blackhourse Level 1 of the Dungeon (0, 7, D:1) a +0 rapier (2, -4, D:1) a +0 dagger (21, -9, D:1) a rat corpse (skeletalised by now) (24, 4, D:1) 4 stones (25, 24, D:1) a ball python corpse (skeletalised by now) (36, -16, D:1) a +0 short sword a kobold skeleton (46, 31, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (50, 33, D:1) a +0 short sword (52, 22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (8, -34, D:2) 2 poisoned darts (8, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -14, D:2) a hobgoblin skeleton (11, -37, D:2) 6 poisoned darts (11, -29, D:2) a ball python skeleton (11, -15, D:2) a +0 club a kobold skeleton (13, -30, D:2) a +0 short sword (25, -22, D:2) a +0 leather armour (29, -23, D:2) a +0 robe (30, 11, D:2) a +0 dagger (31, -17, D:2) a +0 mace (43, -42, D:2) a rat corpse (skeletalised by now) (43, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:2) a bat corpse (skeletalised by now) (47, -34, D:2) a +0 hand axe of venom (47, -30, D:2) a +0 club the +6 rapier of Woe {elec, *Corrode rN++ Stlth+} *Corrode: It may corrode you when you take damage. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, -12, D:2) a bat skeleton (54, -22, D:2) a +0 club a goblin skeleton (55, -22, D:2) 3 boomerangs (57, -37, D:2) a +0 club (57, -32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling (1, 1, D:3) a hobgoblin corpse (skeletalised by now) (3, -19, D:3) a bat corpse (skeletalised by now) (20, -15, D:3) the +6 spear "Uligeom" {flame, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (25, -14, D:3) 3 boomerangs (32, -7, D:3) a +0 hand axe (38, -17, D:3) a +0 club a goblin skeleton (45, -25, D:3) a +0 rapier (48, -36, D:3) a parchment of Blink (49, -21, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 leather armour (5, -12, D:4) a +0 club an orc corpse (skeletalised by now) (5, 23, D:4) a ball python skeleton (6, -11, D:4) a +0 whip (7, 23, D:4) a +0 flail an orc skeleton (8, -1, D:4) a hobgoblin skeleton (8, 0, D:4) a +0 club (8, 23, D:4) a +0 flail a +0 ring mail (9, 22, D:4) a +0 mace (9, 23, D:4) a +0 club an orc skeleton (10, 23, D:4) a +0 club 3 stones a kobold skeleton (12, 8, D:4) a ball python corpse (skeletalised by now) (24, -18, D:4) a +0 long sword (41, -5, D:4) a hound skeleton (43, -6, D:4) a +0 short sword 2 stones a kobold skeleton (48, 29, D:4) a +0 trident (59, -24, D:4) the air staff "Veehexosut" {+Blink rElec rC+ Air} [staff of air] +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (66, 31, D:4) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8).