Dungeon Crawl Stone Soup version 0.34-a0-648-g849ecb78a7 (webtiles) character file. Game seed: 2442579778668372805 326364 blister the Fetichist (level 21, -17/177 HPs) Began as a Coglin Hexslinger on Aug 19, 2025. Was a High Priest of Okawaru. Demolished by a vault warden ... wielding a +2 dire flail (27 damage) ... on level 2 of the Vaults on Aug 20, 2025. The game lasted 02:18:37 (42282 turns). blister the Fetichist (Coglin Hexslinger) Turns: 42282, Time: 02:18:37 Health: -17/177 AC: 15 Str: 14 XL: 21 Next: 64% Magic: 25/30 EV: 25 Int: 14 God: Okawaru [*****.] Gold: 181 SH: 0 Dex: 24 Spells: 22/33 levels left rFire + . . (50%) x - +7 hand cannon (heavy) {Aiguo} rCold + . . (50%) Q - +7 hand cannon "Mule" {flame, backblast, rF+} rNeg . . . (100%) r - +1 troll leather armour {Snorg} rPois + (33%) b - +2 helmet "Suipn" {rPois rCorr Str+3} rElec . (100%) A - scarf {+Inv} rCorr + (50%) c - +2 pair of gloves {Fire} SInv . l - +2 pair of boots {Fly} Will ++... e - NW-80 microgrid {rC+ Slay+3 Clar RMsl} Stlth +++++++ HPRegen 1.29/turn MPRegen 0.22/turn %: repel missiles, clarity @: heroic, fugue, on blink cooldown, flying, studying Armour, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery }: 2/15 runes: decaying, serpentine a: Renounce Religion, Evoke Invisibility, Heroism, Finesse, Duel You were on level 2 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 8 branches of the dungeon, and saw 36 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer and Ice Cave. You collected 4648 gold pieces. You spent 4467 gold pieces at shops. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: - Level 18.0(23.0) Fighting - Level 18.0(23.0) Ranged Weapons - Level 3.0(8.0) Armour - Level 12.0(17.0) Dodging - Level 12.0(17.0) Stealth + Level 6.6 Spellcasting + Level 6.7 Hexes - Level 9.0 Necromancy + Level 6.9 Translocations - Level 0.8 Fire Magic - Level 12.8 Invocations - Level 20.1 Evocations You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Fugue of the Fallen Necr 29% N/A 1% 3 k - Blink Tloc 46% N/A 1% 2 q - Jinxbite Hex 46% 2d2 1% 2 r - Dimensional Bullseye Hex/Tloc 11% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 92% N/A 1% 1 Grave Claw Necr 58% 2d11 1% 2 Lesser Beckoning Tloc 46% N/A 1% 2 Vampiric Draining Necr 29% 2d8 1% 3 Kiss of Death Conj/Necr 68% 2d10 2% 1 Confusing Touch Hex 23% N/A 3% 3 Sigil of Binding Hex 23% N/A 3% 3 Dispel Undead Necr 29% 3d13 4% 4 Inner Flame Hex/Fire 22% N/A 11% 3 Volatile Blastmotes Fire/Tloc 46% 2d13 11% 3 Cause Fear Hex 11% N/A 11% 4 Foxfire Conj/Fire 32% 2x1d5 14% 1 Poisonous Vapours Alch/Air 16% 1d1 19% 1 Sandblast Erth 8% 2d5 19% 1 Shock Conj/Air 16% 1d4 19% 1 Scorch Fire 20% 2d5 19% 2 Construct Spike Launche Frge 8% 2d3 26% 2 Static Discharge Conj/Air 8% 3-4/arc 26% 2 Cigotuvi's Putrefaction Necr/Air 17% N/A 28% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Vhi's Electric Charge Tloc/Air 28% N/A 38% 4 Ozocubu's Armour Ice 4% N/A 47% 3 Passwall Erth 4% N/A 47% 3 Stone Arrow Conj/Erth 8% 3d7 47% 3 Silence Hex/Air 7% N/A 77% 5 Yara's Violent Unravell Hex/Alch 7% 3d5 77% 5 Flame Wave Conj/Fire 8% 2d5 82% 4 Ignite Poison Fire/Alch 8% N/A 82% 4 Sticky Flame Fire/Alch 8% 2d4 82% 4 Gell's Gavotte Tloc 11% 2d(16-24) 85% 6 Airstrike Air 2% 2d(1-17) 87% 4 Olgreb's Toxic Radiance Alch 4% N/A 87% 4 Rending Blade Conj/Frge 4% 2d6 87% 4 Detonation Catalyst Fire/Alch 8% 2d10 99% 5 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Lee's Rapid Deconstruct Erth 2% 3d4* 99% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Orb of Destruction Conj 2% 9d5 100% 7 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Fulsome Fusillade Conj/Alch 2% (3-5)d5 100% 8 Death's Door Necr 14% N/A 100% 9 Polar Vortex Ice 2% N/A 100% 9 Summon Small Mammal Summ Unusable N/A N/A 1 Summon Ice Beast Ice/Summ Unusable N/A N/A 3 Forge Blazeheart Golem Fire/Frge Unusable N/A N/A 4 Awaken Armour Erth/Frge Unusable N/A N/A 4 Inventory: Hand Weapons a - a +1 sling {Shatamurrim} x - a +7 heavy hand cannon (weapon) {Aiguo} H - the +3 falchion of Uheod {drain, rElec rF++ Dex-5 Stlth+} (You found it on level 3 of the Elven Halls) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. I - the +5 flail of Valour {freeze, Will- Int+3 SInv} (You found it on level 3 of the Elven Halls) Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. L - the +8 sling "Hyoget" {heavy, rElec rF+++ Str+4} (You found it on level 3 of the Elven Halls) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str+4: It affects your strength (+4). Q - the +7 hand cannon "Mule" (offhand) {flame, backblast, rF+} (You bought it in a shop on level 4 of the Dungeon) rF+: It protects you from fire. Missiles d - 130 poisoned darts g - 20 atropa-tipped darts o - 11 curare-tipped darts {=f=f} p - 3 silver javelins s - 38 boomerangs t - 11 javelins P - 2 throwing nets {=f!f=f} Armour b - the +2 helmet "Suipn" (worn) {rPois rCorr Str+3} (You acquired it on level 2 of the Orcish Mines) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). c - a +2 pair of gloves of fire (worn) f - +0 acid dragon scales i - the +3 leather armour of Lust {Str+6} (You found it on level 12 of the Dungeon) Str+6: It affects your strength (+6). j - a +0 ring mail of fire resistance k - the +0 plate armour of Ignis's Grace {rElec rF+ Int+2} (You found it on level 15 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). l - a +2 pair of boots of flying (worn) m - the +1 robe "Gidyre" {rC+ rF+, *Corrode rPois Regen+ Str+6} (You found it in an ice cave) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). n - a +2 robe of willpower q - the +9 storm dragon scales of Okawaru's Wrath {rElec rCorr Str+3 Int+2} (Okawaru gifted it to you on level 5 of the Lair of Beasts) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). r - a +1 troll leather armour (worn) {Snorg} u - a +2 helmet of intelligence w - the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (You found it on level 5 of the Lair of Beasts) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). z - the +0 ring mail of Fortitude {Int+4} (You found it on level 5 of the Lair of Beasts) Int+4: It affects your intelligence (+4). A - a scarf of invisibility (worn) G - quicksilver dragon scales K - the +1 leather armour of Starshine {Dex+2 SInv} (You took it off a deep elf knight on level 3 of the Elven Halls) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. M - the +1 chain mail of the Vaults {Regen+ Stlth+} (You found it on level 3 of the Elven Halls) Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. O - a +0 pair of gloves of hurling Magical Staves y - a staff of earth {!a} B - a staff of air {!a} C - a staff of earth {!a} D - a staff of cold {!a} E - a staff of earth {!a} F - a staff of earth {!a} J - a staff of necromancy {!a} N - a staff of cold {!a} Gizmo e - a NW-80 microgrid (installed) {rC+ Slay+3 Clar RMsl} (You invented it yourself on level 4 of the Lair of Beasts) [NW-80 microgrid] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. RMsl: It protects you from missiles. Talismans h - the serpent talisman of the Land of Plenty {Rampage rElec} (You took it off Aizul on level 1 of the Snake Pit) [serpent talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. v - the medusa talisman of Plasticity {+Inv rElec Will- Str+3} (You found it on level 4 of the Lair of Beasts) [medusa talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). R - the wellspring talisman of the Little Devil {Will+} (You found it on level 1 of the Vaults) [wellspring talisman] Will+: It increases your willpower. S - the storm talisman "Fewk" {Dex+3 Slay+2} (You found it on level 1 of the Vaults) [storm talisman] Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Wands c - a wand of iceblast (30) p - a wand of polymorph (34) b - a wand of light (22) a - a wand of flame (44) d - a wand of digging (14) f - a wand of mindburst (8) Scrolls I - 8 scrolls of immolation {!d} t - 13 scrolls of teleportation {!d@r2} W - 4 scrolls of brand weapon x - 10 scrolls of amnesia T - 2 scrolls of torment {!r} g - 10 scrolls of fog r - 5 scrolls of revelation {!r!d} a - 4 scrolls of enchant armour s - 3 scrolls of butterflies p - 5 scrolls of poison b - 5 scrolls of blinking {!d} V - 5 scrolls of vulnerability N - 4 scrolls of noise f - a scroll of fear {!r} i - 10 scrolls of identify {!d@r1} Potions L - 2 potions of lignification {!q!d} A - 8 potions of attraction m - 8 potions of might M - 3 potions of mutation {!d} b - 4 potions of brilliance {!q!d} h - 4 potions of haste {!q!d@q3} g - a potion of magic {!q!d} r - 5 potions of resistance {!q!d} w - 5 potions of heal wounds {!q!d@q2} e - a potion of enlightenment {!q!d!q!d!d} a - 3 potions of ambrosia {!q!d} B - a potion of berserk rage {!q!q!d!q} C - 4 potions of cancellation {!q!d} c - 8 potions of curing {!q!d@q1} Miscellaneous g - a +1 tin of tremorstones (2/2) Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (2/5) D:14 Depths (0/4) D:15 Sewer (visited) IceCv (visited) Crypt: Vaults:2-3 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:4 ?(*?* D:10 ![[:: D:15 [!:[ Orc:2 *?:? Elf:3 :( Snake:1 ?: Snake:3 : Vaults:1 :( ▒... ▒ ▒... ▒. ▒... ▒.. ▒▒▒▒▒ ▒.▒. .. ▒▒▒▒▒▒▒▒▒▒...▒▒ ▒..† ▒.▒.▒▒[.......+....▒▒ ▒... ▒...+).).....▒.....▒▒ ▒... ▒...▒)...).p°▒....[.▒▒▒▒▒▒▒▒▒ ▒.p ▒.....