Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-751-gb74a43c243 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 5562009192275137308, deterministic pregen: 1 Command line: /usr/games/crawl-git-b74a43c243 -name blister -rc /dgldir/rcfiles/crawl-git/blister.rc -macro /dgldir/rcfiles/crawl-git/blister.macro -morgue /dgldir/morgue/blister/ -webtiles-socket /crawl-master/webserver/sockets/blister:2025-09-10.07:58:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-b74a43c243(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x574799e6a26e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b74a43c243(_Z13do_crash_dumpv+0x43a) [0x574799e7832a]: do_crash_dump() /usr/games/crawl-git-b74a43c243(_Z20crash_signal_handleri+0x1fa) [0x574799e6a74a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x72d7670f5330]: /usr/games/crawl-git-b74a43c243(_Z15is_range_weaponRK8item_def+0x4) [0x57479a0a6694]: is_range_weapon(item_def const&) /usr/games/crawl-git-b74a43c243(_Z8throw_itRN6quiver6actionE+0xc8d) [0x57479a51791d]: throw_it(quiver::action&) /usr/games/crawl-git-b74a43c243(+0xc8a39d) [0x57479a61739d]: /usr/games/crawl-git-b74a43c243(+0xc8d69a) [0x57479a61a69a]: /usr/games/crawl-git-b74a43c243(+0xc8e225) [0x57479a61b225]: /usr/games/crawl-git-b74a43c243(main+0x1f7) [0x574799d9eab7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x72d7670da1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x72d7670da28b]: /usr/games/crawl-git-b74a43c243(_start+0x25) [0x574799d9f5a5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000072d7671c07a7 in __GI___wait4 (pid=200868, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000072d7671c07a7 in __GI___wait4 (pid=200868, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000574799e6a91c in call_gdb (file=0x72d7672b44e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 200766\000\000\000\000\000\000" #2 0x0000574799e78348 in do_crash_dump () at dbg-asrt.cc:673 t = 1757491134 dir = "/dgldir/morgue/blister/" name = "/dgldir/morgue/blister/crash-blister-20250910-075854.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x72d7672b44e0 <_IO_2_1_stderr_> #3 0x0000574799e6a74a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 is_weapon (item=...) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/item-prop.h:284 No locals. #6 is_range_weapon (item=...) at item-prop.cc:2153 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b74a43c243/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b74a43c243/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b74a43c243/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: minmay_arrival_diagonal_passages layout_basic serial_shops nicolae_shop_real_fake_doors Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (22, 27): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Lua error: /dgldir/rcfiles/crawl-git/blister.rc:1760: unexpected symbol near '=' Lua error: /dgldir/rcfiles/crawl-git/blister.rc:2868: '' expected near 'end' Welcome, blister the Octopode Ice Elementalist. Will you be the one to retrieve the awesome Orb of Zot from the depths? Press ? for a list of commands and other information. Lua error: /dgldir/rcfiles/crawl-git/blister.rc:1760: unexpected symbol near '=' Lua error: /dgldir/rcfiles/crawl-git/blister.rc:2868: '' expected near 'end' Welcome back, blister the Octopode Ice Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A hobgoblin comes into view. Found a mace. Unknown command. Unknown command. Unknown command. The hobgoblin shouts! The hobgoblin barely misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the hobgoblin. No target in view! Unknown command. No target in view! Found a scroll labelled QULUFOPSIO. Magic restored. c - a scroll labelled QULUFOPSIO Unknown command. Found a lumpy brass amulet. Unknown command. a - an amulet of guardian spirit You finish putting on your amulet of guardian spirit. You feel your power drawn to a protective spirit. a - an amulet of guardian spirit (worn) A dart slug and 2 jackals come into view. Unknown command. A jackal comes into view. Found 3 gold pieces. The jackal barks! Unknown command. Unknown command. You closely miss the jackal. The jackal barks! You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal bites you. The jackal closely misses you. Unknown command. Unknown command. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You tentacle-slap the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal closely misses you. The jackal bites you. You tentacle-slap the jackal. The dart slug launches a dart at you. The slug dart misses you. The dart slug misses you. Things that are here: a jackal corpse; a jackal corpse You tentacle-slap the dart slug. You grab the dart slug. You constrict the dart slug. You tentacle-slap the dart slug. You constrict the dart slug. The dart slug bites you. You tentacle-slap the dart slug but do no damage. You squeeze the dart slug. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. x2 You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. Unknown command. You tentacle-slap the jackal. Your grab misses the jackal. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal misses you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal. You have reached level 2! You start resting. HP restored. Unknown command. You now have 3 gold pieces. Found a robe. Found 12 gold pieces. Unknown command. Found a scroll labelled OXETHE JYWEY. Found a stone staircase leading down. An endoplasm comes into view. Unknown command. The endoplasm quivers. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the endoplasm. The endoplasm closely misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the endoplasm. No target in view! d - a scroll labelled OXETHE JYWEY A kobold comes into view. It is wielding a +0 club. Found a scroll labelled HUAPEABACE. The kobold shouts! You hear an angry hiss. The kobold throws a stone. The stone misses you. A ball python comes into view. The ball python hisses angrily. The kobold throws a stone. The stone closely misses you. There is a shaft here. Unknown command. The kobold completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the kobold. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the ball python. No target in view! b - 4 stones Things that are here: a +0 club; a ball python corpse e - a scroll labelled HUAPEABACE An endoplasm comes into view. Unknown command. Unknown command. Unknown command. Unknown command. No target in view! No target in view! Unknown command. The endoplasm quivers. The endoplasm closely misses you. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the endoplasm. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Freeze. Nothing appears to happen. The endoplasm hits you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the endoplasm. Unknown command. No target in view! You start resting. HP restored. Magic restored. Found a runed sling. A bat comes into view. Unknown command. The bat hits you but does no damage. The bat barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You freeze the bat. No target in view! You see here a +2 sling of electrocution. c - a +2 sling of electrocution You hear the crackle of electricity. c - a +2 sling of electrocution (weapon) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-751-gb74a43c243 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_ATTACK_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [blister] Species: Octopode Job: Ice Elementalist HP: 17/17; mods: 0/0 MP: 4/5; mod: 0 Stats: 7 17 12 Position: (63, 52), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 50 | 2 | 252 | 74/178 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 50 | 4 | 576 | 76/250 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 3 #49: 31 #73: 2570 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #0: amulet of guardian spirit eq slot #1, inv slot #2: +2 sling of electrocution }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##### #.. .# ....###.##.#### ###.#.#........ #.#....# ############### #..>...# #.............# ###.#..# #.###########.# #.#..# #.# #.# #.#..#.#####.# #.# #.####.†....@# #.# #.################# #.# #.................# #.# #################.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 1 at (65, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 2 at (66, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 3 at (67, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 4 at (68, 25): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 5 at (68, 26): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 6 at (68, 27): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 7 at (68, 29): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 8 at (68, 30): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 9 at (68, 31): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 10 at (69, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 11 at (70, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 12 at (71, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} >>>>>>>>>>>>>>>>>>>>>>