Dungeon Crawl Stone Soup version 0.34-a0-1037-g7267fc8787 (webtiles) character file. Game seed: 17596563958495365729 35 blister the Sneak (level 3, -2/18 HPs) Began as a Vine Stalker Enchanter on Oct 28, 2025. Slain by Terence ... wielding a +1 flail of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (915 turns). blister the Sneak (Vine Stalker Enchanter) Turns: 915, Time: 00:01:47 Health: -2/18 AC: 3 Str: 10 XL: 3 Next: 33% Magic: 0/7 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 1.6 Fighting + Level 2.1 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 12% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Lesser Beckoning Tloc 2% N/A 32% 2 Gloom Hex/Necr 12% N/A 34% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 2 stones (quivered) Armour b - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of brand weapon {unknown} Potions i - 2 potions of invisibility {!q!d} f - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence D:2 Sigmund P###..# #.# #.....## P.....# #.# #.....## P###.## #.# #.#.#.## P# #.# #.# #.....## P# #.# #.# #.....## P# #.# #.# #.....## P###.# #.# ##.###### ...#.# #########.######..###### P#...# #.....@@S............... P###.#####.#######.############## P# #.......# #.# ####. P# ######### ####.# #.... P# ##.##.# #.##. P# #######.....# #.##. P# #......#.#### #.... .# #.####.#.# #.#.. .# #.# #.#.# #.##. You could see Terence and an adder. Message History You feel sick. The adder bites you. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Sigmund laughs darkly. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You climb upwards. Reactivating autopickup. You feel sick. There is a stone staircase leading down here. Unknown command. Unknown command. You hit Terence but do no damage. You bite Terence, but do no damage. You feel sick. The adder bites you but does no damage. Terence barely misses you. The adder bites you but does no damage. Unknown command. You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You barely miss Terence. You bite Terence, but do no damage. You feel sick. You are no longer poisoned. The adder closely misses you. Terence hits you with a +1 flail of protection. You hit Terence but do no damage. You bite Terence, but do no damage. The adder closely misses you. Terence hits you with a +1 flail of protection! You die... Terence says, "Finally, peace and quiet." Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 2 | 2.1 Fighting | 1 | 1.6 Dodging | | 1.5 Stealth | | 3.6 Spellcasting | | 2.1 Hexes | | 3.0 Action || total ---------------------------++------- Attack: Normal || 83 Melee: Dagger || 83 Bite || 26 Stab: Sleeping || 8 Armour: Robe || 57 Dodge: Dodged || 60 Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, shapermc_ecumenical_altar_petra, minmay_misc_feat_nine_boxes, columned_hall_lemuel D:2: layout_rooms, serial_shops, shop, basic_altar, uniq_terence, uniq_crazy_yiuf_cottage, uniq_robin, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blister the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 87 | D:1 | Reached skill level 1 in Short Blades 93 | D:1 | Reached skill level 1 in Fighting 93 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/6 96 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 293 | D:1 | Reached XP level 3. HP: 18/18 MP: 7/7 396 | D:1 | Reached skill level 2 in Short Blades 562 | D:1 | Found a faded altar of an unknown god. 899 | D:2 | Noticed Terence 901 | D:2 | Noticed Sigmund 915 | D:1 | Slain by Terence Vanquished Creatures A gnoll (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 907 | 881 | 26 | 0 | 682 | 2 | 453.5 | Dungeon | 907 | 881 | 26 | 0 | 682 | 2 | 453.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 11 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+-------