blase Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -21, D:1) a rat skeleton (11, -11, D:1) 5 stones (15, -9, D:1) a +0 dagger (31, -29, D:1) a +0 dagger (35, -18, D:1) the inkwell talisman of Wimoginn {rN+ SInv} [inkwell talisman] rN+: It protects you from negative energy. SInv: It lets you see invisible. (45, -16, D:1) a +0 short sword (53, 9, D:1) a +0 hand axe Level 2 of the Dungeon (3, -12, D:2) a hobgoblin corpse (skeletalised by now) (8, 4, D:2) a +0 leather armour (12, 4, D:2) an inkwell talisman (16, 1, D:2) a +0 sling (16, 21, D:2) a +0 dagger (18, -21, D:2) a +0 hand axe (35, 0, D:2) a bat corpse (skeletalised by now) (52, -14, D:2) a +0 ring mail (54, -14, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Sebu's Assorted Antiques a +0 quarterstaff (155 gold) a wand of charming (4) (297 gold) a lightning rod (4/4) (1240 gold) a wand of warping (10) (744 gold) a +2 pair of gloves of stealth (666 gold) a +0 leather armour (62 gold) the +7 partisan of Honour {entangle, rC+ Int+3} (1931 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a phantom mirror (1240 gold) a lightning rod (4/4) (1240 gold) (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (1, -2, D:3) a ball python corpse (skeletalised by now) (2, 24, D:3) a +0 leather armour (3, -22, D:3) a +0 short sword a kobold skeleton (4, -17, D:3) a bat skeleton (6, -14, D:3) a hound skeleton (8, -9, D:3) a +0 dagger (25, 4, D:3) a +0 club a goblin skeleton (25, 5, D:3) a +0 dagger a hobgoblin skeleton (34, -19, D:3) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 6, D:3) a frilled lizard corpse (skeletalised by now) (35, -20, D:3) a jackal skeleton (37, -22, D:3) an adder skeleton (41, -30, D:3) a +0 ring mail (44, -18, D:3) the inkwell talisman "Erheughoomo" {Rampage rF- Str+2 Dex+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Level 4 of the Dungeon (4, 8, D:4) a quill talisman (7, -4, D:4) a +0 ring mail (11, -11, D:4) a potion of curing (11, -9, D:4) a +0 ring mail (12, -11, D:4) 13 gold pieces (12, -10, D:4) 15 gold pieces (12, -9, D:4) 11 gold pieces (13, 10, D:4) a +0 club (19, -10, D:4) a potion of resistance (26, -2, D:4) a quokka corpse (skeletalised by now) (28, 11, D:4) a +0 ring mail a +0 mace an orc skeleton (37, 29, D:4) a +0 robe (46, -1, D:4) a +0 club Level 5 of the Dungeon (12, -13, D:5) a +0 short sword a +0 short sword an orc corpse an orc corpse (13, -12, D:5) a +0 club a +0 leather armour (14, -11, D:5) a +0 flail a +0 leather armour a hound corpse an orc corpse (14, -6, D:5) a +0 robe (16, -8, D:5) a clockroach corpse