blase Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (1, 11, D:1) an inkwell talisman (3, 17, D:1) a +0 club (4, 16, D:1) a ball python skeleton (5, 28, D:1) a +0 short sword (6, 12, D:1) a quokka skeleton (6, 24, D:1) a +2 pair of boots of rampaging (8, 21, D:1) a rat corpse (skeletalised by now) (21, 33, D:1) a +0 dagger 5 stones (22, 24, D:1) a ball python corpse (skeletalised by now) (28, 2, D:1) a ball python skeleton (31, 35, D:1) a goblin corpse (skeletalised by now) (31, 39, D:1) a +0 mace (35, 22, D:1) a ball python corpse (skeletalised by now) (42, 17, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -1, D:2) a hobgoblin corpse (skeletalised by now) (5, -1, D:2) a ball python corpse (skeletalised by now) (6, 13, D:2) a +0 short sword a kobold skeleton (11, 13, D:2) the +2 robe "Asih" {^Contam rN++ Will+ Stlth+} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (13, 27, D:2) a +0 chain mail (18, 6, D:2) a quill talisman (19, 3, D:2) a hobgoblin skeleton (20, 4, D:2) a hobgoblin skeleton (24, 7, D:2) a +0 club a +0 sling (25, 12, D:2) an adder skeleton (26, 3, D:2) a quokka skeleton (28, 3, D:2) a bat corpse (skeletalised by now) (42, 24, D:2) a +0 spear (43, 21, D:2) a +1 whip of flaming a kobold skeleton (43, 30, D:2) a hobgoblin corpse (skeletalised by now) (51, 4, D:2) a +0 club (53, 26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (2, 0, D:3) a +0 dagger a +0 robe (3, 0, D:3) a +0 dagger (still there?) a +0 robe of fire resistance (still there?) a +0 club (still there?) a +0 scale mail (still there?) (20, 25, D:3) a +0 whip (26, 27, D:3) a +0 whip (26, 28, D:3) a frilled lizard corpse (42, 26, D:3) a +1 flail of holy wrath a +0 scale mail