Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 11819551705423884388 46 blase the Gusty (level 3, -3/20 HPs) Began as a Tengu Air Elementalist on Mar 6, 2025. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1570 turns). blase the Gusty (Tengu Air Elementalist) Turns: 1570, Time: 00:01:04 Health: -3/20 AC: 2 Str: 8 XL: 3 Next: 68% Magic: 0/7 EV: 11 Int: 17 God: Gold: 29 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of fear {unknown} f - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} j - a scroll of acquirement {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting + Level 0.3 Armour + Level 2.3 Dodging + Level 2.2 Stealth * Level 2.2 Spellcasting * Level 2.8 Conjurations * Level 4.5 Air Magic + Level 0.5 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Swiftness Air 17% N/A 9% 3 c - Static Discharge Conj/Air 28% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 8% 2d(2-18) 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 63% to hit) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence is lightly wounded. Terence barely misses you. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, poisoned, 63% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence hits you with a +0 flail! Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, poisoned, 63% to hit) You throw a poisoned dart. The poisoned dart barely misses Terence. Terence barely misses you. No previous command to re-do. Unknown command. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence screams, "Get out, before I make you get out!" Terence attacks as he pursues you! Terence completely misses you. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence looks more healthy. Terence attacks as he pursues you! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence but does no damage. Terence is heavily wounded. The zap hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# +#######.####.# #.###+#+#### ...........Kr.# #..........# #†# #..# ##..........# #)# #..# .'..........######### #.# #..# ##..........#.......# #.# #..# ##..........#.......# #.# #..# ##..........#>......# #.# #..# ##..........#...@@..####(####..# +..........#..................# #...)......#..............##.## #..........#..............##.# ########'####..............##.### #.# #.# #.......##†#+#..†.... #.######.# #.......##.#.####.### #........#############.#......... ......##........<....#.#..#...... You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 3 bats 3 endoplasms A giant cockroach (D:1) 9 goblins A hobgoblin (D:1) 7 quokkas 2 ball pythons (D:1) 2 frilled lizards 4 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 174 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 814 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 818 | D:1 | Learned a level 3 spell: Swiftness 821 | D:1 | Learned a level 2 spell: Static Discharge 1543 | D:2 | Noticed Terence 1570 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring D:2: layout_basic, serial_shops, shop, minmay_pentomino_x2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.8 Fighting | | 0.5 Armour | | 0.3 Dodging | | 2.3 Stealth | | 2.2 Spellcasting | | 2.2 Air Magic | | 4.5 Evocations | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 6 Peck || 2 Kick || 1 Dagger || 1 Throw: Dart || 3 Cast: Shock || 75 Static Discharge || 3 Armour: Robe || 14 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1569 | 1563 | 6 | 0 | 1385 | 2 | 784.5 | Dungeon | 1569 | 1563 | 6 | 0 | 1385 | 2 | 784.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1056 daAuts D:2: 512 daAuts