blase Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 8, D:1) a +0 sling (2, 19, D:1) 3 flux baubles (11, 34, D:1) a +0 club (18, 1, D:1) a bat skeleton (18, 2, D:1) a +0 club a goblin skeleton (18, 3, D:1) a +0 club a goblin skeleton (20, 4, D:1) a goblin skeleton (20, 9, D:1) a jackal skeleton (21, 6, D:1) a rat skeleton (21, 8, D:1) a jackal skeleton (23, -11, D:1) a rat corpse (skeletalised by now) (39, 8, D:1) a bat skeleton (40, -8, D:1) a quokka corpse (skeletalised by now) (40, 19, D:1) a rat corpse (skeletalised by now) (45, 5, D:1) a hobgoblin corpse (skeletalised by now) (47, -14, D:1) a +0 short sword a kobold skeleton (50, 12, D:1) a +0 whip (51, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, -7, D:1) a medusa talisman Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +0 whip (3, -14, D:2) a +0 club (19, 6, D:2) a bat skeleton (28, 6, D:2) a frilled lizard corpse (skeletalised by now) (28, 8, D:2) a +0 dagger 4 stones (28, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 13, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (29, 16, D:2) a +0 club a goblin skeleton (33, -12, D:2) a +0 dagger (33, -1, D:2) a +0 leather armour (35, 6, D:2) a hobgoblin corpse (skeletalised by now) (41, 21, D:2) a medusa talisman (50, 5, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Losomew's Jewellery Emporium a ring of poison resistance (unknown) (200 gold) a ring of flight (unknown) (175 gold) a ring of poison resistance (unknown) (200 gold) a +6 ring of dexterity (unknown) (360 gold) the ring of Bilott {rF+ rCorr MP+6} (502 gold) [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). a ring of willpower (unknown) (250 gold) the serpent talisman of Pantheism {*Slow Will++ Str+3 Slay+2} (795 gold) [serpent talisman] *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +6 ring of dexterity (unknown) (360 gold) (0, 0, D:3) a +0 dagger (0, 6, D:3) a +0 dagger (6, -25, D:3) a +0 club (7, 16, D:3) a rat skeleton (9, 15, D:3) a quokka skeleton (10, -24, D:3) a +0 spear (10, 16, D:3) a +0 whip a kobold skeleton (10, 18, D:3) a +0 club (11, -2, D:3) a human skeleton (18, 0, D:3) a +0 war axe a +0 leather armour (19, -15, D:3) a +0 flail (21, -12, D:3) a bat skeleton (22, -2, D:3) a human skeleton (22, 15, D:3) a +0 leather armour (23, -20, D:3) a black bear skeleton (27, 5, D:3) a ball python skeleton (35, 26, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (47, -19, D:3) a parchment of Static Discharge (51, -19, D:3) a quokka skeleton (61, -20, D:3) a +0 ring mail Level 4 of the Dungeon (9, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (9, 6, D:4) a +0 hand axe a +0 flail (9, 8, D:4) a +0 flail a +0 leather armour a +0 short sword (9, 11, D:4) an adder corpse (skeletalised by now) (13, 4, D:4) 5 large rocks (16, -27, D:4) a +0 spear an iguana skeleton a gnoll skeleton (17, -27, D:4) a +0 flail (19, -27, D:4) a +0 spear (23, -30, D:4) a ball python corpse (skeletalised by now) (29, -31, D:4) a parchment of Swiftness (50, -29, D:4) a quill talisman (57, -17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a hound corpse (0, 3, D:5) 3 gold pieces (1, -6, D:5) a +0 short sword (3, -1, D:5) a +0 club (4, -2, D:5) a +0 club an adder corpse (16, 21, D:5) a +0 ring mail (17, 22, D:5) a +0 trident (19, 25, D:5) a quokka corpse