long sword a +0 robe (40, -3, Elf:1) a +0 short sword (53, -20, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (54, -21, Elf:1) a +0 longbow a +0 rapier a +0 leather armour a +0 dagger a +0 leather armour (54, -20, Elf:1) a +0 short sword a +0 leather armour a +0 long sword a +0 robe (54, 7, Elf:1) a +0 robe (56, -3, Elf:1) a serpent talisman (61, 2, Elf:1) a scroll of identify {!d@r1} (66, 35, Elf:1) a parchment of Dimensional Bullseye (68, 31, Elf:1) a scroll of identify (70, 17, Elf:1) a +0 robe a +0 dagger Level 2 of the Elven Halls [Shop] Ynniekh's Book Shoppe a parchment of Mephitic Cloud (149 gold) a parchment of Fire Storm (884 gold) a parchment of Splinterfrost Shell (557 gold) a parchment of Soul Splinter (68 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Awaken Armour (221 gold) a parchment of Eringya's Noxious Bog (425 gold) [Shop] Xupixid's Assorted Antiques the +5 battleaxe of Supply {sunder, rF+ Str+5 Dex+3} (1513 gold) rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 broad axe (207 gold) a +0 quarterstaff (115 gold) a scroll of torment (218 gold) [Shop] Irued's Armour Shoppe a +4 scale mail of fire resistance (744 gold) the +5 chain mail of Grand Liberty {Will+ Int+3 Dex+5} (1449 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 leather armour (48 gold) a +0 chain mail (144 gold) a +2 barding of stealth (960 gold) a +0 plate armour (432 gold) a scarf of harm (216 gold) [Shop] Qavu's Armour Emporium the orb of the Cherruve {Mayhem, ^Contam Harm rElec rCorr} (414 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 ring mail (72 gold) the +0 pair of gloves of Action {Hurl, rC+ Regen+} (423 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1080 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +3 scale mail of willpower (468 gold) a +1 scale mail of fire resistance (288 gold) a +0 helmet (81 gold) a +1 pair of boots of rampaging (297 gold) (0, 0, Elf:2) 4 large rocks (4, 1, Elf:2) a +0 leather armour a +2 dagger of holy wrath (5, 1, Elf:2) a +0 ring mail a +0 scimitar a +0 robe a +0 long sword (7, -10, Elf:2) a +0 robe a +0 dagger (9, -12, Elf:2) a +0 broad axe a +0 leather armour a +0 short sword (12, -17, Elf:2) a +0 robe a +0 dagger (15, -26, Elf:2) a +0 robe a +4 scimitar (15, 2, Elf:2) a +0 robe a +0 scimitar (16, 2, Elf:2) a +0 robe a +0 long sword (17, -26, Elf:2) a scroll of identify {!d@r1} a +0 robe a +0 longbow a +0 ring mail a +0 long sword a +0 shortbow (17, -25, Elf:2) a +0 robe a +0 long sword (17, 2, Elf:2) a +0 robe a +0 short sword (18, -26, Elf:2) a +0 leather armour a +0 athame (18, -25, Elf:2) a +0 robe a +0 rapier (18, 3, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (19, -29, Elf:2) a +0 leather armour a +0 leather armour a +0 dagger a +0 shortbow (19, -27, Elf:2) a +0 leather armour a +0 dagger a +0 longbow a +0 scale mail a +0 long sword (19, -26, Elf:2) a +0 robe a +0 short sword a +0 longbow a +0 buckler a +0 scale mail a +0 short sword a +0 buckler a +0 robe a +0 short sword (20, -29, Elf:2) a +0 scale mail a +0 long sword a +0 robe a +0 long sword (20, -27, Elf:2) a +0 robe a +0 short sword (20, -26, Elf:2) a +0 robe a +0 shortbow (20, -25, Elf:2) a +0 robe a +0 long sword (20, -4, Elf:2) a +0 buckler a +0 robe a +0 long sword (20, 1, Elf:2) a +0 robe a +0 dagger (21, -30, Elf:2) a +0 robe a +2 scimitar of electrocution a +0 longbow (21, -21, Elf:2) a +0 leather armour a +2 dagger of venom a +0 shortbow (21, -1, Elf:2) a +0 rapier of distortion a +0 leather armour a +0 rapier of distortion (22, -29, Elf:2) a +0 leather armour (23, 4, Elf:2) a +0 robe a +0 short sword (25, -22, Elf:2) a +0 trident (34, 3, Elf:2) a +0 scimitar a +0 robe (42, -18, Elf:2) a +0 robe (43, -24, Elf:2) a +0 quarterstaff (44, -28, Elf:2) a +0 ring mail a +0 long sword (45, -29, Elf:2) a +0 robe a +0 long sword (47, -34, Elf:2) a +0 robe (47, -32, Elf:2) a +0 robe a +0 rapier of venom (47, -31, Elf:2) a +0 scale mail a +0 short sword (48, -32, Elf:2) a +0 leather armour a +0 long sword a +0 ring mail a +0 long sword (48, -31, Elf:2) a +0 robe a +0 rapier (49, -28, Elf:2) the +1 scale mail "Qiptor" {rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. (51, -27, Elf:2) 3 scrolls of identify (52, -32, Elf:2) a +0 robe a +0 long sword (57, -35, Elf:2) a scarab talisman Level 3 of the Elven Halls [Shop] Jemniu's Jewellery Boutique a ring of positive energy (500 gold) a ring of poison resistance (500 gold) a ring of poison resistance (500 gold) a ring of positive energy (500 gold) a ring of resist corrosion (500 gold) a ring of protection from cold (625 gold) a +6 ring of intelligence (unknown) (900 gold) a hive talisman (750 gold) a +4 ring of slaying (900 gold) [Shop] Zalud's Book Boutique a parchment of Poisonous Vapours (72 gold) a parchment of Call Canine Familiar (158 gold) a parchment of Manifold Assault (590 gold) a parchment of Rending Blade (234 gold) a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Forge Monarch Bomb (450 gold) a parchment of Orb of Destruction (590 gold) a parchment of Summon Horrible Things (752 gold) [Shop] Ybioned's Antique Weapon Boutique a +0 war axe (115 gold) a +0 mace (99 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1419 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 glaive (330 gold) a +1 shortbow of electrocution (478 gold) a +0 morningstar (198 gold) a +0 war axe (115 gold) [Shop] Newnir's Armour Boutique a +0 ring mail (84 gold) a +0 chain mail (126 gold) the +2 leather armour of Imumuh {rPois rCorr Str-4 Dex+7} (737 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +0 scale mail (84 gold) a +0 scale mail (84 gold) [Shop] Lalam's Magical Supplies the Opusculum on Clouds and the Compass (844 gold) Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Gell's Gavotte Translocation 6 c - Maxwell's Capacitive Coupling Air 8 the Book of the Zephyr (282 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 5 a manual of Hexes (1360 gold) a wand of roots (7) (304 gold) the Omnibus of Stygian Damage (997 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 2 potions of lignification (108 gold) [Shop] Jepregg's Vocational Training a manual of Invocations (1520 gold) (0, 0, Elf:3) a +0 scimitar a +0 robe (7, 21, Elf:3) a +0 short sword a +0 robe (8, -11, Elf:3) a +0 rapier (9, 21, Elf:3) a +0 leather armour (14, 6, Elf:3) a +0 long sword a +0 ring mail (14, 19, Elf:3) a +0 longbow (16, -16, Elf:3) a +2 war axe of venom a +0 robe (21, -17, Elf:3) a +0 ring mail (23, -14, Elf:3) the +1 pair of boots of the Saviour {rF+} rF+: It protects you from fire. It cannot be enchanted further. (27, 27, Elf:3) a +0 long sword a +0 leather armour (32, -32, Elf:3) 2 scrolls of identify {!d@r1} (33, -32, Elf:3) a +4 falchion (33, -23, Elf:3) a +0 war axe of venom (34, -30, Elf:3) a +3 plate armour of fire resistance (34, -22, Elf:3) a scarab talisman (35, -30, Elf:3) a +0 war axe (35, -29, Elf:3) a +0 robe (36, -32, Elf:3) a +0 rapier (37, -28, Elf:3) a parchment of Summon Small Mammal (38, -31, Elf:3) a potion of moonshine (40, -30, Elf:3) a +0 ring mail (41, -12, Elf:3) a +0 ring mail a +0 short sword (41, -11, Elf:3) a +0 robe a +2 falchion (42, 8, Elf:3) a +0 robe a +2 falchion (43, 4, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (44, -1, Elf:3) a +0 war axe a +0 robe (44, 8, Elf:3) a +0 robe a +0 short sword (45, -14, Elf:3) a +0 dagger (45, -3, Elf:3) a +0 rapier a +0 robe (45, 1, Elf:3) a +0 ring mail a +0 short sword (45, 2, Elf:3) a +0 leather armour a +0 longbow a +0 long sword a +0 robe a +2 athame of flaming a +0 leather armour a +0 long sword (46, -28, Elf:3) a +2 plate armour of poison resistance (46, -8, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (46, -6, Elf:3) a +0 robe a +3 scimitar of flaming (46, 8, Elf:3) a +0 robe a +0 long sword (46, 10, Elf:3) a +0 leather armour a +2 longbow of freezing (46, 12, Elf:3) a +0 leather armour a +2 heavy longbow (46, 16, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (47, -28, Elf:3) a +0 leather armour a +0 longbow (47, -27, Elf:3) a +1 quarterstaff of speed a +0 ring mail a +0 leather armour a +0 longbow (47, -24, Elf:3) a +2 falchion of holy wrath a +0 robe (47, -23, Elf:3) a +1 shortbow of electrocution a +1 scimitar of freezing a +0 ring mail (47, -8, Elf:3) a +0 robe a +0 rapier (47, 0, Elf:3) a +0 ring mail a +3 athame (47, 8, Elf:3) a +0 robe a +0 war axe (47, 9, Elf:3) a +0 robe a +0 scimitar (47, 13, Elf:3) a +0 short sword a +0 leather armour (47, 17, Elf:3) a +0 robe a +0 long sword (47, 18, Elf:3) a +0 leather armour a +0 longbow (48, -28, Elf:3) a +4 scimitar of flaming a +0 robe (48, -9, Elf:3) a +0 ring mail a +0 rapier (48, 7, Elf:3) a +0 robe a +0 rapier (48, 18, Elf:3) a +0 ring mail a +0 short sword a +0 robe a +1 scimitar of freezing (51, -9, Elf:3) a +3 scimitar a +0 leather armour (54, -9, Elf:3) a +9 shortbow the +0 leather armour of Tartarus {rF+ rN+ Dex+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, -31, Elf:3) a +0 short sword (57, -29, Elf:3) 2 scrolls of identify {!d@r1} (57, -28, Elf:3) a +4 athame (58, -31, Elf:3) a +0 robe (59, -29, Elf:3) the +10 plate armour of Daumungo {+Inv rCorr} +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (60, -29, Elf:3) a +0 falchion (60, -23, Elf:3) a +2 falchion (61, -22, Elf:3) a +0 robe (62, -32, Elf:3) a staff of air {!a} a staff of alchemy {!a} a staff of cold {!a} a staff of necromancy {!a} the +2 battleaxe of the Freezing Gods {flame, rElec Int+6} rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +9 arbalest of the Head {speed, rF+ rC- Will+ Str+3} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +8 sling of Circular Logic {heavy, *Slow rElec Str+2 Int+5} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +8 demon trident "Pahoad" {pain, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (63, -32, Elf:3) a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, 6, Lair:1) the +0 ring mail of Mumblety Peg {Fly} Fly: It grants you flight. It cannot be enchanted further. (4, 27, Lair:1) a +0 leather armour (13, 18, Lair:1) a +2 trident of draining a +0 robe (50, -2, Lair:1) a +0 ring mail (52, 0, Lair:1) a +0 partisan (56, 46, Lair:1) a parchment of Poisonous Vapours Level 2 of the Lair of Beasts (8, 16, Lair:2) a +0 hand axe (10, 0, Lair:2) a +0 whip (22, 11, Lair:2) a +0 whip (32, -28, Lair:2) a +0 buckler (38, -3, Lair:2) a +0 chain mail (44, -21, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (2, 11, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (16, 27, Lair:3) a +0 trident (26, 19, Lair:3) a parchment of Airstrike (30, 8, Lair:3) a +0 leather armour (46, 26, Lair:3) a +0 leather armour a +0 hand axe (56, 9, Lair:3) a +0 club (57, 39, Lair:3) a +0 hand axe (58, -1, Lair:3) a +2 war axe a +0 chain mail Level 4 of the Lair of Beasts (5, 19, Lair:4) a +0 leather armour (14, -17, Lair:4) a +0 spear (14, 16, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts [Shop] Teomy's Magic Scroll Emporium a scroll of enchant weapon (135 gold) a scroll of brand weapon (171 gold) (0, 0, Lair:5) a +0 chain mail (2, 1, Lair:5) a +0 hand axe (6, -23, Lair:5) a +2 whip of pain (14, -25, Lair:5) a +0 dagger (29, -22, Lair:5) a +0 dagger a +0 robe a +0 buckler (34, -14, Lair:5) a +0 ring mail (35, -24, Lair:5) a +0 robe a +0 rapier (36, -3, Lair:5) a +0 robe a +0 short sword (38, 12, Lair:5) a parchment of Maxwell's Portable Piledriver (39, -24, Lair:5) a +0 robe a +0 short sword (42, -11, Lair:5) a +0 short sword (43, -19, Lair:5) a +0 ring mail (47, -35, Lair:5) a +0 flail a +0 robe a +0 buckler (47, -4, Lair:5) a +0 ring mail (50, -34, Lair:5) a +0 short sword a +0 robe (65, -28, Lair:5) a +0 ring mail Level 1 of the Shoals [Shop] Zizuiq's CLEARANCE SALE! a parchment of Passage of Golubria (52 gold) a scroll of identify (8 gold) a +1 longbow of draining (107 gold) (0, 0, Shoals:1) a +0 robe (5, 4, Shoals:1) a +2 sling of flaming a +2 quarterstaff of pain (7, -4, Shoals:1) a +0 rapier a +0 robe (7, 5, Shoals:1) a +0 sling a +0 quarterstaff (7, 6, Shoals:1) a +0 longbow a +0 spear (7, 7, Shoals:1) a +0 sling a +0 club (7, 15, Shoals:1) a +0 trident (9, 1, Shoals:1) a +0 trident (9, 27, Shoals:1) a +0 sling (11, 35, Shoals:1) a +0 mace (11, 37, Shoals:1) a +1 shortbow of draining (14, 20, Shoals:1) a +0 spear a +0 sling (14, 21, Shoals:1) a +0 quarterstaff a +0 sling (15, 20, Shoals:1) a +0 quarterstaff a +0 sling (15, 23, Shoals:1) a +0 club a +0 sling (20, 18, Shoals:1) a +0 robe (21, 19, Shoals:1) a +0 robe (24, 24, Shoals:1) a +0 scimitar (29, 12, Shoals:1) a +0 rapier a +0 robe (30, 19, Shoals:1) a +0 tower shield of reflection (31, 19, Shoals:1) a scroll of identify (36, 26, Shoals:1) a +0 robe (45, -3, Shoals:1) a +0 sling (48, 31, Shoals:1) 4 large rocks {=f=f} (53, -1, Shoals:1) a +0 sling a +0 spear (54, -3, Shoals:1) a +0 sling a +0 club (55, 3, Shoals:1) a +0 rapier a +0 robe (56, -4, Shoals:1) a +0 sling a +0 spear (56, 0, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 sling a +0 club a +0 sling a +0 club (0, 2, Shoals:2) a +0 sling a +0 spear (1, 0, Shoals:2) a +0 sling a +0 quarterstaff (5, 2, Shoals:2) a +0 spear (8, -4, Shoals:2) a +0 spear a +0 sling (9, 2, Shoals:2) a +0 sling a +0 club (11, 10, Shoals:2) a +0 spear (12, -6, Shoals:2) a +0 trident (15, -15, Shoals:2) a +0 war axe (15, 1, Shoals:2) a +3 vampiric trident a +0 robe (19, -31, Shoals:2) a +0 trident (20, -31, Shoals:2) a +0 spear a +0 sling (21, -31, Shoals:2) a +0 spear (21, -19, Shoals:2) a +0 quarterstaff (22, 0, Shoals:2) a +2 spectral quarterstaff a +0 sling (32, -11, Shoals:2) a +0 morningstar (32, -2, Shoals:2) a +0 trident (33, -26, Shoals:2) a +0 trident (33, -16, Shoals:2) a +0 robe a +3 trident of venom (34, -16, Shoals:2) a +0 trident (41, -29, Shoals:2) a +0 orcbow (42, -14, Shoals:2) a +0 scale mail of poison resistance (52, -9, Shoals:2) a +1 longbow of freezing a +0 quarterstaff (53, -14, Shoals:2) a +0 cloak Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (7, -14, Shoals:3) a +0 trident (8, -14, Shoals:3) a +0 spear (8, -13, Shoals:3) a +0 spear (8, -12, Shoals:3) a +0 trident (9, -14, Shoals:3) a +5 trident of freezing a +0 robe (9, -13, Shoals:3) a +0 trident (13, -10, Shoals:3) a +0 trident (16, -17, Shoals:3) a +0 spear (25, 11, Shoals:3) a +0 short sword (26, 10, Shoals:3) a parchment of Ozocubu's Armour (35, 1, Shoals:3) a parchment of Vampiric Draining (38, 5, Shoals:3) a +0 chain mail (39, -11, Shoals:3) a +0 spear a +0 sling (40, -11, Shoals:3) a +2 quarterstaff of rebuke a +0 sling (41, -23, Shoals:3) a scroll of identify (41, -11, Shoals:3) a +0 club a +0 sling (41, -7, Shoals:3) a +0 leather armour (42, -14, Shoals:3) a parchment of Sigil of Binding a +0 robe a +0 heavy quarterstaff (43, -9, Shoals:3) a +0 spear a +0 longbow (46, -12, Shoals:3) 11 large rocks {=f=f} (47, -12, Shoals:3) a +0 ring mail of poison resistance (48, -13, Shoals:3) the +1 scale mail of the Equinox {Int+3 Dex+6} Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 trident of protection (48, -12, Shoals:3) a +0 club a +0 sling (52, -22, Shoals:3) a +0 leather armour Level 4 of the Shoals (0, 0, Shoals:4) a +0 sling of draining a +0 spear (5, -11, Shoals:4) a +0 leather armour a +2 heavy spear (6, -21, Shoals:4) a +0 glaive of freezing (6, -19, Shoals:4) a +4 trident of protection a +0 robe (6, -12, Shoals:4) a +0 trident (7, -20, Shoals:4) a +0 glaive (9, -23, Shoals:4) a +0 spear a +0 trident (10, -20, Shoals:4) a +0 trident (10, -8, Shoals:4) 5 large rocks {=f=f} (12, -29, Shoals:4) a +0 spear (12, -27, Shoals:4) a +0 robe a +0 vampiric demon trident (15, -45, Shoals:4) a +0 leather armour (20, -51, Shoals:4) a +2 vampiric rapier a +0 robe (21, -52, Shoals:4) a +4 trident of flaming a +2 robe (22, 2, Shoals:4) a +0 robe a +2 rapier of freezing (23, -36, Shoals:4) a +0 spear the +4 chain mail of Integrity {Rampage Slay-2 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, -3, Shoals:4) a scroll of identify {!d@r1} (26, -53, Shoals:4) a +0 ring mail (30, -47, Shoals:4) a +2 scimitar of holy wrath (30, -6, Shoals:4) a +0 spectral quarterstaff (31, -23, Shoals:4) a +0 trident (32, -54, Shoals:4) a +0 plate armour (32, -28, Shoals:4) a +0 lajatang of electrocution (32, -3, Shoals:4) a +0 trident (32, -1, Shoals:4) a +0 cloak of corrosion resistance (37, -47, Shoals:4) a +0 trident (38, -19, Shoals:4) a lupine talisman the scarab talisman of Betz {rElec Str+3 Dex-4 Slay+3} [scarab talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a spore talisman a staff of fire {!a} a ring of protection from cold a ring of protection from cold a ring of poison resistance a staff of earth {!a} the +4 rapier of Innocence {heavy, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 scimitar of flaming a +4 falchion of freezing the +5 mace "Vozifin" {venom, rElec rC+ Will- Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +4 war axe of Disarray {speed, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 dagger of venom a +0 short sword of flaming a +1 short sword of venom the +1 dagger of Sosizxua {vamp, rElec rN+ SInv Stlth+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (38, -6, Shoals:4) a +0 trident (40, -28, Shoals:4) a +0 hand axe (40, -3, Shoals:4) a +0 leather armour a +2 trident of venom (41, -37, Shoals:4) a +0 cloak (41, -36, Shoals:4) a +0 chain mail (41, -34, Shoals:4) a +0 cloak (41, -32, Shoals:4) a scroll of identify {!d@r1} (41, -28, Shoals:4) a scroll of identify {!d@r1} (42, -44, Shoals:4) a +0 great mace (42, -34, Shoals:4) a +0 trident (42, -4, Shoals:4) a +0 spear a +0 halberd (46, -5, Shoals:4) a potion of moonshine (47, -34, Shoals:4) a +0 robe a +0 rapier (49, -19, Shoals:4) a +2 heavy broad axe (50, -51, Shoals:4) a +0 robe a +5 antimagic rapier (50, -22, Shoals:4) a +0 trident (52, -42, Shoals:4) a parchment of Sublimation of Blood (53, -12, Shoals:4) a +0 spear (54, -54, Shoals:4) a +0 robe a +1 rapier of venom (54, -11, Shoals:4) a +0 spear a +2 trident of flaming a +0 leather armour (55, -56, Shoals:4) a +0 robe a +1 rapier of speed (56, -56, Shoals:4) a +0 robe a +0 trident (57, -8, Shoals:4) a +0 leather armour a +0 trident (59, -7, Shoals:4) a +0 plate armour a +0 trident (61, -27, Shoals:4) a +0 spear Level 1 of the Spider Nest (9, -20, Spider:1) a +0 scale mail (28, -1, Spider:1) a +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 long sword of valour (2, 8, Spider:2) a +0 hand axe (43, -22, Spider:2) a +0 kite shield a +0 robe a +2 great mace of venom (49, -29, Spider:2) a parchment of Gloom Level 3 of the Spider Nest (34, -13, Spider:3) a +0 club (54, -1, Spider:3) a +0 trident Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of resistance (2, 26, Spider:4) a +1 sling of freezing (5, -2, Spider:4) a +0 broad axe (10, 26, Spider:4) a +0 chain mail (12, 35, Spider:4) a +0 troll leather armour (14, 41, Spider:4) a +0 leather armour (27, 33, Spider:4) a +0 quarterstaff (30, 25, Spider:4) a +0 short sword (31, 31, Spider:4) a +2 mace of protection (36, 2, Spider:4) a +0 chain mail (39, 27, Spider:4) a +0 flail (61, 26, Spider:4) a +0 trident (62, 21, Spider:4) a +0 spear Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest a +0 long sword a +1 chain mail of poison resistance (3, 0, Vaults:1) a +3 great sword a +0 arbalest a +0 plate armour (3, 24, Vaults:1) a +0 long sword of holy wrath a +0 ring mail a +0 morningstar a +0 ring mail a +0 war axe a +0 ring mail (4, 24, Vaults:1) a +0 arbalest (6, 0, Vaults:1) a +0 chain mail (11, 7, Vaults:1) a +0 long sword a +1 chain mail of poison resistance (20, -5, Vaults:1) a +0 arbalest (20, 39, Vaults:1) a +0 ring mail (21, -5, Vaults:1) a +0 arbalest a +0 arbalest (22, 39, Vaults:1) a +0 war axe a +0 scale mail (25, 31, Vaults:1) a +0 trident a +0 animal skin (27, 1, Vaults:1) a +0 ring mail (27, 39, Vaults:1) a +0 ring mail (28, 35, Vaults:1) a potion of moonshine (28, 38, Vaults:1) a medusa talisman (28, 41, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (29, 27, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (29, 31, Vaults:1) a +0 war axe a +0 arbalest a +1 scale mail of fire resistance (32, 19, Vaults:1) a +0 long sword a +0 scale mail (35, 11, Vaults:1) a +0 dire flail a +0 animal skin a +0 scale mail a +0 shortbow (40, 22, Vaults:1) a +0 arbalest a +0 orcbow a +0 barding (41, 22, Vaults:1) a +4 orcbow (42, 21, Vaults:1) a +0 shortbow (42, 22, Vaults:1) a +0 shortbow (45, -19, Vaults:1) a +0 arbalest (46, 14, Vaults:1) a +0 chain mail (48, 44, Vaults:1) a +0 great mace a +0 ring mail (56, 38, Vaults:1) a +0 long sword a +0 ring mail (57, 37, Vaults:1) a +0 mace a +0 scale mail (62, 42, Vaults:1) a +0 ring mail (75, 2, Vaults:1) a scroll of identify Level 2 of the Vaults [Shop] Rifawkuy's Antique Armour Shop a +1 ring mail of fire resistance (608 gold) a +2 helmet of light (817 gold) a +0 plate armour (684 gold) a +3 ring mail of positive energy (874 gold) a +0 robe (34 gold) a +0 leather armour (76 gold) a +3 leather armour (722 gold) a +2 robe (490 gold) [Shop] Qeecim's Book Boutique a parchment of Awaken Armour (338 gold) a parchment of Dimensional Bullseye (338 gold) a parchment of Gell's Gavotte (650 gold) a parchment of Lesser Beckoning (150 gold) a parchment of Passage of Golubria (338 gold) a parchment of Forge Blazeheart Golem (338 gold) a parchment of Plasma Beam (650 gold) a parchment of Stone Arrow (228 gold) a parchment of Martyr's Knell (338 gold) a parchment of Fortress Blast (650 gold) a parchment of Flame Wave (338 gold) (0, 0, Vaults:2) a parchment of Scorch (1, -10, Vaults:2) a +0 great mace a +0 leather armour (1, 11, Vaults:2) a +0 dire flail a +0 short sword a +3 battleaxe a +0 chain mail (1, 12, Vaults:2) a +0 halberd (2, -9, Vaults:2) a +0 cloak of corrosion resistance a +0 long sword a +0 scale mail (3, -10, Vaults:2) a +0 dire flail a +0 animal skin (4, -11, Vaults:2) a +0 battleaxe a +0 plate armour a +0 arbalest (4, 16, Vaults:2) a +0 morningstar a +0 ring mail (5, -13, Vaults:2) a +0 long sword a +0 ring mail (5, -12, Vaults:2) a +2 war axe a +0 plate armour (6, -12, Vaults:2) a +1 war axe of electrocution a +0 ring mail a +0 great sword a +0 chain mail (8, -11, Vaults:2) a +0 partisan a +0 animal skin (10, -13, Vaults:2) a +3 great sword a +0 chain mail (10, -5, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail (16, 5, Vaults:2) a +0 flail a +0 leather armour (19, 23, Vaults:2) a +0 flail a +1 ring mail of fire resistance (21, 39, Vaults:2) a +0 long sword a +0 ring mail (22, 39, Vaults:2) a +0 halberd a +0 chain mail (23, 39, Vaults:2) a +0 great sword of freezing a +0 plate armour (26, 39, Vaults:2) a +0 chain mail a +0 broad axe (27, 14, Vaults:2) a +0 arbalest (27, 39, Vaults:2) a +0 falchion (28, 39, Vaults:2) a +0 dire flail a +0 animal skin (30, -10, Vaults:2) a +0 ring mail (31, -4, Vaults:2) a +0 plate armour (32, 37, Vaults:2) a +0 bardiche of freezing a +0 plate armour (33, 37, Vaults:2) a +0 ring mail a +0 great mace a +0 chain mail (33, 38, Vaults:2) a +1 trident of protection a +1 trident of protection a +0 ring mail (36, 48, Vaults:2) the +0 falchion "Asablun" {pain, rElec rC+++ rCorr Dex-4} rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 whip "Hoczesos" {heavy, rF+} rF+: It protects you from fire. It cannot be enchanted further. (43, 18, Vaults:2) a +0 scimitar (45, 29, Vaults:2) a scroll of identify (48, -9, Vaults:2) a +0 war axe a +0 war axe a +0 scale mail (49, -9, Vaults:2) a +0 long sword a +0 scale mail a +3 great mace a +0 chain mail (49, -8, Vaults:2) a +0 dire flail a +0 leather armour a +0 great mace a +0 plate armour (49, -7, Vaults:2) a +0 war axe of sundering a +0 chain mail (50, 7, Vaults:2) a +0 long sword a +0 ring mail (50, 14, Vaults:2) a +0 arbalest a +0 scale mail (50, 19, Vaults:2) a +3 great mace of protection a +0 chain mail (50, 20, Vaults:2) a +2 heavy long sword a +0 chain mail (50, 21, Vaults:2) a +0 arbalest a +0 war axe a +0 scale mail (50, 23, Vaults:2) a +0 scale mail (51, -8, Vaults:2) a +0 flail a +0 ring mail (51, -6, Vaults:2) a +1 great mace a +0 chain mail (51, 41, Vaults:2) a +0 dagger a +0 robe (52, -9, Vaults:2) a +0 great sword a +0 plate armour (52, -7, Vaults:2) a +0 great mace a +0 plate armour (53, -11, Vaults:2) a +0 morningstar a +0 leather armour (54, 20, Vaults:2) a +0 eveningstar a +1 crystal plate armour a +2 kite shield (55, 39, Vaults:2) a +0 falchion a +2 arbalest of freezing a +0 scale mail (57, -10, Vaults:2) a +0 ring mail (57, -9, Vaults:2) a scroll of identify {!d@r1} (57, -8, Vaults:2) a +0 crystal plate armour (59, 26, Vaults:2) a +0 scale mail a +2 dire flail a +0 plate armour a +3 long sword a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a riddle talisman (4, 2, Vaults:3) a +0 ring mail a +0 long sword (4, 36, Vaults:3) a staff of earth {!a} the fortress talisman of New Discoveries {rN+ Dex+3} [fortress talisman] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the eel talisman "Guter" {rC+ rN+ Int+3 Stlth+} [eel talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +7 partisan of Equivalence {venom, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. the earth staff of Xaurala {Tloc Earth, !a} [staff of earth] Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. a riddle talisman the serpent talisman "Dupuc" {rElec Int+2 Slay+5 Stlth-} [serpent talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth-: It makes you less stealthy. the +2 double sword of the Slime-mould {venom, +Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. the wellspring talisman of Parlour Games {Rampage rElec rC+ rN+} [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. the alchemy staff of Symmetry {rPois Hexes Alch, !a} [staff of alchemy] rPois: It protects you from poison. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. 51 poisoned darts (5, 3, Vaults:3) a +0 robe a +0 scimitar a +0 shortbow (5, 24, Vaults:3) a +0 whip (6, -6, Vaults:3) a parchment of Nazja's Percussive Tempering (7, 2, Vaults:3) a +0 scale mail a +0 long sword (7, 3, Vaults:3) a +0 scale mail a +0 dire flail (7, 4, Vaults:3) a +2 cloak of stealth (8, 2, Vaults:3) a +0 ring mail a +0 dire flail (9, -1, Vaults:3) a +0 animal skin a +0 whip (9, 0, Vaults:3) a +0 robe a +0 dagger (9, 5, Vaults:3) a +0 buckler a +2 scale mail of resonance a +0 long sword (10, 1, Vaults:3) a +0 plate armour a +3 battleaxe of draining (10, 2, Vaults:3) a +0 animal skin a +0 trident a +0 animal skin a +0 whip a +0 chain mail a +0 great mace a +0 scale mail a +0 great mace (10, 4, Vaults:3) a +0 cloak (12, 12, Vaults:3) a +0 partisan of freezing (13, 3, Vaults:3) a +0 ring mail (15, 2, Vaults:3) a +0 war axe a +0 ring mail a +0 war axe (15, 3, Vaults:3) a +2 great sword of flaming (15, 4, Vaults:3) a +0 ring mail a +0 dire flail (15, 9, Vaults:3) a +0 ring mail (17, 2, Vaults:3) a +0 robe a +0 dagger a +0 leather armour a +0 great mace (17, 4, Vaults:3) a +0 animal skin a +0 dire flail (18, 6, Vaults:3) the +8 plate armour "Zusyrio" {Rampage *Silence rN+ Will+++} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. It cannot be enchanted further. (19, 18, Vaults:3) a +0 chain mail a +0 glaive of draining (21, 14, Vaults:3) a +0 scimitar a +0 scimitar (21, 15, Vaults:3) a +0 ring mail a +2 falchion of freezing (21, 16, Vaults:3) a +0 ring mail a +0 dire flail (22, 2, Vaults:3) a +0 arbalest (22, 13, Vaults:3) a +0 animal skin a +0 great mace (23, 3, Vaults:3) a +0 ring mail a +0 great mace (23, 16, Vaults:3) a +0 scale mail (23, 48, Vaults:3) a +0 plate armour (26, 16, Vaults:3) a +0 falchion (28, 0, Vaults:3) a +0 animal skin a +0 whip (37, 45, Vaults:3) a +0 ring mail a +0 flail (37, 46, Vaults:3) a +0 cloak (38, 13, Vaults:3) a +3 heavy battleaxe a +0 ring mail (39, 12, Vaults:3) a +2 heavy great sword a +2 scale mail of resonance (39, 44, Vaults:3) a +2 arbalest of flaming (40, 3, Vaults:3) a +0 great mace a +0 leather armour (41, 7, Vaults:3) a +0 animal skin (41, 30, Vaults:3) a +0 plate armour (41, 31, Vaults:3) a +0 scale mail (43, 3, Vaults:3) a +0 whip a +0 animal skin (46, 2, Vaults:3) a +0 whip (51, 45, Vaults:3) a +0 ring mail (57, 18, Vaults:3) a scroll of identify (60, 20, Vaults:3) a +0 scimitar (60, 21, Vaults:3) a +0 mace a +3 halberd (61, 37, Vaults:3) a +0 animal skin a +0 whip (61, 46, Vaults:3) a parchment of Forge Blazeheart Golem (64, 8, Vaults:3) a +4 morningstar a +0 ring mail (65, 6, Vaults:3) a +0 morningstar a +0 ring mail (67, 6, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (69, 4, Vaults:3) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe (70, 4, Vaults:3) a +0 great mace a +0 scale mail Level 4 of the Vaults [Shop] Ythragaha's Book Shoppe a parchment of Kiss of Death (108 gold) a parchment of Cause Fear (351 gold) a parchment of Fireball (496 gold) a parchment of Leda's Liquefaction (351 gold) a parchment of Launch Clockwork Bee (237 gold) a manual of Throwing (2160 gold) a parchment of Gell's Gavotte (675 gold) a parchment of Inner Flame (237 gold) a parchment of Ignite Poison (351 gold) a parchment of Martyr's Knell (351 gold) a parchment of Summon Seismosaurus Egg (351 gold) a parchment of Sculpt Simulacrum (675 gold) a parchment of Yara's Violent Unravelling (496 gold) a parchment of Summon Mana Viper (496 gold) (3, 10, Vaults:4) a +2 heavy battleaxe a +0 chain mail (3, 12, Vaults:4) a +0 arbalest (4, 2, Vaults:4) a +0 arbalest (5, 12, Vaults:4) a +0 ring mail (5, 13, Vaults:4) a +0 trident a +0 trident a +0 ring mail a +0 dire flail a +0 scale mail of archery (6, 13, Vaults:4) a +0 dire flail a +0 animal skin (6, 14, Vaults:4) a +0 dagger a +0 robe (7, 11, Vaults:4) a +2 vampiric war axe a +0 plate armour (7, 12, Vaults:4) a +2 great mace of concussion a +0 arbalest a +0 chain mail (7, 13, Vaults:4) a +0 ring mail (8, 13, Vaults:4) a +2 long sword of flaming a +0 scale mail a +0 great mace a +0 scale mail (8, 14, Vaults:4) a +0 morningstar a +0 leather armour (9, 10, Vaults:4) a +1 broad axe a +0 chain mail a +0 arbalest a +0 long sword a +0 scale mail (9, 11, Vaults:4) a +0 long sword a +4 scale mail of poison resistance (10, 11, Vaults:4) a +0 great mace a +0 chain mail (10, 12, Vaults:4) a +3 partisan a +0 plate armour a +0 scale mail (10, 13, Vaults:4) a +0 hand cannon of draining a +0 long sword a +0 scale mail (10, 14, Vaults:4) a +1 vampiric battleaxe a +2 arbalest of flaming a +0 chain mail (11, 11, Vaults:4) a +1 bardiche a +1 chain mail of cold resistance a +0 battleaxe a +0 chain mail (12, 12, Vaults:4) a +0 dire flail a +0 ring mail a +4 dagger of speed a +0 robe (12, 13, Vaults:4) a +0 battleaxe of venom a +0 plate armour a +1 demon blade a +0 chain mail (28, -12, Vaults:4) 6 gold pieces (still there?) a +1 heavy war axe (still there?) a +0 ring mail (still there?) (28, 4, Vaults:4) a +0 partisan a +0 animal skin (29, -13, Vaults:4) 43 gold pieces (still there?) a +1 arbalest of draining (still there?) (29, -12, Vaults:4) 18 gold pieces a +0 arbalest (29, -11, Vaults:4) 34 gold pieces a +0 dagger a +0 robe a +0 arbalest a +0 arbalest (29, -10, Vaults:4) 31 gold pieces a +0 arbalest (29, 6, Vaults:4) a +0 long sword a +0 scale mail (31, -10, Vaults:4) 31 gold pieces (31, -9, Vaults:4) 20 gold pieces a +0 arbalest (32, -12, Vaults:4) a parchment of Foxfire (32, -10, Vaults:4) 14 gold pieces a +0 arbalest (32, 10, Vaults:4) 4 large rocks {=f=f} (32, 12, Vaults:4) a +1 war axe a +0 plate armour a +2 kite shield (32, 13, Vaults:4) a +0 morningstar a +0 scale mail (33, -13, Vaults:4) a scroll of noise (33, -12, Vaults:4) 7 gold pieces a +0 war axe a +0 scale mail (33, -11, Vaults:4) 26 gold pieces a +0 long sword a +0 arbalest a +0 scale mail (33, -10, Vaults:4) 19 gold pieces a +0 arbalest a +0 scale mail (33, 11, Vaults:4) a +1 morningstar of protection a +0 scale mail (34, -10, Vaults:4) 9 gold pieces a +0 arbalest (34, 15, Vaults:4) a +0 arbalest a +0 morningstar a +0 ring mail (34, 17, Vaults:4) a +0 hand axe