berxpak Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of electrocution (5, 0, D:1) a +0 spear of flaming (14, 14, D:1) a +0 short sword (17, -3, D:1) a rat skeleton (27, 1, D:1) a +2 short sword of protection (28, 5, D:1) a +2 dagger of venom a frilled lizard skeleton (29, -5, D:1) a +0 club (29, -4, D:1) a hobgoblin skeleton (29, 5, D:1) a +0 dagger a rat skeleton (30, -5, D:1) a +0 hand axe (31, 2, D:1) a +0 leather armour (32, 18, D:1) a bat corpse (skeletalised by now) (38, 18, D:1) a rat corpse (skeletalised by now) (39, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 21, D:1) a +0 short sword (45, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 16, D:1) a +0 dagger Level 2 of the Dungeon (2, 0, D:2) a +0 spear a scroll of identify (5, -4, D:2) a +0 robe (5, -2, D:2) a +0 flail (6, -2, D:2) a ball python corpse (8, -17, D:2) a jackal corpse (9, -4, D:2) a dart slug corpse (11, -19, D:2) a +0 quarterstaff