blase Level 1 of the Dungeon (1, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 6, D:1) a hobgoblin corpse (skeletalised by now) (5, -1, D:1) a goblin corpse (skeletalised by now) (27, 31, D:1) 7 stones (29, 15, D:1) a +0 club (34, 9, D:1) a ball python corpse (skeletalised by now) (41, -7, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 23, D:2) 4 stones (14, 6, D:2) a rat corpse (skeletalised by now) (15, 11, D:2) a +0 ring mail (27, 27, D:2) an adder corpse (30, 4, D:2) a +0 leather armour (31, 2, D:2) a ball python corpse (skeletalised by now) (39, 4, D:2) a +0 short sword (47, 16, D:2) a giant cockroach corpse (48, 19, D:2) a +0 club the +0 quarterstaff "Lahout" {freeze, rElec rF- rCorr Dex+2} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (0, 0, D:3) a potion of curing (6, -1, D:3) a potion of attraction (9, -10, D:3) a scroll of teleportation (9, 4, D:3) a scroll of teleportation (10, -11, D:3) a +0 helmet (11, 5, D:3) a jackal corpse (11, 6, D:3) a jackal corpse