Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Game seed: 16093944571508081822 32 blase the Gusty (level 3, -5/20 HPs) Began as a Tengu Air Elementalist on Aug 12, 2024. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (1775 turns). blase the Gusty(Tengu Air Elementalist) Turns: 1775, Time: 00:01:17 Health: -5/20 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 0/7 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . g - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons g - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} e - a potion of might {unknown} h - 2 potions of heal wounds {unknown} i - a potion of haste {unknown} k - a potion of lignification {unknown} Skills: * Level 0.6 Fighting + Level 0.5 Armour * Level 2.5 Dodging + Level 2.1 Stealth * Level 2.2 Spellcasting * Level 2.1 Conjurations * Level 4.3 Air Magic + Level 0.4 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 4% 1 b - Swiftness Air 16% N/A 10% 3 c - Static Discharge Conj/Air 24% 3-4/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Airstrike Air 8% 2d(2-18) 32% 4 Brom's Barrelling Bould Conj/Erth 5% 2d3 77% 4 Passage of Golubria Tloc 1% N/A 88% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Iskenderun's Battlesphe Conj 9% 2d6 91% 5 Silence Hex/Air 4% N/A 91% 5 Fireball Conj/Fire 2% 3d4 98% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Orb of Destruction Conj 4% 9d5 100% 7 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 77% to hit) The zap hits Terence. Terence is severely wounded. The zap misses Terence. Terence misses you. Unknown command. Unknown command. You barely miss Terence. You claw Terence, but do no damage. You peck Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. Terence hits you with a +0 hand axe. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 77% to hit) The zap hits Terence. Terence is almost dead. The zap misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Unknown command. You barely miss Terence. Terence is almost dead. Terence barely misses you. Unknown command. You hit Terence. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence but do no damage. You claw Terence, but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." ####### ########## #.....###........# #.#.#.##..######.# ##.....##.## #.# #..#.#..>..# #.# ###..@@.[##### #.# ........#..### #.# #.# #######.#.######.# #.# #..........# #.# #...#####..########## #.#...# #............ #.....#####............ #...................... #.#.#........########## You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 4 ball pythons (D:1) 2 bats An endoplasm (D:2) 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:2) 2 jackals (D:2) A quokka (D:2) 2 frilled lizards (D:1) A kobold (D:1) 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 370 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 1107 | D:2 | Reached XP level 3. HP: 16/20 MP: 0/7 1111 | D:2 | Learned a level 3 spell: Swiftness 1114 | D:2 | Learned a level 2 spell: Static Discharge 1758 | D:2 | Noticed Terence 1775 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, hex_intersection D:2: layout_loops_ring, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_2corner, co_window_broadway_c, co_window_paths_c, co_window_broadway_b, co_window_corner_b, co_window_of_opportunity_c, co_window_4corner_a, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, minmay_cut_off, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Fighting | | 0.6 Armour | | 0.5 Dodging | | 2.5 Stealth | | 2.1 Spellcasting | | 2.2 Air Magic | | 4.3 Evocations | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 12 Kick || 8 Quarterstaff || 11 Peck || 3 Cast: Shock || 63 Armour: Robe || 22 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1777 | 1715 | 62 | 3 | 1515 | 2 | 888.5 | Dungeon | 1777 | 1715 | 62 | 3 | 1515 | 2 | 888.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 991 daAuts D:2: 786 daAuts