berxpak Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (4, 26, D:1) a +0 club (6, 32, D:1) a +0 leather armour (18, 21, D:1) 2 flux baubles (23, -17, D:1) a jackal corpse (skeletalised by now) (24, -17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 22, D:1) a +0 robe (36, -12, D:1) a dart slug corpse (41, -2, D:1) a +0 flail (50, 7, D:1) a rat corpse (skeletalised by now) (51, 7, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (55, -3, D:1) a +0 club (56, -13, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (12, 8, D:2) a +0 rapier (18, 6, D:2) a quokka corpse (19, -8, D:2) a hobgoblin corpse (21, -2, D:2) a quokka corpse (23, -3, D:2) a +3 sling (unseen) (25, -9, D:2) 15 gold pieces (27, -13, D:2) a +0 dagger a goblin corpse (27, -10, D:2) a potion of brilliance