Dungeon Crawl Stone Soup version 0.34-a0-461-gf09bc62600 (webtiles) character file. Game seed: 6068586854474054067 275 blister the Trooper (level 6, -2/47 (52) HPs) Began as a Coglin Hexslinger on July 26, 2025. Slain by a hell rat (6 damage) ... in a sewer. The game lasted 00:03:04 (1879 turns). blister the Trooper (Coglin Hexslinger) Turns: 1879, Time: 00:03:04 HP: -2/47 (52) AC: 3 Str: 9 XL: 6 Next: 25% MP: 7/7 EV: 11 Int: 12 God: Gold: 104 SH: 0 Dex: 18 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling {Yuphin} rCold . . . (100%) c - -2 sling {Kulveer} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: about to teleport, lightly drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 6.1 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Freeze Ice 0% 1d3 30% 1 Sigil of Binding Hex 7% N/A 30% 3 Blink Tloc 0% N/A 41% 2 Momentum Strike Conj/Tloc 0% 3d8 41% 2 Inner Flame Hex/Fire 4% N/A 41% 3 Hailstorm Conj/Ice 0% 3d5 65% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Passage of Golubria Tloc 0% N/A 96% 4 Dispersal Tloc 0% N/A 100% 6 Inventory: Hand Weapons a - a +1 sling (weapon) {Yuphin} c - a -2 sling (offhand) {Kulveer} h - a +1 vampiric dagger Missiles d - a stone e - 5 javelins g - 9 poisoned darts Armour b - a +0 robe (worn) f - a +0 cloak (worn) Scrolls p - a scroll of poison N - 2 scrolls of noise i - a scroll of identify {!d@r1} t - a scroll of teleportation {!d@r2} h - a scroll of silence {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of fear {unknown} m - a scroll of vulnerability {unknown} n - a scroll of blinking {unknown} q - a scroll of immolation {unknown} Potions f - 2 potions of mutation {unknown} l - 2 potions of might {unknown} o - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:5 exclusion: wyvern ##### ###~.~### #~.~~~~.# ##~.~~..~## #.~.▒▒▒.~~# ##@r▒▒ ▒▒~~## #.r.▒ ▒.~~# #..▒▒ ▒▒..# #..▒ ▒..# #†~'~~~!∩▒∩∩# #~~▒~~~!!▒~~# #.~▒▒~.?▒▒.~# #~~. ~~~▒~..# ##~~ ~▒▒.†## You could see a hell rat and a river rat. Message History You shoot a sling bullet. The sling bullet closely misses the hell rat. You shoot a sling bullet. The sling bullet closely misses the hell rat. The hell rat bites you. You feel drained. The hell rat bites you but does no damage. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Okay, then. Unknown command. As you read the scroll labelled FOQ WY YDA, it crumbles to dust. It is a scroll of identify. c -> N - 2 scrolls of noise; d -> i - 2 scrolls of identify The hell rat bites you. The river rat closely misses you. As you read the scroll of identify, it crumbles to dust. e -> t - 2 scrolls of teleportation The hell rat bites you! * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The hell rat twitches its whiskers. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 5 6 | 6.1 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 236 | 82 || 318 Use: Scroll | | 4 || 4 Armour: Robe | 25 | 11 || 36 Dodge: Dodged | 26 | 15 || 41 Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: minmay_angry_zag, layout_basic, minmay_hexomino_c4 D:3: layout_basic, nicolae_overflow_ecumenical_swirl, mainiacjoe_overflow_24_doors D:4: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1 D:5: layout_loops_ring, mainiacjoe_overflow_two_lobes, serial_bayou_crossing, water_boxes_lemuel, uniq_prince_ribbit1, uniq_grinder Sewer: sewer_hellmonk_bad_rat Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blister the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 63 | D:1 | Reached skill level 2 in Fighting 63 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 95 | D:1 | Found a faded altar of an unknown god. 455 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/4 510 | D:1 | Reached skill level 3 in Fighting 1630 | D:3 | Reached XP level 4. HP: 37/37 MP: 5/5 1673 | D:3 | You fall into a shaft and drop 2 floors! 1673 | D:5 | Entered Level 5 of the Dungeon 1686 | D:5 | Noticed Prince Ribbit 1693 | D:5 | Killed Prince Ribbit 1694 | D:5 | Reached skill level 5 in Fighting 1694 | D:5 | Reached XP level 5. HP: 42/46 MP: 6/6 1694 | D:5 | Reached XP level 6. HP: 48/52 MP: 7/7 1714 | D:5 | Reached skill level 6 in Fighting 1743 | D:5 | Noticed a wyvern 1839 | D:4 | Found a glowing drain. 1842 | Sewer | Entered a sewer 1879 | Sewer | HP: 4/50 [hell rat (16)] 1879 | Sewer | Slain by a hell rat Vanquished Creatures Prince Ribbit (D:5) A river rat (Sewer) 3 dart slugs 4 orcs 7 endoplasms 5 giant cockroaches 7 hobgoblins 7 jackals 7 ball pythons 5 bats 5 frilled lizards 6 goblins 7 kobolds 8 rats 73 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1871 | 66 | 92 | 1361 | 6 | 322.8 | Dungeon | 1892 | 1826 | 66 | 92 | 1342 | 5 | 378.4 | Sewer | 44 | 44 | 0 | 0 | 18 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 661 daAuts D:3: 158 daAuts D:5: 101 daAuts D:4: 79 daAuts Sewer: 44 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 315 | 79.9 | 50 | 23 | 31.5 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 17 | 22 | 56.4 | 12 | 12 | 50.0 D:3 | 3 | 0 | 0.0 | 3 | 0 | 0.0 D:4 | 9 | 5 | 35.7 | 5 | 5 | 50.0 D:5 | 9 | 271 | 96.8 | 3 | 1 | 25.0 Sewer | 0 | 17 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------