Dungeon Crawl Stone Soup version 0.34-a0-1864-g89cd473a45 (webtiles) character file. Game seed: 17433005495014088238 15551 blister the Toxicologist (level 12, -10/104 HPs) Began as a Black Draconian Alchemist on Dec 20, 2025. Was an Elder of Vehumet. Killed from afar by a deep elf pyromancer (37 damage) ... with a bolt of fire ... created by an inevitable fate ... on level 11 of the Dungeon. The game lasted 00:27:48 (12119 turns). blister the Toxicologist (DrAl) Turns: 12119, Time: 00:27:49 Health: -10/104 AC: 9 Str: 11 XL: 12 Next: 2% Magic: 7/21 EV: 27 Int: 19 God: Vehumet [****..] Gold: 596 SH: 0 Dex: 13 Spells: 4/23 levels left rFire . . . (100%) p - +10 short sword of the Nexus {freeze, rElec Stlth+} rCold + . . (50%) k - orb {Stardust} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec + (33%) m - +0 pair of gloves rCorr . (100%) (no boots) SInv . h - amulet of the acrobat Will ..... b - ring of wizardry Stlth ++++ c - ring of protection from cold HPRegen 0.37/turn MPRegen 0.17/turn %: acrobat, wizardry (x1) @: acrobatic, on stardust cooldown A: galvanic breath, AC +8, unfitting armour, electricity resistance, cold-blooded, armoured tail 1 a: Galvanic Breath (2%), Renounce Religion (0%) You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You visited the chambers of the Necropolis 1 time. You collected 673 gold pieces. You spent 77 gold pieces at shops. Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +8) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Skills: - Level 9.0 Fighting + Level 4.3 Dodging + Level 4.6 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations - Level 3.0 Translocations - Level 6.0 Fire Magic - Level 3.0 Earth Magic - Level 9.0 Alchemy - Level 9.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Olgreb's Toxic Radia Alch 39% N/A 1% 4 f - Stone Arrow Conj/Erth 44% 3d9 1% 3 g - Irradiate Conj/Alch 17% 3d17 1% 5 k - Blink Tloc 34% N/A 1% 2 q - Poisonous Vapours Alch/Air 88% 1d3 1% 1 r - Sticky Flame Fire/Alch 34% 2d7 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Sandblast Erth 34% 2d9 1% 1 Mercury Arrow Conj/Alch 68% 2d9 1% 2 Mephitic Cloud Conj/Alch/Air 24% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 22% 2d6 1% 4 Slow Hex 20% N/A 4% 1 Passwall Erth 17% N/A 4% 3 Petrify Alch/Erth 14% N/A 4% 4 Call Imp Summ 10% N/A 7% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 7% 2 Call Canine Familiar Summ 5% N/A 13% 3 Confusing Touch Hex 5% N/A 13% 3 Sigil of Binding Hex 5% N/A 13% 3 Summon Ice Beast Ice/Summ 5% N/A 13% 3 Swiftness Air 5% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 17% N/A 13% 4 Dimensional Bullseye Hex/Tloc 5% N/A 24% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 38% 4 Dispel Undead Necr 5% 3d7 38% 4 Sculpt Simulacrum Ice/Alch 11% N/A 69% 6 Inventory: Hand Weapons p - the +10 short sword of the Nexus (weapon) {freeze, rElec Stlth+} (You found it in the Necropolis) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles e - 2 throwing nets {=f!f=f} f - 6 javelins i - 4 boomerangs n - 12 curare-tipped darts {=f=f} o - 36 poisoned darts (quivered) Armour a - an orb of glass j - a scarf of harm k - an orb of stardust (worn) m - a +0 pair of gloves (worn) q - a +2 buckler Jewellery b - a ring of wizardry (worn) c - a ring of protection from cold (worn) d - a ring of poison resistance g - the amulet of Ujyuth {Spirit rPois Int+3 Dex+2} (You found it on level 7 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). h - an amulet of the acrobat (worn) l - a ring of protection from fire Wands p - a wand of polymorph (5) c - a wand of roots (22) d - a wand of digging (3) a - a wand of flame (27) Scrolls c - 5 scrolls of identify {unknown} d - 5 scrolls of vulnerability {unknown} e - 3 scrolls of immolation {unknown} t - 4 scrolls of teleportation {!d@r2} h - 2 scrolls of fog {unknown} l - 3 scrolls of noise {unknown} m - 3 scrolls of enchant armour {unknown} q - a scroll of fear {unknown} u - a scroll of acquirement {unknown} j - a scroll of torment {unknown} v - 3 scrolls of revelation {unknown} y - a scroll of poison {unknown} z - a scroll of brand weapon {unknown} Potions g - a potion of magic {!q!d} m - 5 potions of might e - 2 potions of enlightenment {!q!d!q!d!d} n - a potion of ambrosia {unknown} o - a potion of brilliance {unknown} p - 3 potions of attraction {unknown} L - 4 potions of lignification {!q!d} f - 3 potions of haste {unknown} k - a potion of invisibility {unknown} s - a potion of resistance {unknown} t - 4 potions of heal wounds {unknown} x - a potion of mutation {unknown} Miscellaneous g - a +0 condenser vane Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (0/5) D:10 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * Annotations: D:3 Grinder D:11 Fannar #...........)).######.......## ####........)...........##.... #.......)....>....## ...... #...........)).....####y... #..............☼E☼°........ #.............E.)..#....... #........................#H ###.......)....