blase Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 41, D:1) a +0 club (5, 24, D:1) a +0 robe (9, -1, D:1) a frilled lizard skeleton (10, 6, D:1) a +0 scale mail (13, 11, D:1) a ball python skeleton (16, 29, D:1) a +0 short sword a stone a kobold skeleton (17, 3, D:1) a quokka skeleton (21, 13, D:1) 3 stones (25, -2, D:1) 4 stones (27, 21, D:1) a quokka skeleton (35, 21, D:1) 4 stones (36, 36, D:1) a +0 club (40, 31, D:1) a +0 leather armour (42, 15, D:1) a jackal skeleton (42, 16, D:1) a jackal skeleton a jackal skeleton a bat skeleton (46, 42, D:1) a +0 dagger (47, 30, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (15, 15, D:2) a +0 short sword 3 stones the orb of Calculation {light, -Tele Str+4} Str+4: It affects your strength (+4). -Tele: It prevents most forms of teleportation. a kobold skeleton (19, 13, D:2) a bat corpse (skeletalised by now) (20, 13, D:2) a ball python corpse (skeletalised by now) a frilled lizard skeleton (20, 33, D:2) a +0 scale mail (24, 35, D:2) a hobgoblin skeleton (27, 35, D:2) a bat skeleton (28, 25, D:2) 5 stones a +0 club (28, 33, D:2) a +0 chain mail an orc skeleton (35, 31, D:2) a +0 robe (36, 13, D:2) a frilled lizard skeleton (41, 35, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (2, 2, D:3) a +0 club an orc corpse (3, 3, D:3) a +0 whip (6, -9, D:3) 5 large rocks (9, -17, D:3) 7 stones (10, -9, D:3) a +0 short sword (10, -5, D:3) a frilled lizard corpse (12, -5, D:3) a quokka corpse (16, -15, D:3) 8 stones (17, -14, D:3) a +0 mace (23, -15, D:3) a quokka skeleton (27, -24, D:3) a +0 scimitar (29, -26, D:3) a bat corpse (skeletalised by now) (40, -25, D:3) 5 stones (43, -5, D:3) a +0 dagger