blase Level 1 of the Dungeon [Shop] Xerociff's General Store a parchment of Call Imp (113 gold) a parchment of Searing Ray (113 gold) a manual of Staves (1120 gold) a +0 mace (42 gold) a potion of enlightenment (70 gold) a +0 sling (21 gold) a parchment of Magic Dart (75 gold) a scroll of vulnerability (56 gold) (1, -2, D:1) a +0 dagger (7, 4, D:1) a +0 dagger a kobold skeleton (12, -17, D:1) a +0 whip (13, 14, D:1) a +0 dagger a goblin skeleton (16, 20, D:1) a +0 dagger (17, 1, D:1) a +0 dagger a kobold skeleton (17, 11, D:1) a hobgoblin skeleton (18, 11, D:1) a +0 club (27, -4, D:1) a +0 short sword (29, -3, D:1) 3 boomerangs (37, 7, D:1) a +0 chain mail (41, -10, D:1) a ball python corpse (skeletalised by now) (43, -15, D:1) a rat corpse (skeletalised by now) (45, -19, D:1) a +0 club (45, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -10, D:1) a parchment of Shock (52, -8, D:1) a frilled lizard corpse (skeletalised by now) (55, 1, D:1) a potion of moonshine (57, -10, D:1) a rat corpse (skeletalised by now) (61, -19, D:1) a rimehorn talisman (66, -23, D:1) a +1 short sword of electrocution a kobold corpse (skeletalised by now) (66, -2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (9, -8, D:2) a +0 club (11, 5, D:2) a +0 pair of boots (15, -16, D:2) a rat corpse (skeletalised by now) (17, -8, D:2) a quokka corpse (skeletalised by now) (22, 26, D:2) a hobgoblin corpse (skeletalised by now) (23, -4, D:2) a +0 dagger a bat skeleton (24, -7, D:2) 3 boomerangs (27, -16, D:2) a +0 dagger a kobold skeleton (28, -21, D:2) a +0 dagger a kobold skeleton (28, -16, D:2) a +0 club (28, -5, D:2) a quokka skeleton (31, -24, D:2) a parchment of Shock (32, 11, D:2) a +1 dagger of electrocution a goblin skeleton (35, -8, D:2) a goblin skeleton (38, 7, D:2) a stone a +0 whip a kobold skeleton (38, 8, D:2) a +0 ring mail (39, -27, D:2) a rat corpse (skeletalised by now) (52, 0, D:2) a +0 hammer (55, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, -15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, 2, D:3) a +0 helmet (4, -3, D:3) a +0 whip an orc corpse (skeletalised by now) (8, 0, D:3) a ball python corpse (skeletalised by now) (21, 8, D:3) a +0 hand axe (22, 13, D:3) a +0 club (25, -6, D:3) a quill talisman (37, 22, D:3) a +0 spear (41, 12, D:3) a +0 club (42, 4, D:3) a bat skeleton (42, 12, D:3) a +0 dagger 3 boomerangs a +0 leather armour a +0 short sword a +0 chain mail an orc skeleton (42, 13, D:3) a ball python skeleton (43, 13, D:3) a +0 club a +0 leather armour an orc skeleton (48, -11, D:3) a bat corpse (skeletalised by now) (55, -8, D:3) a ball python corpse (skeletalised by now) (55, 3, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (55, 5, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (4, -7, D:4) a +0 dagger a kobold corpse (skeletalised by now) (14, -9, D:4) a +0 ring mail (15, 0, D:4) a +0 robe (18, 24, D:4) a ball python corpse (skeletalised by now) (20, 19, D:4) a +0 mace (32, 6, D:4) a ball python corpse (skeletalised by now) (35, -15, D:4) a parchment of Construct Spike Launcher (43, 0, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ahyox's Magic Scroll Shoppe a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of fog (unknown) (44 gold) a parchment of Fulminant Prism (148 gold) a scroll of enchant weapon (82 gold) a scroll of fog (unknown) (44 gold) a scroll of amnesia (unknown) (44 gold) a parchment of Anguish (148 gold) a scroll of identify (22 gold) [Shop] Irivot's Armour Boutique a +0 chain mail (78 gold) a +0 chain mail (78 gold) a +0 ring mail (52 gold) a +2 hat (208 gold) a +0 robe (11 gold) a +2 ring mail of positive energy (234 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (780 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 robe (11 gold) a +0 robe (11 gold) the +0 robe of the Byakko {rC- rCorr SInv} (139 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. [Shop] Librax's Antique Weapon Shoppe a +0 trident (59 gold) a +0 long sword of holy wrath (141 gold) a +1 hand axe of electrocution (246 gold) the +12 hand axe of the Oracle {drain, Bane Int+8} (1516 gold) Bane: It inflicts you with a random bane when you equip it. Int+8: It affects your intelligence (+8). a +0 quarterstaff (85 gold) a +0 trident (59 gold) a +1 partisan of protection (261 gold) (0, 0, D:5) a +0 dagger (2, 2, D:5) a +0 short sword a +0 mace a +0 robe (3, 4, D:5) a +0 hand axe (5, 5, D:5) a +0 leather armour a +0 hand axe a +0 club an orc skeleton (9, 32, D:5) a +2 whip of venom (14, 0, D:5) an adder corpse (skeletalised by now) (19, -2, D:5) a +1 short sword of holy wrath (22, 11, D:5) a +0 falchion a +0 whip a +0 scale mail a +0 short sword a +0 leather armour an orc skeleton an orc skeleton an orc skeleton a hound skeleton (22, 12, D:5) a +0 falchion (25, 20, D:5) a +0 ring mail (28, 18, D:5) a +0 flail (32, -4, D:5) a +0 scale mail (36, -3, D:5) a +0 pair of boots (38, 13, D:5) a +0 dagger a +0 robe (39, 13, D:5) a +0 short sword a +0 club an orc skeleton (43, 28, D:5) a +0 club an orc skeleton (45, 13, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (20, 50, D:6) a +0 giant club an ogre corpse (skeletalised by now) (22, 18, D:6) a +0 rapier (28, 4, D:6) a +0 dagger a +0 robe (30, 4, D:6) a +3 short sword a +0 leather armour (38, 11, D:6) a +0 giant spiked club a bullfrog skeleton (45, 25, D:6) a +0 mace (56, 7, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 0, D:7) a +0 battleaxe a +0 robe (2, 4, D:7) a +3 spear of freezing a +0 robe (3, -6, D:7) a +0 great sword (7, 5, D:7) 2 flux baubles (7, 28, D:7) a +0 sling (8, 21, D:7) the +2 sling of Japuarph {elec, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (19, -5, D:7) a +2 battleaxe of venom (20, -4, D:7) a +0 dagger of draining a +0 cloak (31, 2, D:7) a +0 leather armour Level 8 of the Dungeon (7, -7, D:8) a +1 dagger of speed a +0 scale mail (7, -5, D:8) a howler monkey corpse (skeletalised by now) (9, -8, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -15, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -12, D:8) a +0 dagger a kobold corpse (skeletalised by now) (14, -12, D:8) a hound corpse (skeletalised by now) (15, -12, D:8) a yak corpse (skeletalised by now) (16, -12, D:8) a hound corpse (skeletalised by now) a wolf corpse (skeletalised by now) (17, -22, D:8) a +0 club a hound corpse (skeletalised by now) (17, -19, D:8) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (17, -17, D:8) a +0 short sword a kobold corpse (skeletalised by now) (26, -17, D:8) an electric eel corpse (skeletalised by now) (27, -23, D:8) a wolf corpse (skeletalised by now) (27, -18, D:8) a +0 scale mail (27, -8, D:8) a scroll of fog (36, -10, D:8) a wyvern corpse (skeletalised by now) (46, -12, D:8) a +1 cloak the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of mutation (1, -9, Necropolis) a potion of resistance (1, 0, Necropolis) the +0 robe "Qet Mumn" {+Inv rC+} +Inv: It lets you turn invisible. rC+: It protects you from cold. (unseen) (3, 0, Necropolis) 2 potions of cancellation (4, -8, Necropolis) a potion of mutation (4, -6, Necropolis) a potion of brilliance (6, 0, Necropolis) a potion of mutation (11, -6, Necropolis) an ugly thing corpse (12, -5, Necropolis) an ugly thing corpse (35, -7, Necropolis) a +0 leather armour (38, -36, Necropolis) a +0 giant spiked club an ogre corpse an ogre corpse (39, -38, Necropolis) a +0 giant club