blase Level 1 of the Dungeon (7, -31, D:1) a jackal corpse (skeletalised by now) (8, -47, D:1) a +0 leather armour (8, -30, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -7, D:1) a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat skeleton (19, -28, D:1) a bat skeleton (19, -8, D:1) a bat skeleton (21, -26, D:1) a +0 short sword (27, -26, D:1) a hobgoblin skeleton (31, -37, D:1) a +0 dagger a goblin skeleton (31, -9, D:1) a +0 club (31, 3, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (32, -13, D:1) a +0 war axe (34, -38, D:1) a +0 short sword (34, -1, D:1) a +0 club (35, -37, D:1) a hobgoblin skeleton (35, -15, D:1) a +0 pair of gloves (38, -33, D:1) a +0 spear (41, -7, D:1) a +0 dagger (49, -26, D:1) a +0 leather armour (53, -12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ysaviate's Antique Armour Shoppe a +0 leather armour (38 gold) the +0 chain mail "Waffo" {+Inv rC- rN++} (446 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +1 leather armour of poison resistance (209 gold) a +4 chain mail of fire resistance (627 gold) a +0 scale mail of cold resistance (209 gold) a +0 leather armour (38 gold) a +0 chain mail (114 gold) a +0 plate armour (342 gold) (0, 0, D:2) a +0 scale mail (4, -13, D:2) a +0 whip (4, -2, D:2) a ball python skeleton (4, 37, D:2) a ball python corpse (skeletalised by now) (9, -1, D:2) an adder skeleton (10, 3, D:2) a hobgoblin skeleton (13, -7, D:2) a +0 robe (14, 10, D:2) a quokka skeleton (21, -4, D:2) a +0 dagger (25, 40, D:2) a +0 great sword (27, 37, D:2) a frilled lizard corpse (skeletalised by now) (33, 21, D:2) a +0 club (55, 3, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (2, 11, D:3) a rat skeleton (4, -1, D:3) a +0 dagger (4, 17, D:3) a bat skeleton (14, 25, D:3) a +0 dagger a goblin skeleton (16, 26, D:3) a rat skeleton (17, 6, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (29, 7, D:3) a +0 long sword (30, 32, D:3) a +0 short sword 5 stones a kobold skeleton (31, 34, D:3) an adder skeleton (40, 22, D:3) a +0 club (56, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a stone (3, -4, D:4) an iguana corpse (skeletalised by now) (3, 8, D:4) an iguana skeleton (5, 11, D:4) a +0 robe (6, 27, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (7, 27, D:4) a +0 short sword a +0 short sword (8, 28, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 14, D:4) a +0 scythe the human skeleton of Sigmund (11, 29, D:4) a +0 rapier (15, 22, D:4) the scarab talisman "Noewne Masm" {Rampage rC- Will+ Slay+5} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (17, 27, D:4) a +0 ring mail (18, -12, D:4) a +0 falchion (19, 14, D:4) a staff of earth a stone (19, 30, D:4) a +0 short sword (21, 21, D:4) a +0 sling a +0 club (24, -4, D:4) a +0 dagger (25, -13, D:4) a +0 leather armour (32, 36, D:4) the gnoll corpse of Crazy Yiuf (skeletalised by now) (33, 21, D:4) a +0 dagger 3 stones (33, 38, D:4) a +0 hammer Level 5 of the Dungeon (2, -18, D:5) a +0 giant club (2, -1, D:5) a +0 dagger (8, -14, D:5) an adder skeleton (18, -25, D:5) a +0 giant club an ogre skeleton (23, -11, D:5) a +1 vampiric dagger (24, -5, D:5) a +0 trident a +0 robe the orc skeleton of Blorkula the orcula (30, -15, D:5) an adder skeleton (40, -16, D:5) a spore talisman (47, -31, D:5) a +0 robe Level 6 of the Dungeon [Shop] Daghuss's Distillery a potion of might (48 gold) 2 potions of mutation (192 gold) a potion of enlightenment (60 gold) 2 potions of might (96 gold) a potion of haste (120 gold) a potion of might (48 gold) (0, 0, D:6) a rat corpse (skeletalised by now) (1, 2, D:6) a rat corpse (skeletalised by now) (2, 2, D:6) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, -2, D:6) a +0 helmet (12, 26, D:6) a hound corpse (skeletalised by now) (13, -3, D:6) a +0 spear (16, -1, D:6) a +0 leather armour a +0 club a gnoll skeleton (16, 1, D:6) a +0 flail (16, 14, D:6) a +0 halberd (17, 1, D:6) a +0 flail (19, -4, D:6) a +0 club (19, 18, D:6) a +0 robe (23, 2, D:6) a +0 war axe (30, 7, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (32, 2, D:6) a black bear skeleton (32, 6, D:6) a steam dragon corpse (skeletalised by now) (38, -9, D:6) a sanguine talisman (46, 35, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 35, D:6) a +0 hand axe (48, 36, D:6) a +0 club (52, 17, D:6) a +0 leather armour (52, 19, D:6) a howler monkey corpse (skeletalised by now) (56, 46, D:6) a +0 chain mail (57, -12, D:6) a black bear skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, -10, D:7) a +0 war axe (4, -9, D:7) a centaur corpse (skeletalised by now) (15, 26, D:7) a +0 robe a hound skeleton (17, 22, D:7) a +0 mace of holy wrath a +0 leather armour (18, 3, D:7) a +0 flail a +0 leather armour an orc skeleton (18, 4, D:7) a +0 flail a +0 ring mail an orc skeleton (19, 3, D:7) a +0 mace an orc skeleton (19, 4, D:7) a +0 dagger an orc skeleton (20, -4, D:7) a +0 kite shield (20, 3, D:7) a +0 club an orc skeleton (22, 33, D:7) a +3 quarterstaff of chaos a +1 short sword of freezing the +3 war axe of the Dungeon {elec, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (42, 5, D:7) a +0 mace (42, 31, D:7) a +0 flail (43, 29, D:7) a hound skeleton (43, 30, D:7) a +0 whip a +0 club (43, 31, D:7) a +1 flail of draining a +0 short sword a +0 robe (44, 29, D:7) a +0 spear a gnoll skeleton (48, 16, D:7) a +1 cloak (48, 17, D:7) a +0 club a +0 robe an orc skeleton (49, -5, D:7) a +0 falchion (49, 17, D:7) a +3 trident of draining a +0 sling a +0 dagger a +0 chain mail (49, 30, D:7) a +0 quarterstaff (51, 26, D:7) +0 steam dragon scales a +0 broad axe Level 8 of the Dungeon (3, -16, D:8) a +0 sling (7, -2, D:8) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (7, -1, D:8) a +0 ring mail (8, -1, D:8) a +0 trident (8, 0, D:8) a +0 dagger of speed a +0 dagger a +0 robe (13, -20, D:8) a ring of flight (13, 0, D:8) a +0 dagger (25, -39, D:8) a +0 leather armour (27, -23, D:8) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (28, -24, D:8) 4 boomerangs the Ecumenical Temple Level 1 of the Lair of Beasts (1, 29, Lair:1) a parchment of Static Discharge (3, 28, Lair:1) a cane toad corpse (skeletalised by now) (6, 12, Lair:1) a yak corpse (skeletalised by now) (7, 14, Lair:1) a yak corpse (skeletalised by now) (7, 30, Lair:1) a yak corpse (skeletalised by now) (7, 31, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (16, 9, Lair:1) a +1 heavy long sword (23, 28, Lair:1) a parchment of Momentum Strike (31, 21, Lair:1) a blink frog skeleton (33, 33, Lair:1) a wolf skeleton a wolf skeleton (33, 34, Lair:1) a wolf skeleton a wolf skeleton (37, 32, Lair:1) a komodo dragon skeleton (38, 29, Lair:1) a komodo dragon skeleton (39, 31, Lair:1) a blink frog skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of identify (1, 0, Lair:2) a potion of heal wounds (5, 3, Lair:2) 5 curare-tipped darts (22, 22, Lair:2) a cane toad corpse (skeletalised by now) (23, -3, Lair:2) a +0 club (24, 16, Lair:2) a water moccasin skeleton (33, 16, Lair:2) a scarab talisman (43, -2, Lair:2) a water moccasin skeleton (44, -3, Lair:2) a yak skeleton (48, 12, Lair:2) a medusa talisman (54, 19, Lair:2) a blink frog corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (55, 9, Lair:2) a ring of see invisible (57, 23, Lair:2) a blink frog corpse (skeletalised by now)