blackhourse Level 1 of the Dungeon [Shop] Fanan's Weapon Boutique the +7 bardiche of Temperance {venom, ^Drain rF+++ Int-2 SInv} (1251 gold) ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (35 gold) a throwing net (42 gold) a +0 rapier (77 gold) a +0 whip (35 gold) a +4 dagger of freezing (358 gold) the +9 arbalest "Kida" {heavy, rN+ Int+2 Stlth-} (1015 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 mace (42 gold) (0, 0, D:1) a +0 whip (6, 10, D:1) a hobgoblin corpse (skeletalised by now) (7, 3, D:1) a +0 dagger 5 stones (9, 47, D:1) a parchment of Fireball (31, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 22, D:1) a +0 hand axe (39, 32, D:1) a +0 whip 12 stones (42, 32, D:1) 8 stones (43, 32, D:1) 5 boomerangs (48, 31, D:1) a bat skeleton (48, 40, D:1) a book of Winter (57, 10, D:1) a +0 club (57, 23, D:1) a +0 club a kobold skeleton (57, 51, D:1) a +0 club (62, 9, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Sigil of Binding (2, 1, D:2) an adder corpse (skeletalised by now) (4, 1, D:2) a frilled lizard corpse (skeletalised by now) (21, 5, D:2) a jackal skeleton (23, 10, D:2) 3 poisoned darts (27, -18, D:2) a +0 ring mail (31, -8, D:2) a +0 dagger (31, 5, D:2) a quokka skeleton (33, -8, D:2) a hobgoblin corpse (skeletalised by now) (34, 19, D:2) an adder corpse (skeletalised by now) (35, -13, D:2) a ball python corpse (skeletalised by now) (38, 3, D:2) a staff of cold (40, 13, D:2) 3 large rocks (43, 7, D:2) a rat skeleton (45, 9, D:2) a +0 club (51, 34, D:2) an adder corpse (skeletalised by now) (54, 10, D:2) a +0 robe (54, 11, D:2) a +0 hand axe Level 3 of the Dungeon (4, -22, D:3) a parchment of Mercury Arrow (6, -30, D:3) an adder skeleton (6, -29, D:3) a +0 short sword (7, -26, D:3) a rat skeleton (8, -29, D:3) a ball python corpse (skeletalised by now) (9, -29, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -28, D:3) a +0 whip (18, 8, D:3) a +0 ring mail (20, -24, D:3) a +0 robe (24, -30, D:3) a parchment of Grave Claw (24, -3, D:3) an adder corpse (skeletalised by now) (25, -19, D:3) a +0 dire flail (31, -5, D:3) a +0 hand axe (34, -35, D:3) a +0 dagger (36, -9, D:3) a +0 helmet (38, 2, D:3) a parchment of Call Canine Familiar (42, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, -36, D:3) a parchment of Swiftness (48, -12, D:3) a +0 dagger an orc skeleton (53, -30, D:3) a bat skeleton (54, -28, D:3) a +0 spear (54, -9, D:3) a +0 flail a +0 ring mail (54, -8, D:3) a +0 club a +0 leather armour a +0 whip (54, -7, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance (5, -17, D:4) a +0 barding (7, 6, D:4) a hound corpse a howler monkey corpse (8, 7, D:4) 10 gold pieces a +0 club 2 poisoned darts (9, 9, D:4) a +0 hand axe (17, -6, D:4) a +0 club