berxpak Level 1 of the Dungeon (2, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 26, D:1) a +0 leather armour (11, 5, D:1) a staff of conjuration (12, -6, D:1) 6 poisoned darts (17, -14, D:1) a rat corpse (skeletalised by now) (23, -18, D:1) a +0 leather armour (24, -11, D:1) a rat skeleton (30, 11, D:1) a +0 short sword (35, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 7, D:1) a ball python corpse (skeletalised by now) (44, 11, D:1) a quokka corpse (skeletalised by now) (48, 10, D:1) a +0 ring mail (53, 4, D:1) a +0 sling (55, 44, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, -2, D:2) a +0 dagger a stone a kobold skeleton (7, -27, D:2) the +6 ring mail of the Old World {rC+} rC+: It protects you from cold. It cannot be enchanted further. (11, -28, D:2) a +0 dagger 3 stones (11, -26, D:2) a +0 robe (12, -28, D:2) a ball python corpse (skeletalised by now) (12, -23, D:2) a bat corpse (skeletalised by now) (18, -12, D:2) the felid corpse of Natasha (skeletalised by now) (19, -8, D:2) a +0 falchion (38, -21, D:2) a +0 quarterstaff (41, -10, D:2) a quill talisman (46, 9, D:2) a +0 ring mail (49, 8, D:2) a +0 long sword (54, -22, D:2) a +0 antimagic dagger Level 3 of the Dungeon [Shop] Kodouwop's Antique Weapon Boutique a +0 spear (90 gold) a +0 quarterstaff (150 gold) a +0 short sword (90 gold) a +0 war axe (105 gold) the +6 short sword of the First Persimmons {protect, Will+ Dex+3} (1575 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 hand axe (90 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (2001 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 dagger (60 gold) a +0 hand axe (90 gold) a +1 long sword of holy wrath (399 gold) (8, -44, D:3) a +0 robe (13, -12, D:3) 5 poisoned darts (32, -17, D:3) a rat corpse (skeletalised by now) (35, -17, D:3) a +0 short sword (45, -23, D:3) a +0 club a +2 robe of willpower (50, -49, D:3) a frilled lizard corpse (skeletalised by now) (50, -13, D:3) a +0 war axe (57, -17, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (9, 25, D:4) a +0 ring mail (10, 24, D:4) a +0 dagger a +0 leather armour (11, 24, D:4) a +0 club a goblin skeleton (14, 30, D:4) a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (18, -3, D:4) a +0 robe (18, 24, D:4) a ball python skeleton (27, 6, D:4) a +0 rapier (30, 3, D:4) a +0 short sword (31, 2, D:4) a +0 giant club an ogre skeleton (32, 22, D:4) a +0 short sword 4 stones (40, -11, D:4) a hound corpse (skeletalised by now) (41, -11, D:4) an adder corpse (skeletalised by now) (45, 6, D:4) 2 silver javelins (50, 2, D:4) a +0 buckler Level 5 of the Dungeon [Shop] Bosav's Weapon Emporium 2 boomerangs (44 gold) the +3 hand axe of Embarrassment {reap, rPois rC+ Int+2} (444 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 heavy trident (201 gold) a +0 whip (27 gold) a +0 whip (27 gold) 3 boomerangs (66 gold) a +0 spear (33 gold) a +0 athame (110 gold) a +0 broad axe (99 gold) (0, 21, D:5) a +0 ring mail (10, 0, D:5) a +0 robe (10, 4, D:5) a +0 orcbow (11, 44, D:5) a +0 club a +0 flail a +0 chain mail an orc corpse (11, 45, D:5) 6 stones (12, 44, D:5) a +0 short sword a +0 chain mail an orc corpse (12, 46, D:5) a +0 club (still there?) 6 poisoned darts (still there?) a kobold corpse (still there?) (13, 43, D:5) a +0 flail a +0 leather armour (14, 44, D:5) a +0 club (15, 44, D:5) a +0 dagger a +0 robe (16, 44, D:5) 10 gold pieces (28, 3, D:5) a +0 falchion