berxpak Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (6, 19, D:1) a bat corpse (skeletalised by now) (8, 3, D:1) 9 gold pieces (8, 15, D:1) a +0 ring mail (12, -5, D:1) a +0 club (12, -1, D:1) a parchment of Slow (15, -6, D:1) a +0 short sword a kobold skeleton (24, -26, D:1) a rat corpse (skeletalised by now) (31, 9, D:1) a +0 short sword a kobold skeleton (31, 16, D:1) a parchment of Foxfire (31, 23, D:1) a +0 falchion (31, 34, D:1) a frilled lizard corpse (skeletalised by now) (34, 16, D:1) a frilled lizard skeleton (35, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 17, D:1) a +0 dagger (37, 4, D:1) 10 gold pieces (40, 5, D:1) a gold piece (43, 7, D:1) a bat corpse (skeletalised by now) (44, 3, D:1) a +0 sling (50, 2, D:1) 8 gold pieces (51, 17, D:1) a ball python skeleton (59, 16, D:1) a +0 robe Level 2 of the Dungeon (0, 2, D:2) a bat skeleton (7, -22, D:2) a +0 hand axe (8, -18, D:2) a +0 club (12, -19, D:2) a rat corpse (12, -17, D:2) a +1 dagger of venom (still there?) a kobold corpse (still there?) (14, -16, D:2) a scroll of identify (15, -21, D:2) 11 gold pieces (15, -12, D:2) a scroll of blinking (16, -15, D:2) a +0 club (17, -20, D:2) a +0 robe (22, 0, D:2) a ribbon worm corpse (29, -6, D:2) a +0 leather armour (34, -22, D:2) a potion of mutation (45, -15, D:2) 10 gold pieces (45, -14, D:2) 7 gold pieces (45, -13, D:2) 5 gold pieces (46, -19, D:2) a +0 robe (46, -15, D:2) 4 gold pieces (46, -14, D:2) 15 gold pieces (46, -13, D:2) 11 gold pieces (47, -17, D:2) 2 gold pieces (47, -15, D:2) 13 gold pieces (47, -14, D:2) 13 gold pieces (47, -13, D:2) 5 gold pieces (48, -11, D:2) a book of Fire