beroling Level 1 of the Dungeon (1, -3, D:1) a +0 dagger (2, 11, D:1) 5 stones (5, -1, D:1) a +0 pair of boots (7, -3, D:1) a +0 club (11, -7, D:1) a +0 club a +0 club (12, -4, D:1) a +0 club (46, -6, D:1) a +0 whip 5 stones (47, 14, D:1) a scarf of harm (49, -5, D:1) a +0 club (50, -5, D:1) a +0 club (55, 25, D:1) a +0 club Level 2 of the Dungeon (2, 2, D:2) 8 stones (8, -22, D:2) a +0 whip (14, -25, D:2) a +0 club a stone (16, 10, D:2) a +0 ring mail (27, -23, D:2) a +0 spear (39, -15, D:2) a +0 club (43, 13, D:2) a +0 leather armour (58, -13, D:2) the +0 leather armour of Sloth {*Corrode rF+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 29, D:3) a +0 hand axe (7, 25, D:3) a +0 dagger (14, 22, D:3) a +0 club 4 stones a +0 short sword a +0 whip (14, 23, D:3) a +0 dagger 6 stones a +0 club (17, 3, D:3) a +0 quarterstaff (17, 38, D:3) a +0 whip (23, -2, D:3) a +0 club (25, 16, D:3) a +0 whip (25, 26, D:3) 5 stones (30, 25, D:3) a +0 club (31, 25, D:3) a +0 short sword a +0 dagger a +0 morningstar a +0 leather armour a +0 club a +0 ring mail (33, 25, D:3) a +0 short sword (34, 18, D:3) a +0 hand axe (47, 25, D:3) a +0 club (48, 25, D:3) a +0 club (54, 16, D:3) a +0 club (54, 37, D:3) a +0 club (57, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a book of Fire (1, -2, D:4) a ball python corpse (2, -3, D:4) an adder corpse (2, -2, D:4) an adder corpse (6, 2, D:4) 15 gold pieces (30, -13, D:4) a potion of attraction (36, -11, D:4) a +0 falchion (37, -12, D:4) a +0 flail (38, -12, D:4) a +0 club a +0 leather armour