Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 3801825056474202756 11 beroling the Magician (level 2, -1/22 HPs) Began as a Djinni Fire Elementalist on Aug 9, 2026. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (178 turns). beroling the Magician (Djinni Fire Elementalist) Turns: 178, Time: 00:00:38 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 23 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - 2 scrolls of teleportation {unknown} Potions c - a potion of brilliance {unknown} Skills: * Level 1.0 Fighting + Level 2.4 Dodging - Level 1.6 Stealth + Level 2.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the bat. You kill the bat! Your Fighting skill increases to level 1! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! x2 The foxfire hits the endoplasm but does no damage. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... #..... ### #...[. #.. #..... #.. #..... #.. ####....[ # #.. #........ ###.#..#########.####### ........................ .......@................ ###.#.J#########.####### #.. #.# #..#########)# .........†.).# .......######## # ..... ...... You could see an endoplasm. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Vanquished Creatures (others) 32 foxfires (D:1) 32 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beroling the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | beroling set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 170 | D:1 | Reached skill level 1 in Fighting 178 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.4 Stealth | | 1.6 Spellcasting | | 2.5 Action || total ---------------------------++------- Cast: Foxfire || 25 Scorch || 1 Armour: Robe || 1 Dodge: Dodged || 2