blase Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 10, D:1) a +0 spear (10, 26, D:1) a bat skeleton (12, 25, D:1) a bat skeleton (12, 35, D:1) a bat corpse (skeletalised by now) (14, 19, D:1) a +0 whip 2 stones (16, 21, D:1) a ball python skeleton (18, 19, D:1) a hobgoblin skeleton (25, 19, D:1) a +0 club a kobold skeleton (29, 23, D:1) a staff of earth (29, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (30, 1, D:1) a +0 pair of gloves of parrying (30, 23, D:1) a +0 club a kobold corpse (skeletalised by now) (31, 13, D:1) a ball python corpse (skeletalised by now) (32, 13, D:1) a ball python corpse (skeletalised by now) (34, 7, D:1) a +0 mace (38, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, -5, D:2) a +0 club (2, -12, D:2) a +0 club (2, 19, D:2) a +0 leather armour (4, -30, D:2) a +0 plate armour (4, -26, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, -5, D:2) a jackal skeleton (7, -15, D:2) an adder skeleton (11, 20, D:2) a +0 hand axe (32, 14, D:2) a +0 sling (32, 15, D:2) a potion of curing (39, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (9, -34, D:3) a +0 club a +0 robe (11, -21, D:3) a +0 sling (27, -5, D:3) an adder skeleton (35, -22, D:3) a +0 hand axe (35, -19, D:3) a +0 dagger (36, -39, D:3) a +0 robe (36, -18, D:3) a +0 hand axe a +0 leather armour an orc skeleton (37, -33, D:3) a +0 leather armour (37, -5, D:3) a +0 club (39, -5, D:3) a +0 club (43, -37, D:3) a +0 dagger (43, -20, D:3) a bat skeleton (43, -5, D:3) a +0 flail (46, -17, D:3) a +0 dagger a goblin skeleton (55, 1, D:3) a +0 dagger a kobold corpse (skeletalised by now) (55, 2, D:3) the amulet of the Threshing Queen {Spirit Rampage rF++ rC+ Int-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Level 4 of the Dungeon [Shop] Pishreli's Antique Armour Boutique the +0 leather armour of Uskayaw's Benevolence {*Silence rCorr Str+4} (382 gold) *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +2 chain mail of cold resistance (506 gold) the +0 leather armour "Dublas" {^Drain rElec rPois Int+3 SInv} (552 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +4 scale mail of cold resistance (682 gold) (3, -9, D:4) a +0 club (4, -19, D:4) a ball python corpse (skeletalised by now) (6, -26, D:4) a +0 ring mail (7, -17, D:4) a +0 spear (9, -22, D:4) a +0 broad axe (13, -1, D:4) a +0 spear (14, -16, D:4) a staff of necromancy (18, -9, D:4) a +0 leather armour (29, -17, D:4) a +0 dagger a stone (35, -4, D:4) a ball python skeleton (37, -22, D:4) a parchment of Poisonous Vapours (47, -12, D:4) a +0 dagger (48, -6, D:4) a parchment of Kinetic Grapnel (49, -21, D:4) an iguana skeleton (55, 4, D:4) a +0 leather armour a +0 club an orc skeleton Level 5 of the Dungeon [Shop] Jufoug's Fire Supplies a +0 pair of gloves of fire (301 gold) a +2 pair of gloves of fire resistance (301 gold) Jihen's Encyclopedia of Fever (554 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Fire Storm Conjuration/Fire 9 a +0 mace of flaming (103 gold) a +0 ring mail of fire resistance (154 gold) a +2 robe of fire resistance (250 gold) a +2 pair of gloves of fire (441 gold) a manual of Fire Magic (1120 gold) (1, 5, D:5) 3 javelins (4, -19, D:5) a +0 flail an orc corpse (skeletalised by now) (9, -18, D:5) a +0 flail a +0 ring mail (10, -18, D:5) a +0 quarterstaff a +0 rapier a +0 robe an orc corpse (skeletalised by now) (12, -19, D:5) a +0 trident (12, -18, D:5) a +0 flail an orc corpse (skeletalised by now) (15, 1, D:5) a +0 dagger (18, -1, D:5) a +0 hand axe (19, -20, D:5) a +0 dagger a +0 robe (26, 5, D:5) a hound skeleton (27, -25, D:5) a parchment of Momentum Strike (28, -23, D:5) a +0 dagger (29, -15, D:5) a +0 ring mail a +0 war axe an orc skeleton (39, -14, D:5) a +0 club 3 boomerangs an orc skeleton (42, -12, D:5) a +0 short sword an orc skeleton (44, -12, D:5) a +0 flail an orc skeleton (45, -14, D:5) a water moccasin skeleton (50, -18, D:5) a scarab talisman (54, -22, D:5) a +0 chain mail Level 6 of the Dungeon the Ecumenical Temple