Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 6052178965643085984 417 beroling the Trooper (level 7, -10/53 HPs) Began as a Djinni Conjurer on Aug 8, 2026. Killed from afar by Ijyb (23 damage) ... with a bolt of acid ... on level 4 of the Dungeon. The game lasted 00:08:04 (2958 turns). beroling the Trooper (Djinni Conjurer) Turns: 2958, Time: 00:08:05 Health: -10/53 AC: 0 Str: 6 XL: 7 Next: 15% Gold: 148 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + . . t - +2 hand axe (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ o - +0 helmet rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of ice HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-11 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons t - a +2 hand axe of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) o - a +0 helmet (worn) Jewellery c - a ring of ice (left hand) i - an amulet of the acrobat p - an amulet of regeneration Wands s - a wand of mindburst (17) Scrolls b - 2 scrolls of noise {unknown} d - 2 scrolls of teleportation {unknown} h - 7 scrolls of identify {unknown} j - 2 scrolls of acquirement {unknown} k - a scroll of magic mapping {unknown} m - 2 scrolls of immolation {unknown} n - 2 scrolls of enchant weapon {unknown} r - a scroll of vulnerability {unknown} Potions f - a potion of resistance {unknown} g - 3 potions of heal wounds {unknown} l - a potion of ambrosia {unknown} q - a potion of curing Skills: * Level 4.6 Fighting + Level 4.3 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Freeze Ice 100% 1d10 1% 1 g - Passwall Tmut/Erth 18% N/A 3% 2 h - Summon Guardian Gole Hex/Summ 22% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Xom Shops: D:1 ( D:2 : Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) Your magical contamination has completely faded away. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 scale mail of fire resistance and carrying a wand of acid (3) (heavily wounded, 75% to hit) The searing ray hits Ijyb! Ijyb is almost dead. (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of acid misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 scale mail of fire resistance and carrying a wand of acid (2) (almost dead, 75% to hit) The searing ray hits Ijyb but does no damage. Ijyb is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 scale mail of fire resistance and carrying a wand of acid (2) (almost dead, 75% to hit) The searing ray hits Ijyb but does no damage. Ijyb is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The bolt of acid misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +2 scale mail of fire resistance and carrying a wand of acid (1) (almost dead, 75% to hit) The searing ray hits Ijyb but does no damage. Ijyb is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The bolt of acid hits you!! You die... #.. #..#########≈≈.# #.. #..........#≈≈.# #.. #..........)...# #.. #..........)...# #.. #.........)'...# #§☼ #..........#≈≈## #'g##..#########≈≈# #°§§...#...#..≈≈≈## #...@..'...').≈≈≈# #......#...#..≈≈## ################# You could see Ijyb. Vanquished Creatures Sigmund (D:4) A hound (D:4) 2 iguanas (D:4) An orc wizard (D:3) 3 gnolls (D:3) 3 adders 4 worms 4 dart slugs 4 orcs 3 ball pythons 4 bats 11 endoplasms 13 goblins 3 hobgoblins 3 jackals (D:4) A kobold (D:1) 2 frilled lizards (D:1) 5 rats 68 creatures vanquished. Vanquished Creatures (others) 2 goblins (D:4) 2 creatures vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | beroling the Djinni Conjurer began the quest for the Orb. 0 | D:1 | beroling set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D:1 | Found Muleru's Antique Weapon Shoppe. 141 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 194 | D:1 | Reached skill level 1 in Fighting 400 | D:1 | Found a faded altar of an unknown god. 551 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 551 | D:2 | Learned a level 1 spell: Freeze 794 | D:2 | Found Geprelix's Book Emporium. 1039 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1444 | D:3 | Found a shimmering altar of Xom. 1694 | D:3 | Reached XP level 5. HP: 16/40 MP: 0/0 1694 | D:3 | Learned a level 2 spell: Passwall 2333 | D:4 | Found a bloodstained altar of Trog. 2446 | D:4 | Reached XP level 6. HP: 42/46 MP: 0/0 2588 | D:4 | Noticed Sigmund 2696 | D:4 | Killed Sigmund 2697 | D:4 | Reached XP level 7. HP: 22/53 MP: 0/0 2697 | D:4 | Learned a level 3 spell: Summon Guardian Golem 2927 | D:4 | Noticed Ijyb 2958 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, shapermc_ecumenical_altar_petra, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_basic, serial_shops, shop D:3: layout_basic, tgw_xom, nrook_campfire D:4: kennysheep_goblin_castle, layout_loops_ring, bloody_trog, grunt_temple_overflow_open, nicolae_kikubaaqudgha_miasma_corner, serial_glass, glass_columns_a, glass_columns_b, minmay_joined_circles, uniq_grinder, uniq_duvessa, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.6 Dodging | 3 4 | 4.3 Spellcasting | 4 | 4.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | 1 | || 4 Cast: Magic Dart | 58 | 89 | 16 || 163 Searing Ray | 8 | 29 | 10 || 47 Summon Guardian G | | | 2 || 2 Armour: Robe | 1 | 2 | 2 || 5 Dodge: Dodged | 6 | 4 | 10 || 20