blase Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 9, D:1) a +0 dagger a goblin skeleton (4, 12, D:1) a +0 short sword a kobold skeleton (13, -31, D:1) a rat corpse (skeletalised by now) (28, -3, D:1) a rat corpse (skeletalised by now) (36, -34, D:1) a rat corpse (skeletalised by now) (38, -33, D:1) a rat corpse (skeletalised by now) (40, -33, D:1) a rat corpse (skeletalised by now) (48, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (4, 9, D:2) a rat corpse (skeletalised by now) (6, 10, D:2) 5 stones a kobold corpse (skeletalised by now) (9, -14, D:2) a staff of fire an orc corpse (skeletalised by now) (11, 10, D:2) a rat corpse (skeletalised by now) (14, 10, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (16, 12, D:2) the +1 leather armour of Impressiveness {^Contam Harm Regen+ Dex+3} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (47, 5, D:2) a +0 dagger