blase Level 1 of the Dungeon [Shop] Pymih's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of poison (unknown) (40 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of teleportation (30 gold) a scroll of torment (unknown) (95 gold) a scroll of identify (20 gold) a scroll of fear (unknown) (40 gold) a scroll of vulnerability (40 gold) a scroll of amnesia (unknown) (40 gold) a scroll of noise (unknown) (10 gold) a scroll of teleportation (30 gold) [Shop] Epsy's Book Emporium a parchment of Scorch (63 gold) a parchment of Arcjolt (202 gold) a parchment of Lesser Beckoning (63 gold) a parchment of Polar Vortex (572 gold) a parchment of Vampiric Draining (96 gold) a parchment of Airstrike (143 gold) (0, 0, D:1) a +0 ring mail (5, 17, D:1) a hobgoblin corpse (skeletalised by now) (6, 0, D:1) a bat corpse (skeletalised by now) (7, 17, D:1) a +0 dagger (10, 4, D:1) an inkwell talisman (13, 2, D:1) a +0 dagger a goblin skeleton (14, -1, D:1) a frilled lizard skeleton (19, -10, D:1) a hobgoblin corpse (skeletalised by now) (20, 26, D:1) a bat corpse (skeletalised by now) (23, 25, D:1) a +0 leather armour (24, 27, D:1) a +0 short sword (28, 6, D:1) a frilled lizard corpse (skeletalised by now) (36, 2, D:1) a quokka corpse (skeletalised by now) (36, 21, D:1) a rat skeleton (50, 4, D:1) a +0 dagger a goblin skeleton (57, -3, D:1) a +0 mace (59, -14, D:1) a +0 whip (59, 3, D:1) a +0 club a goblin skeleton (63, 8, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Gemiyt's Book Shop a parchment of Passage of Golubria (156 gold) a parchment of Call Imp (69 gold) a parchment of Construct Spike Launcher (69 gold) a parchment of Swiftness (105 gold) a parchment of Summon Forest (220 gold) a parchment of Volatile Blastmotes (105 gold) a parchment of Hailstorm (105 gold) a parchment of Summon Small Mammal (48 gold) a parchment of Nazja's Percussive Tempering (220 gold) (0, 0, D:2) a +0 club (7, -7, D:2) a +0 dagger (10, 6, D:2) a quokka skeleton (14, 3, D:2) a +0 short sword (15, 31, D:2) an inkwell talisman (16, 2, D:2) a +0 dagger (16, 3, D:2) a ball python corpse (skeletalised by now) (17, -7, D:2) a stone (20, 32, D:2) a +0 ring mail (22, 4, D:2) a jackal skeleton (24, 36, D:2) a hobgoblin skeleton (25, 29, D:2) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. (30, 41, D:2) a +0 club a stone (31, 40, D:2) an adder skeleton a bat skeleton (32, 38, D:2) an adder skeleton (37, 44, D:2) a +0 dagger a +0 leather armour Level 3 of the Dungeon (3, 27, D:3) a +0 quarterstaff (8, 20, D:3) a ribbon worm corpse (24, 18, D:3) a bat corpse (27, 13, D:3) a riddle talisman (37, 17, D:3) a scroll of identify a sewer (0, 0, Sewer) a rat corpse (0, 2, Sewer) a river rat corpse (0, 6, Sewer) a rat corpse (7, -27, Sewer) a jackal corpse (8, -32, Sewer) a +0 dagger (10, -30, Sewer) a +0 short sword a kobold corpse