Dungeon Crawl Stone Soup version 0.32-a0-2023-g156bdd17b3 (webtiles) character file. Game seed: 9085834836775213663 27 blase the Gusty (level 3, -4/20 HPs) Began as a Tengu Air Elementalist on Aug 7, 2024. Slain by Terence ... wielding a +0 heavy flail (21 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (964 turns). blase the Gusty(Tengu Air Elementalist) Turns: 964, Time: 00:03:02 Health: -4/20 AC: 3 Str: 8 XL: 3 Next: 10% Magic: 3/7 EV: 11 Int: 17 God: Gold: 40 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . f - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: studying Ranged Weapons A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery m - a ring of positive energy (left hand) Scrolls e - a scroll of poison {unknown} g - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of curing {unknown} j - a potion of lignification {unknown} k - a potion of cancellation {unknown} l - a potion of degeneration {unknown} Skills: * Level 1.1 Fighting + Level 0.1 Armour * Level 2.4 Dodging + Level 2.0 Stealth * Level 2.2 Spellcasting * Level 2.1 Conjurations * Level 4.2 Air Magic + Level 0.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Swiftness Air 16% N/A 10% 3 c - Static Discharge Conj/Air 24% 3-4/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 36% 1d4 9% 1 Searing Ray Conj 18% 2d5 12% 2 Airstrike Air 8% 2d(2-18) 32% 4 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 40 gold pieces (gained 17). There is an escape hatch in the floor here. Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence shouts! You hear a shout! The zap misses Terence. Terence is nearby! The zap hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you. Terence is nearby! Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Terence The zap hits Terence but does no damage. Terence is moderately wounded. The zap hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is moderately wounded. The zap hits Terence. Terence is heavily wounded. Terence hits you with a +0 heavy flail!! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #...........)#..# #.......#.##.#..# #.......#.......# ####...>.......## ##......#..##.### #.......#..##.# #.>####.......# #.####..#.........## #.....@...#..#.##.# ######.@###..#.# .# #.........# .# #.......## ####...... ...### )..# ..# ..# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 3 ball pythons (D:1) 3 bats 2 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins (D:1) 3 frilled lizards A kobold (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blase the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 273 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 757 | D:2 | Noticed Terence 842 | D:2 | Reached skill level 1 in Fighting 846 | D:2 | Reached XP level 3. HP: 18/20 MP: 0/7 850 | D:2 | Learned a level 3 spell: Swiftness 853 | D:2 | Learned a level 2 spell: Static Discharge 964 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, solitary_fountain, minmay_misc_feat_cross D:2: layout_loops_cross, grunt_ministairs_1, minmay_misc_feat_rows, minmay_hedge_maze, minmay_box_of_dots, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Fighting | 1 | 1.1 Armour | | 0.1 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.2 Evocations | | 0.3 Action || total ---------------------------++------- Melee: Short sword || 16 Unarmed || 4 Kick || 5 Cast: Shock || 43 Armour: Robe || 21 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 936 | 27 | 49 | 717 | 2 | 481.5 | Dungeon | 963 | 936 | 27 | 49 | 717 | 2 | 481.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 138 daAuts