beroling Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 12, D:1) a +0 dagger (11, -15, D:1) 3 stones (11, 14, D:1) a +0 dagger (13, -19, D:1) 8 stones (18, 15, D:1) 3 stones (22, -13, D:1) a +0 dagger (23, 15, D:1) a +0 dagger (45, -6, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) 5 stones (9, -10, D:2) a +0 dagger (10, -29, D:2) a +0 spear (22, -20, D:2) a +0 dagger (25, -15, D:2) a +0 club (26, -4, D:2) a +0 robe (32, -8, D:2) a +0 chain mail (40, -18, D:2) 2 stones Level 3 of the Dungeon [Shop] Wuus's Book Emporium a book of Callings (280 gold) a book of the Sky (616 gold) a book of Geomancy (252 gold) a book of Weapons (392 gold) a book of Blasting (560 gold) a book of Vapours (364 gold) a book of Cantrips (168 gold) a book of Necromancy (336 gold) Sif Muna's Almanac of Non-Euclidean Reformation (336 gold) Spells Type Level a - Apportation Translocation 1 b - Spider Form Transmutation/Poison 3 c - Blade Hands Transmutation 5 [Shop] Nosul's Distillery a potion of curing (36 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of flight (36 gold) a potion of resistance (120 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of ambrosia (96 gold) [Shop] Plog's Jewellery Shoppe an amulet of magic regeneration (300 gold) an amulet of regeneration (300 gold) an amulet of the acrobat (300 gold) a ring of positive energy (200 gold) a +5 ring of evasion (360 gold) a ring of flight (175 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) a ring of willpower (250 gold) a ring of willpower (250 gold) [Shop] Yfikkit's Armour Emporium a +1 pair of boots of rampaging (198 gold) a +0 helmet (54 gold) a +0 plate armour (276 gold) a +4 scale mail of cold resistance (372 gold) a +0 leather armour (24 gold) a +3 ring mail of willpower (312 gold) an orb of wrath (156 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) [Shop] Vioc Xall's Magic Scroll Shop a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of magic mapping (105 gold) a scroll of poison (56 gold) a scroll of fear (56 gold) a scroll of magic mapping (105 gold) (2, -6, D:3) a +0 dagger (4, 7, D:3) 8 gold pieces (4, 8, D:3) a potion of heal wounds (4, 11, D:3) a wand of quicksilver (2) (5, 26, D:3) a +0 dagger (6, 11, D:3) a scroll of identify (6, 13, D:3) 11 gold pieces (7, 11, D:3) 7 gold pieces (7, 26, D:3) a +0 long sword (12, 28, D:3) 5 stones (22, 30, D:3) 8 stones (33, -11, D:3) 4 stones (34, 24, D:3) a +0 club a +0 whip (34, 25, D:3) a +0 spear (34, 26, D:3) a +0 dagger (35, -2, D:3) a +0 whip a +0 robe (35, 24, D:3) a +0 club (43, 42, D:3) a +0 falchion (45, 42, D:3) the +2 ring mail of the Endless Expanse {Rampage} Rampage: It bestows one free step when moving towards enemies. (48, 42, D:3) a +0 robe (50, 12, D:3) a +0 dagger (54, 30, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 0, D:4) a +0 dagger 4 stones (5, -10, D:4) a +0 ring mail (14, 12, D:4) a +0 ring mail (17, 6, D:4) a +0 spear (22, -19, D:4) a +0 club (22, 2, D:4) a +0 robe (25, -23, D:4) a +0 club (26, -23, D:4) a +0 club a +0 sling (29, -27, D:4) a +0 falchion (39, -6, D:4) a +0 whip a +0 club a +0 whip (40, -6, D:4) a +0 whip (41, -12, D:4) 3 javelins (43, -24, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (24, -27, D:5) a +0 club (25, -28, D:5) a +0 club 5 stones (25, -27, D:5) a +0 spear (27, -25, D:5) 4 stones (31, 16, D:5) a stone (36, -3, D:5) 9 stones (36, 17, D:5) a +0 hand axe a +0 leather armour (38, 1, D:5) a +1 helmet (44, -2, D:5) a +0 club a +0 ring mail (45, 6, D:5) a +0 club (47, -21, D:5) a +0 giant spiked club (55, 1, D:5) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (unseen) (55, 10, D:5) a scroll of vulnerability (55, 11, D:5) a wand of iceblast (6) (58, 10, D:5) the +6 sling of the Winnowing Seer {elec, rC+ MP+9 Int-2} Int: It affects your intelligence (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). (unseen)