Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.31.0-32-g396128a36d Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4333330396743264249, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name blablu -rc /dgldir/rcfiles/crawl-0.31/blablu.rc -macro /dgldir/rcfiles/crawl-0.31/blablu.macro -morgue /dgldir/morgue/blablu/ -webtiles-socket /crawl-master/webserver/sockets/blablu:2025-03-28.05:42:40.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63d1938109ae]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x43a) [0x63d19381e8da]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1fa) [0x63d193810e8a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x71dc7b8a1330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x71dc7b8976a2]: /usr/games/crawl-0.31(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x63d193a00eb5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.31(_Z11adjust_itemi+0x5d) [0x63d19378a2fd]: adjust_item(int) /usr/games/crawl-0.31(+0xb6920a) [0x63d193f2620a]: /usr/games/crawl-0.31(+0xb69d15) [0x63d193f26d15]: /usr/games/crawl-0.31(main+0x1f7) [0x63d193753767]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x71dc7b8861ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x71dc7b88628b]: /usr/games/crawl-0.31(_start+0x25) [0x63d193754195]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000071dc7b96c7a7 in __GI___wait4 (pid=3290570, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000071dc7b96c7a7 in __GI___wait4 (pid=3290570, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000063d19381105c in call_gdb (file=0x71dc7ba604e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3211327\000\000\000\000\000" #2 0x000063d19381e8f8 in do_crash_dump () at dbg-asrt.cc:692 t = 1743141520 dir = "/dgldir/morgue/blablu/" name = "/dgldir/morgue/blablu/crash-blablu-20250328-055840.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x71dc7ba604e0 <_IO_2_1_stderr_> #3 0x000063d193810e8a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000071dc7b8976a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic serial_shops shop shop shop shop basic_altar roderic_malta_cross uniq_jessica uniq_crazy_yiuf_cottage uniq_robin Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, blablu the Troll Monk. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! A kobold comes into view. It is wielding a +0 club. The kobold shouts! There is an open door here. The hobgoblin hits you. You hit the hobgoblin but do no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! The kobold hits you but does no damage. The kobold hits you with a +0 club. You see here a hobgoblin corpse. You hit the kobold. The kobold is severely wounded. The kobold misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a +0 club. You see here a hobgoblin corpse. You see here a +0 club. You hit the bush but do no damage. You hit the bush but do no damage. You hit the bush but do no damage. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush. The bush is lightly damaged. You see here a hobgoblin corpse. There is an open door here. There is an open door here. You see here a +0 club. You hit the bush but do no damage. You completely miss the bush. You hit the bush but do no damage. You hit the bush but do no damage. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant but do no damage. The plant is lightly damaged. A nearby plant withers and dies. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You see here a +0 club. e - a +0 club There are no items here. e - a +0 club (weapon) a - a +0 short sword (weapon) e - a +0 club (weapon) a - a +0 short sword (weapon) e - a +0 club (weapon) a - a +0 short sword (weapon) Found a shiny bronze ring. f - a ring of protection from cold f - a ring of protection from cold (left claw) There are no items here. A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. Found a stone staircase leading down. You hit the ball python. You kill the ball python! A rat comes into view. The rat squeaks loudly. You hear an angry hiss. The rat bites you but does no damage. You hit the rat. You kill the rat! A ball python comes into view. You see here a rat corpse. Found 9 gold pieces. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. You barely miss the ball python. The ball python is moderately wounded. The ball python barely misses you. You hit the ball python. You kill the ball python! Found 5 gold pieces. An endoplasm comes into view. The endoplasm freezes you. You are frozen. You resist. You see here 9 gold pieces. The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm completely misses you. You see here 9 gold pieces. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You now have 9 gold pieces. You now have 14 gold pieces (gained 5). Found 11 gold pieces. You now have 25 gold pieces (gained 11). You open the door. There is an open door here. A dart slug comes into view. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is almost dead. You hit the dart slug. You kill the dart slug! You have reached level 2! HP restored. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A quokka comes into view. You hit the kobold. You kill the kobold! You see here a +0 short sword. You hit the quokka. You kill the quokka! You see here a +0 short sword. You see here a +0 short sword. Okay, then. You see here a +0 short sword. g - a +0 short sword You open the door. There is an open door here. There is an open door here. There is an open door here. Found a ring mail. You see here a +0 ring mail. h - a +0 ring mail Okay, then. Found a ring mail and 10 gold pieces. Found a stone staircase leading down. A bat comes into view. The bat hits you but does no damage. The bat hits you but does no damage. You see here a +0 ring mail. You see here 10 gold pieces. Found a scroll labelled IXEN POALAIRI. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat misses you. You see here 10 gold pieces. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You see here 10 gold pieces. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. You see here a +0 ring mail. e - a +0 club (weapon) a - a +0 short sword (weapon) You see here a +0 ring mail. You see here a +0 ring mail. You now have 35 gold pieces (gained 10). You see here a +0 ring mail. i - a +0 ring mail Okay, then. Cloak : none Helmet : (restricted) Gloves : (unavailable) Boots : (unavailable) Shield : d - an orb of light Armour : b - a +0 robe Cloak : none Helmet : (restricted) Gloves : (unavailable) Boots : (unavailable) Shield : d - an orb of light Armour : b - a +0 robe Cloak : none Helmet : (restricted) Gloves : (unavailable) Boots : (unavailable) Shield : d - an orb of light Armour : b - a +0 robe Unknown command. Unknown command. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? You don't currently have any abilities. Unknown command. Cloak : none Helmet : (restricted) Gloves : (unavailable) Boots : (unavailable) Shield : d - an orb of light Armour : b - a +0 robe Okay, then. Sorry, you're not good enough to have a special ability. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? You don't currently have any abilities. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You see here a scroll labelled IXEN POALAIRI. You hit the kobold. You kill the kobold! You see here a +0 dagger. You see here a +0 dagger. j - a +0 dagger j - a +0 dagger (weapon) Okay, then. k - a scroll labelled IXEN POALAIRI There are no items here. Okay, then. Okay, then. There is a stone staircase leading down here. You open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A rat comes into view. The rat squeaks loudly. You hit the kobold. You kill the kobold! You see here a +0 whip. The rat closely misses you. You hit the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! You see here a +0 whip. l - a +0 whip Okay, then. You open the door. A kobold comes into view. It is wielding a +0 club. The kobold hits you with a +0 club. There is an open door here. You barely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 club. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Things that are here: a +0 club; a stone; a kobold corpse Things that are here: a +0 club; a stone; a kobold corpse m - a stone Things that are here: a +0 club; a kobold corpse n - a +0 club There are no objects that can be picked up here. a kobold corpse You open the door. There is an open door here. A frilled lizard comes into view. The frilled lizard hisses angrily. You closely miss the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! There is an open door here. You see here a kobold corpse. There is an open door here. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a burning altar of Makhleb. Found a robe. There is a burning altar of Makhleb here. A quokka comes into view. You hit the quokka but do no damage. The quokka bites you. You barely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You completely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! You see here a quokka corpse. You see here a +0 robe. o - a +0 robe Okay, then. Found 5 stones. Found 9 gold pieces. m - 6 stones (gained 5) Found a stone staircase leading up. You now have 44 gold pieces (gained 9). Found 2 poisoned darts. Found 10 gold pieces. You see here 2 poisoned darts. You see here 2 poisoned darts. p - 2 poisoned darts You now have 54 gold pieces (gained 10). Found a beast talisman. A bat comes into view. The bat misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! A ball python comes into view. The ball python moves out of view. You barely miss the ball python. The ball python barely misses you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. You barely miss the ball python. The ball python bites you but does no damage. You hit the ball python. The ball python is severely wounded. The ball python misses you. You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. You hit the ball python. You kill the ball python! Found Kacocloc's Distillery. There is an entrance to Kacocloc's Distillery here. Okay, then. You can't repeat shop actions. You see here a beast talisman. q - a beast talisman e - a +0 club (weapon) Okay, then. Sorry, you're not good enough to have a special ability. Cloak : none Helmet : (restricted) Gloves : (unavailable) Boots : (unavailable) Shield : d - an orb of light Armour : b - a +0 robe Adjust (i)tems, (s)pells, or (a)bilities? m - 6 stones (quivered) Adjust to which letter? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-32-g396128a36d Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_ADJUST_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [blablu] Species: Troll Job: Monk HP: 29/29; mods: 0/0 MP: 1/1; mod: 0 Stats: 18 (18) 6 (6) 12 (12) Position: (45, 36), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 2 | 374 | 162/212 Short Blades | X | 1 | 41 | 2 | 387 | 175/212 Long Blades | X | 1 | 0 | 0 | 0 | 0/70 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/100 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 25 | 2 | 360 | 148/212 Stealth | X | 1 | 9 | 0 | 10 | 10/118 Shields | X | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/118 Conjurations | X | 1 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 0 | 0 | 0 | 0/100 Summonings | X | 1 | 0 | 0 | 0 | 0/84 Necromancy | X | 1 | 0 | 0 | 0 | 0/70 Translocations | X | 1 | 0 | 0 | 0 | 0/84 Fire Magic | X | 1 | 0 | 0 | 0 | 0/84 Ice Magic | X | 1 | 0 | 0 | 0 | 0/84 Air Magic | X | 1 | 0 | 0 | 0 | 0/100 Earth Magic | X | 1 | 0 | 0 | 0 | 0/59 Alchemy | X | 1 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 0 | 0 | 0 | 0/59 Evocations | X | 1 | 0 | 0 | 0 | 0/84 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 54 #49: 130 Mutations: claws: 3 (innate) regeneration: 1 (innate) shaggy fur: 1 (innate) tough skin: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 club eq slot #5, inv slot #3: orb of light eq slot #6, inv slot #1: +0 robe eq slot #7, inv slot #5: ring of protection from cold }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .###....# ........# #.......# #.......# #.......# #.....# ########.....# #..∩.........# #...........@# #.............### ######## #......#####....## #......+ #.......# #......####.#....# #....#...# ..#........#....# #....##..#..##..#######....# ####.####### #..#..........## #.##..#..##..#............ #.#...#.†.#..#..........## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>