Dungeon Crawl Stone Soup version 0.35-a0-259-g7ca9a3eb5b (webtiles) character file. Game seed: 7134137535081033523 98 blister the Vexing (level 4, -2/32 HPs) Began as a Coglin Hexslinger on Apr 8, 2026. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:47 (1549 turns). blister the Vexing (Coglin Hexslinger) Turns: 1549, Time: 00:01:47 Health: -2/32 AC: 2 Str: 9 XL: 4 Next: 69% Magic: 0/5 EV: 11 Int: 12 God: Gold: 82 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Urai} rCold . . . (100%) c - -2 sling {Sukanya} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 1.4 Fighting - Level 3.0 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 4.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Jinxbite Hex 20% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 17% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Fugue of the Fallen Necr 0% N/A 65% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 65% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Ignite Poison Fire/Alch 1% N/A 94% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Spellspark Servitor Conj/Frge 0% N/A 100% 7 Polar Vortex Ice 0% N/A 100% 9 Inventory: Hand Weapons a - a +1 sling (weapon) {Urai} c - a -2 sling (offhand) {Sukanya} Missiles d - 3 stones e - 6 atropa-tipped darts Armour b - a +0 robe (worn) Magical Staves f - a staff of fire {!a} Scrolls p - 2 scrolls of poison c - a scroll of revelation {unknown} d - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions f - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} k - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal ##########. #.......... #.#####.... #.# #....## #.# #.#..## #.# #÷#..## #.# #.#..÷. ##########.###.#.### #{)@..<........#.# # #.#######÷..####.# # #. ##.###.###.# # #o #.## ##.##.# # #. #.# #.##.# #) #.## ##.##.### #. ##.###.#.....# #. #....##.....# #>#####.....# There were no monsters in sight! Message History Unknown command. Unknown command. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Your magical contamination has completely faded away. You shoot a sling bullet. x2 You hear some strange, mumbled words. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You shoot a sling bullet. x2 Reactivating autopickup. You feel a bit more experienced. The jinxing sprites lose interest in you. A magic dart appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Training target 4.0 for Hexes reached! Your Hexes skill increases to level 4! You need to enable at least one skill for training. You shoot a sling bullet. The sling bullet hits the orc. You shoot a sling bullet. A magic dart appears from out of thin air! The magic dart hits you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 | 3.0 Hexes | 3 4 | 4.0 Fighting | | 1.4 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 190 | 42 || 232 Cast: Jinxbite | 3 | 5 || 8 Armour: Robe | 16 | 10 || 26 Dodge: Dodged | 20 | 7 || 27 Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_ring, basic_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blister the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 119 | D:1 | Reached skill level 2 in Ranged Weapons 168 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 412 | D:1 | Reached skill level 3 in Ranged Weapons 416 | D:1 | Learned a level 2 spell: Jinxbite 419 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 662 | D:1 | Reached skill level 3 in Hexes 1003 | D:2 | Found a stormy altar of Qazlal. 1297 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 1549 | D:2 | Reached skill level 4 in Hexes 1549 | D:2 | Killed from afar by an orc wizard Vanquished Creatures An orc wizard (D:2) 3 adders (D:2) A dart slug (D:1) 3 orcs (D:2) 5 endoplasms 9 hobgoblins 2 quokkas (D:1) 6 ball pythons (D:1) 6 bats 3 frilled lizards 6 goblins (D:1) 2 kobolds (D:1) 3 rats 50 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1590 | 1562 | 28 | 22 | 1298 | 2 | 795.0 | Dungeon | 1590 | 1562 | 28 | 22 | 1298 | 2 | 795.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 597 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 143 | 0 | 0.0 | 50 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 31 | 0 | 0.0 D:2 | 100 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------