beroling Level 1 of the Dungeon [Shop] Buofoo Riri's Book Emporium the Almanac of the Geodesic and the Volcano (392 gold) Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Starburst Conjuration/Fire 6 a book of Displacement (308 gold) a book of Weapons (392 gold) a book of Callings (280 gold) a book of Iron (504 gold) a book of Minor Magic (252 gold) a book of Weapons (392 gold) a book of Transfigurations (560 gold) (0, 0, D:1) a staff of death (8, 11, D:1) a +0 club 5 stones (8, 24, D:1) a +0 spear (27, -13, D:1) a +0 club (28, 37, D:1) 4 stones (39, 32, D:1) 7 stones (44, 34, D:1) 5 stones (56, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -11, D:2) a +0 trident (6, 7, D:2) a +2 whip of draining (24, -8, D:2) a +0 short sword 5 stones (25, -23, D:2) 5 stones (27, -31, D:2) a +0 sling (30, -36, D:2) a +0 scimitar (40, 0, D:2) a +0 short sword (42, 4, D:2) a +0 quarterstaff (46, 12, D:2) a +0 ring mail (48, -27, D:2) a +0 leather armour (48, 3, D:2) a +0 leather armour (54, -16, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a scarf of repulsion (7, 25, D:3) a +0 leather armour (11, 27, D:3) a +0 dagger (11, 28, D:3) a +0 club a +0 dagger a +0 leather armour (13, 31, D:3) 7 stones (16, 35, D:3) a +0 dagger (25, 25, D:3) a +0 short sword (29, 22, D:3) a +2 heavy flail a +0 scale mail (31, 1, D:3) a +0 leather armour (36, 14, D:3) 5 stones (48, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, 4, D:4) a +0 short sword (18, -28, D:4) a +0 rapier (20, -40, D:4) a +0 long sword (24, -7, D:4) a +0 robe (29, -28, D:4) a +0 scimitar (30, -18, D:4) a +0 ring mail (35, -38, D:4) Sif Muna's Octavo of Transfiguration Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (36, -5, D:4) a +0 dagger (48, 0, D:4) a +0 dagger (50, -40, D:4) a +0 short sword (52, -27, D:4) the +8 glaive "Boczo" {heavy, Drain rC+ MP+9 Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (53, 6, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Diciwke's Jewellery Boutique a ring of protection from cold (375 gold) a ring of magical power (300 gold) a ring of positive energy (300 gold) a ring of poison resistance (300 gold) an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) a +4 ring of protection (540 gold) the ring "Xanlemalik" {rF+ Will++ Int-3} (595 gold) [ring of protection from fire] Int: It affects your intelligence (-3). rF: It protects you from fire. Will: It greatly increases your willpower. (0, 0, D:5) a +0 chain mail (1, 20, D:5) 2 stones (17, 2, D:5) a +0 flail (18, 2, D:5) a +0 halberd of venom (18, 3, D:5) a +0 club a +0 leather armour (18, 4, D:5) a +0 club (18, 7, D:5) a +0 whip (21, 7, D:5) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (20, 5, D:7) a +0 leather armour of cold resistance (24, 11, D:7) 5 stones (25, 6, D:7) a +0 spear (25, 9, D:7) the +0 mace of Charity {holy, *Noise rPois rF- Int+6} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. *Noise: It may make noises in combat. Yredelemnul disapproves of the use of such an item. (27, 7, D:7) a +0 leather armour a +0 short sword (29, 30, D:7) a +0 leather armour a +0 mace (30, 17, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (46, 42, D:7) a +0 mace (49, 11, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -55, D:8) a +0 shortbow (4, -50, D:8) a +0 spear (4, -11, D:8) a +0 dagger (5, -53, D:8) a +0 spear (5, -52, D:8) a +0 spear (5, -51, D:8) a +0 spear (5, -50, D:8) a +0 spear (7, -45, D:8) a +0 cloak a bailey (0, 0, Bailey) a +0 trident (1, -1, Bailey) a +0 halberd (1, 0, Bailey) a +0 spear (3, -1, Bailey) a poisoned dart (3, 20, Bailey) a +0 halberd (4, -1, Bailey) a poisoned dart (5, -1, Bailey) a poisoned dart (5, 20, Bailey) a +0 spear (5, 21, Bailey) a +0 spear (6, -1, Bailey) a poisoned dart (6, 14, Bailey) a +0 spear (6, 20, Bailey) a +0 spear (6, 21, Bailey) a +0 spear (7, -1, Bailey) 2 poisoned darts (7, 13, Bailey) a +0 spear (7, 15, Bailey) a +0 spear (7, 20, Bailey) a +0 trident (8, -1, Bailey) 2 poisoned darts (8, 3, Bailey) a +0 trident (8, 4, Bailey) a +0 spear (9, 3, Bailey) a +0 spear (9, 4, Bailey) a +0 spear (9, 13, Bailey) a +0 trident (10, 16, Bailey) a +0 spear (12, 2, Bailey) a +0 spear