blister Level 1 of the Dungeon (8, -20, D:1) a frilled lizard skeleton (10, -37, D:1) a frilled lizard corpse (skeletalised by now) (11, -21, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton (17, 16, D:1) a rat corpse (skeletalised by now) (22, 6, D:1) a quokka corpse (skeletalised by now) (23, 4, D:1) a hobgoblin corpse (skeletalised by now) (26, -24, D:1) a +0 club a goblin skeleton (28, -25, D:1) a bat skeleton (31, -22, D:1) a rat skeleton (43, -19, D:1) a ball python corpse (skeletalised by now) (48, -36, D:1) a hobgoblin skeleton (55, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (57, -15, D:1) a fortress talisman (59, -12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -9, D:2) a ball python corpse (skeletalised by now) (6, -26, D:2) a rat corpse (skeletalised by now) (7, -9, D:2) a +0 club a gnoll corpse (skeletalised by now) (9, -9, D:2) a +0 whip (13, -8, D:2) a +0 club a gnoll corpse (skeletalised by now) (22, -29, D:2) a +0 leather armour (26, -11, D:2) a ball python skeleton (27, -13, D:2) a +0 club (27, -11, D:2) a +0 whip a kobold skeleton (29, -13, D:2) a bat skeleton (36, -7, D:2) a quokka skeleton (36, -3, D:2) a +0 club (45, 3, D:2) a ball python skeleton (53, -15, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (5, -4, D:3) a bat skeleton (6, 24, D:3) a hound skeleton (7, 24, D:3) a +0 whip a kobold skeleton (9, 19, D:3) a +0 scale mail (11, -5, D:3) a +0 club a +0 war axe of flaming (11, -4, D:3) a +0 sling (12, -1, D:3) a +0 trident (12, 1, D:3) a +0 war axe a +0 ring mail (17, 40, D:3) a +0 short sword (18, -4, D:3) a bat skeleton (19, 17, D:3) the felid corpse of Natasha (skeletalised by now) (29, 0, D:3) a +0 leather armour a +0 dagger the goblin skeleton of Ijyb (30, 1, D:3) a +0 club a goblin skeleton (32, 29, D:3) a ball python corpse (skeletalised by now) (40, 8, D:3) a +0 trident (42, 29, D:3) the felid corpse of Natasha (skeletalised by now) (44, 35, D:3) a +0 club (45, 35, D:3) a +0 short sword a +2 chain mail of command (46, 1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 13, D:4) a +0 scale mail (5, -2, D:4) a +0 flail a +0 flail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -1, D:4) a +0 club (10, -5, D:4) a +0 short sword (12, 28, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (20, 14, D:4) a +0 club a kobold skeleton (22, -11, D:4) a +3 quarterstaff of chaos a +2 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (25, -10, D:4) a +0 hammer (28, -5, D:4) a +0 whip of venom a +2 dagger of freezing a +0 robe (29, 22, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 21, D:4) a +0 leather armour a +0 club an orc skeleton (30, 22, D:4) a +0 leather armour a +0 dagger (31, -5, D:4) a +0 short sword a +2 leather armour of cold resistance (32, 16, D:4) a +0 falchion (32, 22, D:4) a +0 ring mail a +0 club an orc skeleton (47, -7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (0, 4, D:5) a +0 dagger a +0 robe (16, -10, D:5) an adder corpse (skeletalised by now) (28, -21, D:5) a +0 robe a +0 dagger a +0 scale mail a +1 vampiric whip an orc skeleton (29, -21, D:5) a +0 leather armour a +0 hand axe an orc skeleton (29, -20, D:5) a +0 robe a +0 dagger (30, -19, D:5) a +0 scale mail a +0 trident an orc skeleton (31, -31, D:5) a +0 sling (32, -7, D:5) a hound skeleton (34, 2, D:5) a +0 rapier a +3 leather armour of positive energy (40, -7, D:5) a +0 robe a +0 dagger (44, -36, D:5) a +0 robe (44, -7, D:5) a +0 robe a +1 dagger of holy wrath (49, -20, D:5) a +0 dagger a +0 robe (58, -36, D:5) a +0 robe a +0 dagger of draining a +0 dagger a +0 leather armour a +0 short sword an orc skeleton (58, -35, D:5) a +0 robe (63, -44, D:5) a +0 flail an orc corpse (skeletalised by now) (69, -47, D:5) a +0 scale mail Level 6 of the Dungeon (4, 16, D:6) a +3 short sword a +0 robe (7, 18, D:6) a +3 scimitar a +0 robe (8, 23, D:6) a +0 robe (12, 32, D:6) a +0 rapier (13, 31, D:6) a +4 mace a +0 robe (26, 27, D:6) a parchment of Hailstorm (27, 29, D:6) a +0 giant club (33, 42, D:6) a +3 war axe of freezing a +0 robe (35, 5, D:6) a +1 broad axe of flaming +0 acid dragon scales (36, 34, D:6) a +0 robe (42, 29, D:6) a +0 long sword (48, 14, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Nounem's General Store a +1 pair of gloves of hurling (214 gold) a condenser vane (520 gold) a +2 plate armour of fire resistance (455 gold) (0, 0, D:7) a +3 trident of draining a +0 robe an orb of mesmerism (4, -3, D:7) a +0 helmet (4, 0, D:7) a +0 dagger (4, 1, D:7) a +0 whip 2 stones (4, 2, D:7) a +0 short sword 4 stones (5, 2, D:7) a +0 whip (7, 0, D:7) a +0 club (7, 4, D:7) a +0 short sword (7, 5, D:7) a +0 short sword (11, -6, D:7) a +0 giant club (13, 19, D:7) a +0 club a +0 leather armour (35, -22, D:7) a +0 war axe (38, -17, D:7) a +0 whip (38, -16, D:7) a +0 short sword (38, -15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -16, D:7) a +0 flail (42, 6, D:7) a +0 whip (42, 7, D:7) a +0 dagger a +0 robe (44, 6, D:7) a +0 club a +0 chain mail (44, 7, D:7) a +0 dagger a +0 robe (49, 0, D:7) a +0 dagger (50, 1, D:7) a +4 flail (54, 3, D:7) a +0 ring mail (57, -2, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (60, 12, D:7) a +0 chain mail (61, 15, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (0, 1, D:8) a potion of moonshine (4, 0, D:8) a +0 whip a +0 robe a +0 flail (5, 0, D:8) a +0 whip a +0 spear (16, 3, D:8) a +0 whip (17, 2, D:8) a +0 flail (17, 3, D:8) a +0 club (18, 2, D:8) a +0 whip a +0 robe (19, 1, D:8) a +0 spear (22, -2, D:8) a +3 mace of freezing a +0 robe of positive energy (25, -2, D:8) a +2 scimitar of freezing a +0 robe a +0 war axe a +0 robe (28, 12, D:8) a +0 flail (30, -8, D:8) a +0 scimitar a +0 robe (30, 9, D:8) a +0 whip (35, 1, D:8) a +0 dagger a +0 robe (37, 21, D:8) a +0 dagger a +0 robe (41, -5, D:8) a +4 war axe a +0 robe a +4 falchion a +0 robe a +4 flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (9, -16, D:9) a +0 mace (11, -16, D:9) a +0 mace (23, -2, D:9) a +4 scale mail a +0 club (24, -3, D:9) a +2 war axe of venom (24, -2, D:9) a +0 robe a +0 dagger a +0 trident (24, -1, D:9) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (24, 0, D:9) a +0 robe a +0 dagger (24, 1, D:9) a +0 club (24, 11, D:9) the +1 leather armour of Floral Leaves {rElec rF- rC+ Str+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (29, -20, D:9) a +0 sling (30, -15, D:9) a +0 robe a +0 giant spiked club (34, 1, D:9) a +0 short sword a +0 plate armour (37, 2, D:9) a +0 trident a +0 plate armour a +0 dagger a +0 robe (38, 1, D:9) a parchment of Gloom Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (1, -2, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 hand axe a +0 scale mail (2, -14, D:10) a +0 spear (2, -13, D:10) a +0 spear (3, -17, D:10) a +0 spear a +0 scale mail (3, -14, D:10) a +0 whip a +0 club (4, -15, D:10) a +0 spear (4, -14, D:10) a +0 hand axe a +0 chain mail (15, -14, D:10) a +0 leather armour (21, -8, D:10) a +0 plate armour a +0 scimitar (21, -7, D:10) a +0 club (22, -8, D:10) a +0 club (24, -9, D:10) a +0 dagger a +0 leather armour a +0 whip a +0 robe a +2 dagger of venom (25, -11, D:10) a +1 chain mail of poison resistance a +0 halberd (26, -9, D:10) a +0 falchion (27, -43, D:10) a +0 scale mail a +5 double sword (33, 3, D:10) a parchment of Launch Clockwork Bee (36, -16, D:10) a +0 robe a +0 orcbow (37, -13, D:10) a +0 trident (38, -17, D:10) a +0 trident (39, -42, D:10) a +0 robe a +0 dagger of protection (39, -13, D:10) a +0 scale mail a +0 club (49, -20, D:10) a +0 animal skin a -2 spear (56, -20, D:10) an orb of energy (66, -32, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (20, 3, D:11) a parchment of Freeze (23, 45, D:11) a +0 plate armour (29, 3, D:11) a parchment of Vampiric Draining (34, 42, D:11) a +0 quarterstaff (51, 11, D:11) a +0 robe a +0 rapier (58, 15, D:11) the +4 ring mail "Nak Cann" {^Contam rC++ rN+++ Stlth+} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 12 of the Dungeon [Shop] Haengiwk's Overcharged Wands a wand of charming (18) (648 gold) a wand of light (18) (1134 gold) a wand of flame (40) (420 gold) a wand of light (18) (1134 gold) a wand of iceblast (18) (648 gold) a wand of mindburst (30) (630 gold) [Shop] Ucothiol's Gadget Gallery a wand of flame (1) (13 gold) a wand of flame (11) (151 gold) a wand of polymorph (5) (138 gold) a wand of charming (3) (141 gold) a box of beasts (720 gold) an orb of mayhem (162 gold) (16, 10, D:12) a +0 dagger a +0 robe a +0 club (16, 11, D:12) a +0 dagger a +0 robe (22, 25, D:12) a +0 mace (27, 0, D:12) a +4 heavy war axe (29, 8, D:12) a +0 long sword of electrocution (34, -2, D:12) a +2 dagger of venom (34, 15, D:12) a maw talisman (39, 28, D:12) a parchment of Freezing Cloud (40, 21, D:12) a +0 whip (40, 41, D:12) a +0 flail (43, 20, D:12) a +0 hand axe (43, 22, D:12) a +0 robe a +0 dagger (53, 23, D:12) a +0 giant club a +0 giant club (61, 30, D:12) a +0 sling Level 13 of the Dungeon [Shop] Nutt's Distillery a potion of curing (59 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of attraction (59 gold) a potion of haste (198 gold) a potion of curing (59 gold) [Shop] Durud's Antique Armour Emporium the +5 plate armour "Welutz" {rC+ Slay+3} (2436 gold) rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 scale mail (140 gold) a +0 ring mail (140 gold) the +2 scale mail "Qieja" {Str+4} (1029 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 plate armour (630 gold) a +1 kite shield of poison resistance (560 gold) the +0 scale mail "Foihon" {Rampage rC+ Dex+3} (850 gold) Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of boots (157 gold) (2, 7, D:13) 5 large rocks {=f=f} (4, 22, D:13) a +0 chain mail (7, 13, D:13) a +0 dire flail a +0 giant spiked club (7, 14, D:13) a +1 arbalest of electrocution (14, 6, D:13) a +0 giant club a +1 dire flail of holy wrath (16, 38, D:13) a +0 robe (19, 12, D:13) 5 javelins (22, 14, D:13) 23 gold pieces (24, 13, D:13) a potion of brilliance (26, 14, D:13) 24 gold pieces (29, 12, D:13) a +0 long sword (29, 26, D:13) a +0 orcbow (42, 22, D:13) a +0 orcbow a +0 shortbow (42, 23, D:13) a +0 shortbow (42, 24, D:13) a +0 orcbow (43, 24, D:13) a +0 orcbow (49, 16, D:13) a +0 orcbow Level 14 of the Dungeon (3, 11, D:14) 3 large rocks {=f=f} (3, 17, D:14) a +0 chain mail (15, 40, D:14) a rimehorn talisman (27, 27, D:14) a +0 orcbow (29, 31, D:14) a +0 shortbow (30, 5, D:14) a +0 robe a +0 dagger of speed (31, 31, D:14) a +0 shortbow (35, 14, D:14) a parchment of Kinetic Grapnel (43, 22, D:14) a +6 long sword a +0 chain mail (45, 20, D:14) a +0 great sword Level 15 of the Dungeon (0, 0, D:15) a +0 orcbow (0, 1, D:15) a +0 orcbow (2, 1, D:15) a +0 shortbow (13, 15, D:15) 2 large rocks {=f=f} (21, 34, D:15) 5 stones (22, 38, D:15) 5 stones (23, 34, D:15) 5 stones (24, 38, D:15) 5 stones (25, 5, D:15) a +0 hand axe (25, 34, D:15) 5 stones (26, 38, D:15) 5 stones (29, 2, D:15) a +0 long sword a +0 ring mail (36, 2, D:15) 5 large rocks {=f=f} a +0 robe (41, 30, D:15) a +0 mace (44, 47, D:15) 6 large rocks {=f=f} (44, 48, D:15) 6 large rocks {=f=f} (47, 22, D:15) a +0 chain mail (50, 35, D:15) a +0 war axe a +0 plate armour (56, 35, D:15) a +0 trident a +0 plate armour (59, 26, D:15) a parchment of Petrify (60, 9, D:15) a potion of moonshine (60, 35, D:15) a +0 long sword a +0 chain mail (64, 32, D:15) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (3, 10, Orc:1) a +0 dagger a +2 robe (5, 9, Orc:1) a +0 arbalest (5, 10, Orc:1) a +0 arbalest (6, 30, Orc:1) a +0 dagger a +0 robe (6, 31, Orc:1) a +0 mace a +0 chain mail (6, 32, Orc:1) a +0 dagger a +0 robe (13, 18, Orc:1) a +0 giant club (19, 17, Orc:1) a +0 giant spiked club (20, 17, Orc:1) a +2 dagger of holy wrath a +0 robe (27, 24, Orc:1) a +1 vampiric war axe (28, 23, Orc:1) a +0 robe a +0 dagger (28, 25, Orc:1) a +0 club (31, 25, Orc:1) a +2 robe of willpower a +0 dagger of venom (37, -5, Orc:1) a +0 club a +0 leather armour (38, -5, Orc:1) a +0 partisan a +0 plate armour (38, -4, Orc:1) a +0 club (51, -4, Orc:1) a +0 whip (53, -4, Orc:1) a +0 halberd a +0 plate armour (53, -2, Orc:1) a +0 dagger a +0 robe (54, -4, Orc:1) a +0 dagger a +0 robe a +0 dagger (54, -3, Orc:1) a +0 trident a +0 ring mail (56, -3, Orc:1) a +0 club a +0 short sword Level 2 of the Orcish Mines [Shop] Notsumn's Distillery a potion of haste (165 gold) a potion of heal wounds (132 gold) a potion of brilliance (66 gold) a potion of curing (49 gold) a potion of attraction (49 gold) a potion of heal wounds (132 gold) a potion of brilliance (66 gold) 2 potions of haste (330 gold) [Shop] Nuugh's Weapon Shoppe the +4 long sword of the Shallot {flame, *Rage Fly rElec rF+} (662 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 dagger (28 gold) 4 poisoned darts (33 gold) a +0 quarterstaff (70 gold) a +0 flail (49 gold) the +12 morningstar "Bianawus" {concuss, rC+ Str+3} (1208 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 flail (49 gold) a +2 falchion of holy wrath (243 gold) a +0 long sword (49 gold) the +1 scimitar of the Scapegrace {holy, Fly Dex+8} (583 gold) Fly: It grants you flight. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. [Shop] Jiepan Atzoi's Weapon Emporium a +0 war axe (63 gold) a +0 great sword (180 gold) the +4 orcbow "Valafam" {heavy, rC+ rN+} (817 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a throwing net (54 gold) a +0 great mace (180 gold) a +0 falchion (54 gold) a +0 rapier (99 gold) [Shop] Amayguo's Weapon Shoppe a +0 broad axe (171 gold) a +6 mace of holy wrath (710 gold) a +0 sling of flaming (89 gold) a +2 heavy quarterstaff (399 gold) (0, 0, Orc:2) a +0 orcbow a +0 trident of distortion a +0 plate armour (1, -4, Orc:2) a +3 chain mail of fire resistance a +0 war axe (1, -1, Orc:2) a +0 trident (2, -1, Orc:2) a +0 mace of holy wrath (2, 1, Orc:2) a +0 hand axe a +0 chain mail (2, 3, Orc:2) a +0 hand axe (3, -4, Orc:2) a +0 chain mail a +0 short sword (3, -2, Orc:2) a +0 leather armour a +0 hand axe (3, 0, Orc:2) a +0 robe a +0 dagger (4, 0, Orc:2) a +0 scale mail a +1 heavy hand axe (4, 2, Orc:2) a +0 chain mail a +0 mace (5, 1, Orc:2) a +0 plate armour a +0 short sword a +0 orcbow (5, 2, Orc:2) a +0 robe a +1 dagger of draining a +0 robe a +0 dagger (5, 3, Orc:2) a +0 giant club a +0 chain mail a +0 hand axe (7, -1, Orc:2) a +0 mace (8, 2, Orc:2) a +0 ring mail a +0 short sword (8, 11, Orc:2) a +0 giant club (12, -3, Orc:2) a +0 flail (15, 17, Orc:2) a +0 short sword (16, -7, Orc:2) a +0 ring mail a +0 hand axe (17, -8, Orc:2) a +0 leather armour a +0 dagger (17, -7, Orc:2) a +0 flail (18, -4, Orc:2) a +0 giant club (19, -6, Orc:2) a +0 chain mail a +0 mace a +0 orcbow (19, -5, Orc:2) a +0 chain mail a +0 mace (20, -7, Orc:2) a +0 hand axe (20, -5, Orc:2) a +1 robe of willpower a +0 dagger (20, 27, Orc:2) a +0 chain mail a +0 short sword (22, 22, Orc:2) a +0 plate armour a +1 heavy war axe a +0 orcbow (22, 31, Orc:2) a +0 short sword (23, -2, Orc:2) a +0 club (23, 20, Orc:2) a +0 flail (23, 21, Orc:2) a +0 leather armour a +0 halberd (23, 22, Orc:2) a +0 giant spiked club (24, -1, Orc:2) a +0 falchion (25, 0, Orc:2) a +0 club (26, 15, Orc:2) a +0 flail (26, 16, Orc:2) a +0 dagger (27, 20, Orc:2) a +0 dagger (28, 16, Orc:2) a +0 giant spiked club a +0 giant club (28, 17, Orc:2) a +0 halberd a +0 ring mail (28, 19, Orc:2) a +0 ring mail a +0 whip (29, 16, Orc:2) a +0 flail a +0 robe a +0 battleaxe (30, 17, Orc:2) a +0 robe a +0 battleaxe (30, 19, Orc:2) a +0 giant club (32, 15, Orc:2) a +0 leather armour a +0 club a +0 giant spiked club a +0 giant spiked club (33, 2, Orc:2) a +0 giant club (33, 15, Orc:2) a +0 flail a +0 robe (33, 34, Orc:2) a +0 dagger (34, 15, Orc:2) a +0 giant club a +0 giant club a +0 flail a +0 chain mail (34, 31, Orc:2) a +0 scale mail a +0 hand axe (34, 32, Orc:2) a +0 robe a +0 dagger (34, 33, Orc:2) a +0 leather armour a +0 dagger (34, 35, Orc:2) a +0 ring mail a +0 trident (35, 2, Orc:2) a +0 dagger (35, 14, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +3 leather armour (35, 15, Orc:2) a +0 hand axe a +0 scale mail a +0 club a +0 robe a +0 giant spiked club a +0 giant spiked club (35, 33, Orc:2) a +0 whip a +4 chain mail of cold resistance a +2 great sword of valour (35, 34, Orc:2) a +0 leather armour a +0 dagger (36, 15, Orc:2) a +0 giant club a +0 giant spiked club a +0 short sword (36, 31, Orc:2) a +0 hand axe (36, 33, Orc:2) a +0 chain mail a +0 long sword (36, 34, Orc:2) a +0 short sword (37, 15, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 long sword a +0 robe a +0 hand axe (37, 34, Orc:2) a +0 ring mail a +0 short sword (38, 15, Orc:2) a +0 dagger a +0 robe a +0 club (39, 14, Orc:2) a +0 hand axe a +0 robe a +0 whip (39, 15, Orc:2) a +0 robe a +3 dagger a +0 leather armour a +0 halberd (39, 16, Orc:2) a +0 mace (39, 29, Orc:2) a +0 short sword (40, 5, Orc:2) a +0 hand axe a +0 ring mail (40, 14, Orc:2) a +0 hand axe of flaming (40, 15, Orc:2) a +0 leather armour a +0 hand axe (40, 29, Orc:2) a +0 mace a +0 chain mail a +0 battleaxe (43, 9, Orc:2) a +0 giant spiked club a +0 giant club a +0 club (43, 10, Orc:2) a +0 flail a +0 robe (45, 11, Orc:2) a +2 hand axe of freezing (46, 11, Orc:2) a +0 club a +0 leather armour (46, 15, Orc:2) a +0 leather armour a +4 mace (47, 9, Orc:2) a +0 flail (48, 5, Orc:2) a +0 hand axe (55, 2, Orc:2) a +0 giant spiked club a +0 giant club (56, 1, Orc:2) a +0 giant club (57, -1, Orc:2) a +0 falchion (57, 1, Orc:2) a +0 plate armour a +0 war axe (57, 2, Orc:2) a +0 giant club (59, -3, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (59, 0, Orc:2) a +0 robe a +0 dagger (60, -1, Orc:2) a +0 flail (61, 6, Orc:2) a +0 giant club (62, -3, Orc:2) a +0 hand axe (62, -2, Orc:2) a +0 leather armour a +0 whip (62, 0, Orc:2) a +0 trident (67, 29, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (3, -22, Elf:1) a +3 trident (3, -21, Elf:1) a +0 rapier a +0 robe (5, -21, Elf:1) a +0 short sword a +0 leather armour (5, -19, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (6, -21, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (8, -22, Elf:1) a +0 long sword a +0 leather armour (16, 15, Elf:1) a +0 robe a +0 long sword (17, 0, Elf:1) a +0 robe a +0 scimitar (20, -36, Elf:1) a scarf of resistance (20, -22, Elf:1) a +2 dagger of venom a +0 shortbow a +0 leather armour (21, -37, Elf:1) a parchment of Alistair's Intoxication (21, -30, Elf:1) a +0 short sword a +0 ring mail a +0 short sword of electrocution a +0 robe (21, -20, Elf:1) a +0 dagger (22, -36, Elf:1) a +0 great sword (22, -33, Elf:1) a +1 dagger of flaming a +0 robe (22, -31, Elf:1) a +2 short sword of venom a +0 robe (23, -32, Elf:1) a +1 long sword of freezing a +0 leather armour (23, -31, Elf:1) a +0 long sword a +0 robe (23, 12, Elf:1) a +0 robe a +0 long sword (24, -31, Elf:1) a +0 dagger a +0 robe (28, -22, Elf:1) a parchment of Curse of Agony (28, 4, Elf:1) a +2 buckler (28, 5, Elf:1) a +0 long sword a +0 robe (29, -13, Elf:1) a +0 rapier (29, 4, Elf:1) a +2 partisan of flaming a +3 leather armour of cold resistance (31, -13, Elf:1) a +0 robe a +0 rapier (31, -12, Elf:1) a +0 trident a +0 ring mail (33, -29, Elf:1) a +0 dagger a +2 scale mail of willpower (36, -32, Elf:1) a +0 long sword a +0 leather armour (37, -31, Elf:1) a +0 long sword a +0 robe (38, -1, Elf:1) a +1 short sword of electrocution a +0 robe a +2 buckler (39, -29, Elf:1) a +0 long sword a +0 robe (39, 4, Elf:1) a +0 mace (44, -10, Elf:1) a +0 shortbow a +0 robe (46, -8, Elf:1) a +0 rapier a +0 robe (49, -5, Elf:1) a +0 shortbow a +0 leather armour (49, -4, Elf:1) a +0 shortbow a +0 leather armour (53, -5, Elf:1) a +0 chain mail (59, 18, Elf:1) a +0 scale mail a +0 long sword (59, 20, Elf:1) a +0 robe a +0 dagger (59, 22, Elf:1) a +0 ring mail a +0 rapier (60, 22, Elf:1) a +0 robe a +0 long sword (63, 22, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (64, 22, Elf:1) a +0 leather armour a +0 dagger a +0 longbow of freezing (65, 9, Elf:1) a +0 battleaxe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 robe a +0 long sword (1, 1, Elf:2) a +0 ring mail a +0 long sword (2, 9, Elf:2) a +0 robe a +0 short sword a +0 robe a +0 rapier (2, 31, Elf:2) a +0 long sword a +0 robe (3, 3, Elf:2) a +0 robe a +0 long sword (3, 33, Elf:2) a +0 shortbow a +0 antimagic scimitar a +0 robe (4, 3, Elf:2) a +0 robe a +0 short sword (5, 4, Elf:2) a +0 robe a +0 long sword (5, 6, Elf:2) a +0 leather armour a +0 dagger of speed (6, 5, Elf:2) a +0 robe a +0 long sword (6, 29, Elf:2) a +0 short sword a +0 leather armour (7, 7, Elf:2) a +0 leather armour a +0 short sword (9, 12, Elf:2) a +0 scale mail a +0 short sword (11, -5, Elf:2) a parchment of Petrify (15, 49, Elf:2) a +2 vampiric rapier a +0 leather armour (24, 5, Elf:2) a +0 quarterstaff (24, 48, Elf:2) a +0 heavy scimitar a +0 robe (26, 29, Elf:2) a +0 long sword a +0 robe (29, -2, Elf:2) a +0 robe a +0 rapier (30, -4, Elf:2) a +0 leather armour a +0 long sword (32, 1, Elf:2) a +0 robe a +0 long sword (34, -4, Elf:2) a parchment of Animate Dead (34, 2, Elf:2) a +0 robe a +0 short sword (35, 10, Elf:2) a +0 robe a +0 scimitar (37, 0, Elf:2) a +0 rapier a +0 robe (37, 11, Elf:2) a +0 plate armour a +0 trident (37, 14, Elf:2) a +0 robe a +0 rapier (39, 10, Elf:2) a +0 dagger (39, 11, Elf:2) a +0 ring mail a +0 long sword (39, 12, Elf:2) a +0 mace (40, 12, Elf:2) a +0 robe a +0 long sword (41, 10, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (41, 13, Elf:2) a +0 hand axe (41, 14, Elf:2) a +0 robe a +0 rapier (42, 10, Elf:2) a +0 robe a +0 long sword (42, 35, Elf:2) a +0 rapier a +0 robe (44, 43, Elf:2) a +0 dagger a +0 robe (47, 37, Elf:2) a +2 dagger of draining a +0 robe (50, 47, Elf:2) a +0 short sword a +0 ring mail (51, 35, Elf:2) a +0 short sword a +0 ring mail a +0 buckler Level 3 of the Elven Halls (0, 0, Elf:3) a +1 rapier of draining a +1 rapier of draining a +0 leather armour (2, -2, Elf:3) a +2 short sword of protection a +0 leather armour (2, 2, Elf:3) a +0 longbow a +2 plate armour of archery (2, 10, Elf:3) a +0 scale mail (3, 3, Elf:3) a +0 dagger a +1 robe of willpower (3, 6, Elf:3) a +3 long sword of freezing a +0 scale mail (4, -7, Elf:3) a +0 long sword a +0 leather armour a +0 falchion a +0 robe (6, -13, Elf:3) a +0 helmet (6, 5, Elf:3) a +2 battleaxe of flaming a +0 leather armour (9, -9, Elf:3) a +2 long sword of distortion a +0 robe (9, 0, Elf:3) the maw talisman of Ferocious Surprise {rPois Will+ Str+2} [maw talisman] rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). an amulet of reflection the amulet "Obih" {rF+ Regen+ Str+3 Int+2} [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the amulet of Tausoy {Faith Fly rF+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Fly: It grants you flight. rF+: It protects you from fire. an amulet of regeneration an amulet of dissipation a staff of necromancy {!a} the +3 long sword of Wu Jian {valour, *Noise rPois Int+2} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +6 orcbow "Huhyt" {chaos, rPois Int+4} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the fire staff "Juczir" {rF+ rC+++ Str-3 Dex-3 Conj Fire, !a} [staff of fire] rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. a staff of cold {!a} a staff of conjuration {!a!a} (16, 11, Elf:3) a parchment of Gloom (16, 12, Elf:3) a staff of conjuration {!a!a} (16, 13, Elf:3) the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. (16, 40, Elf:3) +0 swamp dragon scales (17, 12, Elf:3) a ring of poison resistance (17, 13, Elf:3) a parchment of Forge Monarch Bomb (17, 16, Elf:3) a +0 robe a +1 scimitar of holy wrath a +0 ring mail a +0 long sword a +0 ring mail a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 long sword a +1 leather armour of fire resistance a +0 short sword a +0 scale mail a +0 short sword a +0 robe a +0 dagger a +0 leather armour (18, 12, Elf:3) a +6 ring of dexterity (18, 13, Elf:3) a parchment of Hailstorm (19, -12, Elf:3) a +3 shortbow a +3 long sword of draining a +0 leather armour (19, 11, Elf:3) a parchment of Plasma Beam (19, 12, Elf:3) a +6 ring of dexterity (20, 13, Elf:3) a +2 orcbow of freezing (21, 10, Elf:3) the +3 plate armour "Geyp" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (21, 12, Elf:3) a ring of positive energy (21, 25, Elf:3) a +0 halberd (22, 10, Elf:3) the +0 scale mail "Hobaylecewn" {Command, Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (22, 11, Elf:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (22, 12, Elf:3) a +1 spectral quarterstaff (23, 10, Elf:3) a +0 rapier (23, 11, Elf:3) a +0 rapier (23, 12, Elf:3) the +0 scale mail "Neceel" {Rampage Str+2} Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). It cannot be enchanted further. (24, 8, Elf:3) a +0 longbow a +0 ring mail the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, 10, Elf:3) a +0 short sword (24, 11, Elf:3) a +4 long sword of flaming (25, 11, Elf:3) a +1 hat of intelligence (26, 3, Elf:3) a +0 robe (26, 8, Elf:3) a +0 ring mail (27, 2, Elf:3) a +0 robe (27, 4, Elf:3) a +0 short sword (27, 5, Elf:3) a parchment of Leda's Liquefaction (27, 6, Elf:3) a +0 robe (27, 7, Elf:3) a parchment of Gell's Gavotte (27, 8, Elf:3) a +1 ring mail of cold resistance (27, 18, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (28, 3, Elf:3) a +0 long sword (28, 4, Elf:3) a +0 long sword of protection (28, 37, Elf:3) a +0 long sword a +0 ring mail (36, -5, Elf:3) a +0 short sword a +0 robe a +0 battleaxe of electrocution a +0 ring mail a +0 robe a +0 long sword (37, -8, Elf:3) a +2 robe of resistance a +0 dagger (37, -7, Elf:3) a +0 ring mail a +0 short sword (37, -6, Elf:3) a +0 robe a +0 long sword (39, -9, Elf:3) a +0 robe a +0 long sword (46, 26, Elf:3) a +0 cloak (46, 34, Elf:3) a +0 trident (47, 18, Elf:3) a parchment of Metabolic Englaciation (51, -13, Elf:3) a +0 scale mail (52, 3, Elf:3) a +2 robe of willpower a +0 dagger (54, 5, Elf:3) a +0 leather armour a +0 short sword a +0 robe a +0 rapier (55, 6, Elf:3) a +0 long sword a +0 ring mail a +0 scale mail a +0 short sword (56, 7, Elf:3) a +0 robe a +0 dagger (56, 27, Elf:3) a +0 short sword a +0 leather armour (57, 8, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 long sword (58, 9, Elf:3) a +0 long sword a +0 ring mail Level 1 of the Lair of Beasts (5, 13, Lair:1) a +0 falchion (9, 15, Lair:1) a wolf skeleton (13, 10, Lair:1) a black mamba skeleton (13, 19, Lair:1) a bullfrog skeleton (15, 10, Lair:1) a blink frog skeleton (18, 14, Lair:1) a wolf skeleton (20, -6, Lair:1) a +0 ring mail (21, 14, Lair:1) a cane toad skeleton (26, 0, Lair:1) a +0 trident (28, -16, Lair:1) a rimehorn talisman (36, 3, Lair:1) a +0 chain mail (37, -27, Lair:1) a +0 scale mail (40, 24, Lair:1) a +0 chain mail a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (1, 22, Lair:2) a +3 scale mail (6, -13, Lair:2) a fortress talisman (28, -8, Lair:2) a +0 leather armour (28, 28, Lair:2) a ring of poison resistance (44, 10, Lair:2) a +0 morningstar (50, 1, Lair:2) a parchment of Alistair's Intoxication (50, 2, Lair:2) a fortress talisman (53, 24, Lair:2) a +0 pair of gloves of infusion (59, 18, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (6, 8, Lair:3) an orb of attunement (15, 18, Lair:3) a +0 hand axe (16, 16, Lair:3) a +0 scimitar (25, -1, Lair:3) a +0 trident (28, 1, Lair:3) a +0 leather armour (28, 13, Lair:3) a +0 scale mail (42, 5, Lair:3) a +0 robe a +2 war axe of flaming (44, 2, Lair:3) a +0 glaive (53, 30, Lair:3) a +0 morningstar a +0 chain mail Level 4 of the Lair of Beasts (2, 2, Lair:4) a +0 glaive (8, 15, Lair:4) a +0 dagger (30, 55, Lair:4) a +0 scale mail (42, 40, Lair:4) a parchment of Sigil of Binding (54, 28, Lair:4) a +0 broad axe (56, 34, Lair:4) an amulet of dissipation (58, 24, Lair:4) a +0 long sword (66, 48, Lair:4) a +0 plate armour (73, 33, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (14, 31, Lair:5) a +2 ring mail of cold resistance (17, 3, Lair:5) a parchment of Metabolic Englaciation (23, 16, Lair:5) a +0 dagger (33, -4, Lair:5) a +0 orcbow (41, 19, Lair:5) a +0 robe Level 1 of the Shoals [Shop] Sovadawa's Weapon Boutique a +0 partisan (119 gold) a +0 shortbow (51 gold) a +0 great mace (170 gold) a +1 flail of draining (226 gold) a +0 lajatang (255 gold) a +0 sling (25 gold) a +1 great sword of valour (289 gold) [Shop] Poaphinn's Jewellery Boutique a +6 ring of strength (684 gold) the riddle talisman of Classification {rElec Dex-3 Slay+2} (1881 gold) [riddle talisman] rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). an amulet of faith (unknown) (760 gold) a ring of positive energy (380 gold) a ring of magical power (380 gold) a +4 ring of slaying (684 gold) a ring of flight (332 gold) [Shop] Woel's Book Shoppe a parchment of Cigotuvi's Putrefaction (202 gold) a parchment of Detonation Catalyst (243 gold) a parchment of Leda's Liquefaction (202 gold) a parchment of Haunt (324 gold) a parchment of Spellspark Servitor (324 gold) a parchment of Inner Flame (162 gold) a parchment of Fortress Blast (283 gold) a parchment of Gell's Gavotte (283 gold) a parchment of Summon Mana Viper (243 gold) a parchment of Discord (364 gold) a parchment of Scorch (121 gold) (0, 0, Shoals:1) a +1 trident of entangling a +0 robe (5, 10, Shoals:1) a +0 orcbow (7, 7, Shoals:1) a +0 spear (7, 15, Shoals:1) a +0 club (8, 10, Shoals:1) a +0 halberd (9, 8, Shoals:1) a +0 halberd (10, 11, Shoals:1) a +0 sling a +0 club (10, 12, Shoals:1) a ring of poison resistance (11, 8, Shoals:1) a +1 trident of distortion a +3 leather armour of fire resistance (11, 11, Shoals:1) a +0 spear a +0 sling (12, 11, Shoals:1) a +0 sling a +0 quarterstaff (12, 13, Shoals:1) a +0 sling a +0 spear (12, 14, Shoals:1) a +0 spear (14, 14, Shoals:1) a +0 spear a +0 sling (14, 15, Shoals:1) a +0 spear a +0 sling (18, -11, Shoals:1) a +0 trident (20, 2, Shoals:1) a +0 cloak (23, 14, Shoals:1) a +0 trident (25, 17, Shoals:1) a +3 trident a +1 trident of flaming (26, 17, Shoals:1) a +2 heavy spear a +0 leather armour (26, 43, Shoals:1) a +0 trident (34, 8, Shoals:1) a +0 tower shield (45, 43, Shoals:1) a rimehorn talisman a maw talisman a staff of air {!a} a staff of cold {!a} a staff of earth {!a} the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +6 morningstar "Ijad" {concuss, rC++ Str-4 Int+3 Stlth+} rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 whip "Sykoisy" {chaos, rCorr Int+5} rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (46, -3, Shoals:1) a parchment of Construct Spike Launcher (47, -9, Shoals:1) a +0 flail (47, 35, Shoals:1) a +0 pair of gloves of hurling (55, -4, Shoals:1) a +0 trident (56, -4, Shoals:1) a +0 sling a +0 quarterstaff (56, -3, Shoals:1) a +0 quarterstaff a +0 sling of freezing (57, -4, Shoals:1) a +0 sling a +0 spear Level 2 of the Shoals (3, 5, Shoals:2) an orb of mayhem (11, 35, Shoals:2) a +0 spear (12, 29, Shoals:2) a +0 orcbow (24, 13, Shoals:2) a +0 glaive (26, 5, Shoals:2) a +1 mace of draining (30, 5, Shoals:2) a +2 vampiric spear a +0 leather armour (31, 6, Shoals:2) a +2 vampiric trident (33, 20, Shoals:2) a +0 trident (34, 8, Shoals:2) a +0 great mace (43, 2, Shoals:2) a +0 spear (43, 3, Shoals:2) a +0 leather armour a +1 spear of freezing (45, 1, Shoals:2) a +0 robe a +1 trident of protection (45, 4, Shoals:2) a +0 robe a +3 trident of freezing (45, 34, Shoals:2) a parchment of Sigil of Binding (51, -7, Shoals:2) a +0 leather armour a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (4, -11, Shoals:3) a +0 robe a +1 rapier of speed (8, -22, Shoals:3) a +0 flail (10, 4, Shoals:3) a +0 spear (13, -25, Shoals:3) a +0 trident (14, -23, Shoals:3) a +0 cloak (16, -2, Shoals:3) a +0 halberd a +0 trident (16, -1, Shoals:3) a +0 leather armour a +3 trident of flaming (16, 0, Shoals:3) a +0 spear (16, 1, Shoals:3) a +3 halberd (18, -21, Shoals:3) 8 large rocks {=f=f} (24, -23, Shoals:3) a +0 spear (26, -39, Shoals:3) a +0 trident (32, -29, Shoals:3) a +0 scale mail (32, -22, Shoals:3) a +0 mace (49, -3, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +3 demon trident of pain a +0 robe (4, -16, Shoals:4) a +0 scale mail (5, -23, Shoals:4) a +0 trident (5, -8, Shoals:4) a blade talisman (6, -22, Shoals:4) a +0 trident (6, -17, Shoals:4) a +2 flail of protection (14, -13, Shoals:4) a demigod skeleton (15, -39, Shoals:4) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (21, -21, Shoals:4) a +2 vampiric rapier a +0 robe (22, -21, Shoals:4) a +0 trident a +0 robe (27, -27, Shoals:4) a +3 rapier of electrocution a +0 robe (27, -25, Shoals:4) a +0 cloak (28, -42, Shoals:4) a +1 leather armour of cold resistance (28, -28, Shoals:4) a +0 longbow a +0 spear (32, -1, Shoals:4) a +0 heavy orcbow (33, -7, Shoals:4) an orb of attunement (34, -49, Shoals:4) a +0 pair of boots of flying (45, -15, Shoals:4) 5 large rocks (45, -4, Shoals:4) 3 large rocks {=f=f} (53, -4, Shoals:4) a +0 spear (53, -2, Shoals:4) a +0 heavy spear a +0 longbow (56, -13, Shoals:4) a +0 trident (57, -13, Shoals:4) a +0 trident (59, -13, Shoals:4) a +0 trident (61, -18, Shoals:4) a parchment of Freeze (68, -17, Shoals:4) a +0 rapier a +0 robe Level 1 of the Snake Pit (0, 18, Snake:1) a +0 robe a +0 dire flail (6, -6, Snake:1) a +0 short sword (6, -1, Snake:1) a +0 halberd (6, 5, Snake:1) a +0 mace (8, 6, Snake:1) a staff of air {!a} (8, 15, Snake:1) a +0 robe a +0 club (8, 30, Snake:1) a +0 quarterstaff (9, 0, Snake:1) a +0 short sword (9, 1, Snake:1) a +0 battleaxe (10, 30, Snake:1) a +0 longbow (16, -16, Snake:1) a +0 club (19, 11, Snake:1) a +0 spear a +0 robe (20, -18, Snake:1) a +0 battleaxe (21, 29, Snake:1) a +0 quarterstaff (29, 10, Snake:1) a +0 scale mail (42, 1, Snake:1) a parchment of Alistair's Intoxication (50, 1, Snake:1) a +0 long sword of freezing Level 2 of the Snake Pit (3, 44, Snake:2) a +0 war axe (14, 21, Snake:2) a +0 hand axe a +0 robe (15, 44, Snake:2) a +0 club a +0 robe (17, -1, Snake:2) a +0 flail (19, 0, Snake:2) a parchment of Sublimation of Blood (19, 21, Snake:2) a +0 leather armour (21, 1, Snake:2) a +0 glaive (22, 0, Snake:2) a +0 flail a +0 scimitar (22, 2, Snake:2) a +0 vampiric hand axe (23, 1, Snake:2) a +0 war axe a +0 robe (23, 2, Snake:2) a +0 short sword (28, -12, Snake:2) a talisman of death (28, 19, Snake:2) a +0 club (33, 44, Snake:2) a +0 trident a +0 robe (36, 13, Snake:2) a +0 scimitar a +0 robe (42, 8, Snake:2) a talisman of death (46, 27, Snake:2) a +0 battleaxe a +0 robe (46, 28, Snake:2) a +0 arbalest a +0 partisan a +0 robe (48, 28, Snake:2) a +0 flail (48, 49, Snake:2) a +1 rapier of venom (49, 41, Snake:2) a +0 quarterstaff (50, 9, Snake:2) a +0 whip a +0 robe (51, 28, Snake:2) a +0 war axe (52, 27, Snake:2) a +0 war axe (54, 25, Snake:2) a +0 flail (56, 30, Snake:2) a +0 battleaxe a +0 arbalest (56, 31, Snake:2) a +0 robe a +0 battleaxe a +0 arbalest (57, 21, Snake:2) a +0 longbow a +0 flail (57, 22, Snake:2) a +0 mace a +0 robe (57, 32, Snake:2) a +0 scimitar (57, 39, Snake:2) a +0 spear (58, 22, Snake:2) a +0 robe a +0 halberd a +0 shortbow (58, 31, Snake:2) a +0 mace (59, 23, Snake:2) a +0 robe a +0 halberd a +0 shortbow (59, 24, Snake:2) a +0 robe a +0 short sword (59, 39, Snake:2) a +0 scimitar (62, -4, Snake:2) a blade talisman Level 3 of the Snake Pit [Shop] Xiurah's Book Shop a parchment of Spellspark Servitor (324 gold) a manual of Throwing (1200 gold) a parchment of Rending Blade (202 gold) a parchment of Alistair's Intoxication (243 gold) a parchment of Maxwell's Capacitive Coupling (364 gold) a parchment of Iskenderun's Mystic Blast (202 gold) a parchment of Dispersal (283 gold) a parchment of Ozocubu's Armour (162 gold) a parchment of Sigil of Binding (162 gold) a parchment of Call Canine Familiar (162 gold) a parchment of Forge Phalanx Beetle (283 gold) [Shop] Geres's Jewellery Emporium a ring of protection from cold (unknown) (525 gold) a +4 ring of slaying (756 gold) an amulet of magic regeneration (unknown) (630 gold) a ring of magical power (420 gold) an inkwell talisman (210 gold) the hive talisman of the Shishi {*Slow Str+7} (2079 gold) [hive talisman] *Slow: It may slow you when you take damage. Str+7: It affects your strength (+7). [Shop] Weateu's Jewellery Emporium a ring of protection from cold (unknown) (400 gold) a ring of willpower (400 gold) a +6 ring of dexterity (576 gold) a ring of flight (280 gold) an amulet of reflection (480 gold) (6, -12, Snake:3) a +0 robe a +0 glaive a +0 shortbow (6, 5, Snake:3) a +0 short sword a +0 flail (6, 11, Snake:3) a +0 halberd (7, 5, Snake:3) a +0 spear (7, 6, Snake:3) a +0 hand axe a +0 glaive (10, -13, Snake:3) a +0 chain mail (15, 15, Snake:3) a +0 mace (18, -20, Snake:3) a +0 robe a +0 whip of electrocution (18, -18, Snake:3) a +0 battleaxe (18, -8, Snake:3) a +0 robe a +0 flail a +0 robe a +0 short sword (18, -7, Snake:3) a +0 robe a +0 long sword (19, -19, Snake:3) a +0 hand axe (19, 9, Snake:3) a +0 mace a +0 shortbow (19, 10, Snake:3) a +1 battleaxe of holy wrath a +2 shortbow of flaming a +0 robe a +0 war axe a +0 arbalest (19, 12, Snake:3) a +0 barding of flying a +0 mace of protection a +0 longbow (20, -9, Snake:3) a +0 whip (20, -7, Snake:3) a +0 robe a +0 long sword (20, -5, Snake:3) a +0 quarterstaff (22, 17, Snake:3) a +0 robe a +0 mace (22, 18, Snake:3) a +0 barding a +0 short sword (23, -17, Snake:3) a +0 robe a +0 spear (23, -6, Snake:3) a +2 robe of willpower a +0 heavy quarterstaff (36, 10, Snake:3) the scarab talisman "Conoelom" {rF+ Int+3 Slay+4} [scarab talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the medusa talisman of the Chupacabra {rElec rF+ Dex-3 SInv} [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Level 4 of the Snake Pit (2, -3, Snake:4) a +0 robe a +0 mace a +3 arbalest (2, -1, Snake:4) a +0 battleaxe (3, -1, Snake:4) a +0 robe a +0 short sword a +0 arbalest (5, 2, Snake:4) a +0 dire flail a +0 shortbow a +0 robe a +2 vampiric scimitar a +0 shortbow a +0 long sword a +0 arbalest a +0 robe a +0 spear (6, -2, Snake:4) a +0 robe a +0 spear (6, -1, Snake:4) a +0 battleaxe a +0 scimitar a +1 shortbow of flaming (6, 0, Snake:4) a +0 robe a +0 quarterstaff (8, -11, Snake:4) a +0 quarterstaff a +0 robe (8, -10, Snake:4) a +0 partisan (8, -7, Snake:4) a +2 flail of protection a +0 robe (8, 4, Snake:4) a +0 robe a +0 flail (9, -12, Snake:4) a +0 mace a +0 robe of cold resistance a +1 halberd (9, -9, Snake:4) a +0 flail a +0 robe (10, -12, Snake:4) a +1 trident of entangling (13, 4, Snake:4) a +0 shortbow of flaming (17, -7, Snake:4) a +0 hand axe (17, 19, Snake:4) a +0 morningstar a +0 robe (18, -8, Snake:4) a +0 robe a +0 mace (18, -5, Snake:4) a +0 robe a +0 club (20, -16, Snake:4) a +0 spear a +0 robe (20, -4, Snake:4) a +0 spear (20, 5, Snake:4) a +0 robe a +0 whip (21, 24, Snake:4) a +0 shortbow a +0 heavy hand axe (22, -16, Snake:4) a +0 robe a +0 spear (22, -15, Snake:4) a +0 halberd a +0 robe (22, -2, Snake:4) a +0 whip a +0 robe a +0 robe a +0 dire flail (22, 10, Snake:4) a +0 scimitar a +0 robe (22, 25, Snake:4) a +0 longbow a +0 mace (23, -17, Snake:4) a +0 battleaxe (23, 7, Snake:4) a +0 robe a +0 spear (23, 20, Snake:4) a +0 spear a +0 robe (24, -3, Snake:4) a +0 war axe (24, -2, Snake:4) a +0 scimitar a +0 robe (24, 8, Snake:4) a +0 robe a +0 glaive a +0 shortbow (25, -17, Snake:4) a +0 long sword a +0 glaive of venom (25, -16, Snake:4) a +0 robe a +1 quarterstaff of draining (26, -21, Snake:4) a +0 pair of boots (28, -5, Snake:4) a +0 scimitar a +0 flail a +0 robe (28, 5, Snake:4) a +0 trident (29, -15, Snake:4) a +0 hand axe a +0 flail (29, -7, Snake:4) a +0 arbalest a +0 scimitar (29, 6, Snake:4) a +0 trident (30, -1, Snake:4) a +0 robe a +0 halberd (30, 12, Snake:4) a +0 halberd (30, 13, Snake:4) a +0 whip (31, -15, Snake:4) a +0 robe a +0 spear (31, -14, Snake:4) a +0 short sword (31, 12, Snake:4) a +0 robe a +0 dire flail (31, 13, Snake:4) a +0 robe a +0 whip (32, 13, Snake:4) a +0 robe a +0 spear (33, 15, Snake:4) a +0 spear a +0 robe (33, 16, Snake:4) a +0 whip a +0 robe (38, 9, Snake:4) a +0 battleaxe a +0 arbalest a +0 scimitar (41, 5, Snake:4) a +2 dire flail of holy wrath (42, 4, Snake:4) a +0 spear a +0 robe a +0 hand axe a +0 arbalest of freezing (42, 5, Snake:4) a +0 robe a +0 dagger (43, 3, Snake:4) a +0 halberd of freezing (44, 1, Snake:4) a +0 spear (45, 2, Snake:4) a +0 long sword (45, 3, Snake:4) a +0 robe a +2 mace of holy wrath (54, 10, Snake:4) the +5 trident of Disaster {flame, rElec rN+ rCorr Dex+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +3 war axe of the Hurting Caecilian {flame, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +7 partisan of the Coward {freeze, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. Level 1 of the Vaults [Shop] Ypishreih's Jewellery Boutique a +6 ring of intelligence (468 gold) a ring of willpower (325 gold) an amulet of reflection (390 gold) a +4 ring of protection (unknown) (468 gold) a +4 ring of protection (unknown) (468 gold) the amulet "Tumyst" {Reflect ^Fragile rC+ Will++ Regen+ SH+5} (681 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). a ring of protection from fire (325 gold) a ring of flight (227 gold) a ring of resist corrosion (260 gold) the ring of Nyzet {rC+ rCorr} (442 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. [Shop] Jefu's General Store a phantom mirror (960 gold) a parchment of Platinum Paragon (648 gold) a parchment of Launch Clockwork Bee (259 gold) a +0 ring mail (96 gold) a +0 robe (21 gold) a parchment of Anguish (324 gold) a scarf of repulsion (288 gold) a parchment of Magnavolt (518 gold) (0, 0, Vaults:1) a +0 war axe a +0 ring mail (4, 4, Vaults:1) a +0 shortbow (8, -2, Vaults:1) a parchment of Swiftness (9, 7, Vaults:1) a +0 ring mail (11, 26, Vaults:1) a +0 dire flail a +0 animal skin (11, 27, Vaults:1) a +0 war axe a +0 chain mail (12, 26, Vaults:1) a +0 flail a +0 scale mail (13, 26, Vaults:1) a +1 great sword of flaming a +0 plate armour (14, 25, Vaults:1) a +1 great mace of protection a +0 plate armour (16, 3, Vaults:1) a +0 ring mail (22, 3, Vaults:1) a +0 great mace a +0 ring mail (29, -3, Vaults:1) a +0 pair of boots of rampaging (31, 5, Vaults:1) a +0 morningstar a +0 scale mail (36, 18, Vaults:1) a +0 arbalest (44, 5, Vaults:1) a +0 falchion a +0 ring mail (49, 14, Vaults:1) a +0 dagger (52, 0, Vaults:1) a +0 falchion a +0 ring mail (53, 0, Vaults:1) a +0 great mace a +0 leather armour (54, 0, Vaults:1) a +0 war axe a +0 ring mail (55, 1, Vaults:1) a +0 arbalest (56, -1, Vaults:1) a +0 arbalest (56, 0, Vaults:1) a +0 arbalest a +0 arbalest (56, 1, Vaults:1) a +0 arbalest