blase Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 4, D:1) a +0 dagger (8, 21, D:1) a quill talisman (19, 13, D:1) a +0 ring mail (19, 18, D:1) a rat skeleton (20, 16, D:1) a +0 club a goblin skeleton (21, 24, D:1) a frilled lizard skeleton (29, 19, D:1) a +0 ring mail (39, 6, D:1) a +0 whip (39, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, -8, D:1) a +0 scale mail (40, -2, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) the +1 scale mail of the Forsaken Yaks {*Slow rF++ Int-2 SInv} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (1, 11, D:2) a potion of curing {!q} (4, 15, D:2) a +0 ring mail (6, 11, D:2) a +0 ring mail (6, 12, D:2) a +0 short sword 5 stones a kobold corpse