blase Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (1, 4, D:1) a +0 whip (21, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 34, D:1) a rat corpse (skeletalised by now) (24, 1, D:1) a ball python skeleton (25, -9, D:1) a +0 club (27, -9, D:1) a ball python skeleton (34, 21, D:1) a +0 whip (35, -3, D:1) a parchment of Static Discharge (38, 4, D:1) a bat corpse (skeletalised by now) (38, 13, D:1) a +0 club a goblin skeleton (43, 3, D:1) a hobgoblin corpse (skeletalised by now) (50, 15, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 10, D:2) an adder skeleton (4, 20, D:2) a +0 robe (9, 15, D:2) a +0 robe (11, 10, D:2) a +0 quarterstaff (17, 1, D:2) an adder corpse (skeletalised by now) (28, 7, D:2) an amulet of the acrobat (29, 17, D:2) a ball python corpse (skeletalised by now) (32, -1, D:2) a +0 dagger (33, 31, D:2) a ball python skeleton (34, 30, D:2) a +0 short sword (36, 10, D:2) 5 boomerangs (37, 33, D:2) a frilled lizard skeleton (38, 23, D:2) a bat skeleton (41, 35, D:2) 5 boomerangs (46, -4, D:2) a staff of earth a hobgoblin skeleton (50, 4, D:2) a +0 ring mail (55, 15, D:2) a +0 club (57, 14, D:2) a +0 scale mail (62, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (63, -3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (11, -9, D:3) a +0 spear (21, -6, D:3) a +0 hand axe (23, 0, D:3) a +0 short sword a +0 leather armour (30, 1, D:3) 5 javelins (33, 8, D:3) a scroll of enchant armour {!r} (35, 3, D:3) a +0 trident (40, 11, D:3) the +0 war axe "Necohou" {freeze, rPois rF- rC++ rCorr} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 4 of the Dungeon (11, -16, D:4) a hobgoblin corpse (skeletalised by now) (15, 3, D:4) an adder corpse (skeletalised by now) (20, -1, D:4) a +0 sling