blase Level 1 of the Dungeon (3, -9, D:1) a hobgoblin skeleton (3, -6, D:1) an orb of energy (7, -10, D:1) a +0 whip a +0 short sword a kobold skeleton (17, 19, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, -1, D:1) a bat skeleton (21, -6, D:1) a kobold skeleton (23, 6, D:1) a hobgoblin skeleton (28, 10, D:1) a +0 robe (33, -5, D:1) a +0 robe (33, 11, D:1) a goblin skeleton (39, 4, D:1) a +0 whip 3 stones a kobold skeleton (40, 15, D:1) a +0 club a goblin skeleton (42, 18, D:1) a bat skeleton (44, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vouptop's Armour Shop a +2 plate armour of poison resistance (416 gold) the +2 robe of the Hills {rElec Regen+ Stlth- Archmagi} (487 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +2 hat of stealth (273 gold) the +7 plate armour of Paerghewk {rC+ Stlth+} (907 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 ring mail of willpower (338 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) the -1 pair of boots "Zing" {-Tele rElec rF- rN++} (130 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 chain mail (78 gold) a +0 robe (11 gold) (6, 28, D:2) a +0 falchion an orc corpse (skeletalised by now) (8, 2, D:2) a +0 mace (8, 31, D:2) a +0 mace a +0 chain mail (14, 18, D:2) a quill talisman (18, 44, D:2) a +0 whip 3 stones (19, 34, D:2) a quill talisman (20, 32, D:2) a +0 club 5 stones a kobold skeleton (21, 20, D:2) a quokka skeleton (25, 18, D:2) a +0 dagger a kobold skeleton (26, -6, D:2) a +0 whip (34, 5, D:2) an adder skeleton (36, 7, D:2) a +0 dagger a kobold skeleton (37, 5, D:2) a rat skeleton (41, 24, D:2) a +0 club (42, 38, D:2) a +0 whip 5 stones (43, -8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 5, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, 5, D:3) a hobgoblin skeleton (2, 24, D:3) a +0 plate armour (3, 22, D:3) a +0 short sword (4, 19, D:3) a quokka corpse (skeletalised by now) (4, 20, D:3) a +0 short sword a stone (5, 21, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (7, 44, D:3) the +4 ring mail "Agexkiop" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (13, 29, D:3) a +2 dagger of draining 4 stones (17, 26, D:3) a hobgoblin skeleton (19, 1, D:3) a +0 short sword (20, 21, D:3) a hound corpse (skeletalised by now) (25, -2, D:3) a parchment of Static Discharge (25, 1, D:3) a +0 mace (27, 0, D:3) a +0 dagger a +0 ring mail a +1 flail of protection a +0 scale mail a +0 whip a +0 scale mail an orc skeleton an orc skeleton an orc skeleton (28, -1, D:3) a +0 whip a +0 scale mail (30, 31, D:3) the death talisman "Omeil" {MP+8 Dex+4} [talisman of death] MP+8: It affects your magic capacity (+8). Dex+4: It affects your dexterity (+4). (36, 27, D:3) a +0 scale mail (39, 37, D:3) an adder corpse (skeletalised by now) (40, 51, D:3) a rat corpse (skeletalised by now) (46, 2, D:3) a +0 rapier Level 4 of the Dungeon (9, -13, D:4) a +0 spear (10, -12, D:4) a +0 short sword (11, -17, D:4) a +0 club (11, -16, D:4) a +0 spear (11, -15, D:4) a +0 spear (11, -14, D:4) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (11, -13, D:4) a +0 club a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -42, D:4) a parchment of Sigil of Binding (12, -38, D:4) an adder corpse (skeletalised by now) (12, -33, D:4) a +0 dagger (13, -28, D:4) a +0 flail a gnoll skeleton (16, -31, D:4) a +0 club a +0 whip (18, -32, D:4) a +0 club (23, -20, D:4) a hobgoblin skeleton (26, -36, D:4) a +0 robe a +0 club (26, -35, D:4) a +0 club (30, -7, D:4) a ball python skeleton (33, -6, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (33, 11, D:4) a +0 ring mail a +0 trident a +0 scale mail a +0 trident an orc skeleton (34, 10, D:4) a +0 short sword (35, 9, D:4) 3 boomerangs a +0 whip (37, -35, D:4) a parchment of Dispel Undead (38, -47, D:4) an iguana corpse (skeletalised by now) (38, 1, D:4) a +0 robe (45, -41, D:4) a +0 dagger an orc skeleton (47, -38, D:4) a +0 short sword an orc skeleton (47, 3, D:4) a +0 club a goblin skeleton (48, -40, D:4) a +0 hand axe a +0 scale mail (48, -38, D:4) a +0 dagger a +0 robe an orc skeleton (49, -47, D:4) a +0 whip (49, -39, D:4) a +0 dagger a +0 robe an orc skeleton (50, -39, D:4) a +0 hand axe a +0 whip a +0 leather armour an orc skeleton an orc skeleton (51, -34, D:4) a hobgoblin corpse (skeletalised by now) (53, -29, D:4) a +0 flail 4 stones a gnoll skeleton a hobgoblin skeleton (53, -28, D:4) a +0 whip 6 stones a gnoll skeleton (53, -3, D:4) a +0 club a +0 ring mail an orc skeleton (54, -29, D:4) a +0 trident (55, -20, D:4) a +0 short sword of holy wrath (unseen) (58, -23, D:4) a +0 short sword of holy wrath (unseen) (58, -17, D:4) a +0 mace of holy wrath (unseen) (58, 3, D:4) an adder skeleton (61, -1, D:4) a ball python corpse (skeletalised by now) (68, -44, D:4) an adder corpse (skeletalised by now) (68, -42, D:4) a ball python corpse (skeletalised by now) (69, 9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail an orc corpse (skeletalised by now) (0, 15, D:5) the +0 scale mail of the Volcano {rF+ rCorr Str-5} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (10, -1, D:5) a howler monkey skeleton (11, 43, D:5) an adder corpse (skeletalised by now) (17, 7, D:5) a +0 dagger (18, 33, D:5) the +3 trident of Feptietz {speed, ^Contam rC+ Dex+3 Stlth+} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 6, D:5) a +0 robe (35, 37, D:5) an amulet of the acrobat (44, 16, D:5) a +0 spear a gnoll skeleton (45, 3, D:5) a +0 spear (45, 14, D:5) a +0 giant club (46, 4, D:5) a +0 spear a +0 whip (46, 5, D:5) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) (46, 12, D:5) a +0 club a gnoll skeleton (46, 18, D:5) a +0 flail a gnoll skeleton (47, 5, D:5) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (47, 6, D:5) a jackal skeleton (47, 11, D:5) a +0 flail (47, 12, D:5) a +0 whip a +0 halberd a gnoll skeleton (47, 19, D:5) a +0 whip a gnoll skeleton (51, 19, D:5) a +0 ring mail (55, 21, D:5) a +0 dagger (64, 45, D:5) an inkwell talisman (67, 4, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (16, 11, D:6) a +0 falchion (16, 25, D:6) a +0 spear (16, 26, D:6) a +0 club a +0 leather armour (18, 15, D:6) a +0 war axe (18, 23, D:6) a +0 whip (19, 22, D:6) a +0 halberd (19, 24, D:6) a howler monkey skeleton (19, 38, D:6) a +0 sling (21, 20, D:6) a +0 club (24, 20, D:6) a +0 short sword (25, 35, D:6) a +0 whip (42, -1, D:6) a potion of moonshine Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, -28, D:7) a +1 dagger of freezing a +0 robe (10, -27, D:7) a +0 chain mail (10, -16, D:7) a water moccasin corpse (10, -3, D:7) a +0 ring mail (12, -9, D:7) a +0 sling (13, -33, D:7) 2 boomerangs a +2 dagger of venom an orc corpse (skeletalised by now) (17, -34, D:7) a +0 robe a +0 dagger (18, -34, D:7) a +0 mace