Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 7658570382413531114 0 blase the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on June 12, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (28 turns). blase the Gusty (Tengu Air Elementalist) Turns: 28, Time: 00:00:28 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of cancellation {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.2 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 1.4 Conjurations * Level 4.0 Air Magic + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History A kobold is nearby! A kobold is nearby! The zap hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. You see here a +0 short sword. d - a +0 short sword d - a +0 short sword (weapon) A goblin is nearby! The zap misses the goblin. The zap hits the goblin. The goblin is moderately wounded. The goblin closely misses you. A goblin is nearby! You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 dagger. The zap misses the goblin. The goblin hits you with a +0 dagger. A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... ###. #.. #.# #####.# ########.....# #.....##...#.# # #.....##.≈.#.# ##... #.....##.≈.#g#...... #.....'..≈.#@....... #.....##.≈.#..###### #.....##...#..# #..<..##...##.# #.....##.ß.# .. ########...# ### ##### You could see a goblin. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 28 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Shock || 5 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 13 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 13 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts