Dungeon Crawl Stone Soup version 0.34-a0-724-g1007c679b5 (webtiles) character file. Game seed: 11217072806938318391 45 blister the Vexing (level 3, -4/27 HPs) Began as a Coglin Hexslinger on Sept 2, 2025. Killed from afar by Robin (11 damage) ... with a puff of flame ... on level 1 of the Dungeon. The game lasted 00:00:59 (515 turns). blister the Vexing (Coglin Hexslinger) Turns: 515, Time: 00:00:59 Health: -4/27 AC: 2 Str: 8 XL: 3 Next: 64% Magic: 2/5 EV: 11 Int: 12 God: Gold: 54 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling {Minjun} rCold . . . (100%) c - -2 sling {Vikramjeet} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 1.8 Fighting + Level 2.3 Ranged Weapons - Level 1.7 Dodging + Level 1.6 Spellcasting + Level 3.1 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Forge Lightning Spire Air/Frge 0% 3d4 96% 4 Inventory: Hand Weapons a - a +1 sling (weapon) {Minjun} c - a -2 sling (offhand) {Vikramjeet} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} k - a scroll of identify {unknown} Potions d - 2 potions of haste {unknown} f - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Robin ............#.###'###.###'###.# ..............# #.# #.# #.# #.# ..............# #.###.###.# #.# ............#.# #...'.'...# #.### ..............# #####.##### #.... ..........##..# #.# #.... )..###.######.#######'#######[... ...# #.# ##...g.............### ...###.#####....@.......#.##### # .............#####........# ## .............## ##......### #. ..............# #..#....# #####. ..............# #.##....####..... ..............# #.......##...#... ..............###..........###..# ..................#........####.. ..............#####..........#### You could see Robin (very drained). Message History You feel your willpower being sapped. The goblin shouts! Unknown command. Robin zaps a wand. The puff of flame misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. You shoot a sling bullet. The sling bullet barely misses Robin. You shoot a sling bullet. The sling bullet barely misses Robin. Robin zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +1 sling {Minjun} Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 mace, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of flame (heavily wounded, chance to call a sprite on attack: 50%, 68% to hit) You shoot a sling bullet. The sling bullet hits Robin but does no damage. You shoot a sling bullet. The sling bullet completely misses Robin. A giggling sprite leaps out and makes Robin trip over their own feet. A giggling sprite leaps out and bonks Robin with their +0 mace. The jinxing sprites lose interest in you. Robin zaps a wand. The puff of flame hits you! You die... Robin says, "And that's why I'm the boss." Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.3 Hexes | 3 | 3.1 Fighting | | 1.8 Dodging | | 1.7 Spellcasting | | 1.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 78 Cast: Jinxbite || 3 Armour: Robe || 5 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, minmay_door_square, minmay_pentomino_t4 D:2: layout_basic, basic_altar, minmay_misc_feat_encased, supply_closet_lemuel, palyth_stone_intersect, serial_bayou_lagoon_a, uniq_robin, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blister the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 192 | D:1 | Reached skill level 2 in Ranged Weapons 192 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 436 | D:2 | Noticed Jessica 446 | D:1 | Learned a level 2 spell: Jinxbite 453 | D:2 | Killed Jessica 454 | D:2 | Reached skill level 3 in Hexes 454 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/5 495 | D:2 | Noticed Robin 515 | D:1 | Killed from afar by Robin Vanquished Creatures Jessica (D:2) An endoplasm (D:1) 3 hobgoblins A jackal (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) 8 goblins A kobold (D:1) A rat (D:1) 24 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 527 | 502 | 25 | 38 | 346 | 2 | 263.5 | Dungeon | 527 | 502 | 25 | 38 | 346 | 2 | 263.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 446 daAuts D:2: 80 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 54 | 83.1 | 11 | 13 | 54.2 +---------+---------+-------+---------+---------+------- D:1 | 11 | 7 | 38.9 | 11 | 4 | 26.7 D:2 | 0 | 47 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------