bepu0512 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -33, D:1) a rat corpse (skeletalised by now) (1, -2, D:1) a +0 dagger (8, -5, D:1) a rat corpse (skeletalised by now) (17, -16, D:1) a frilled lizard corpse (skeletalised by now) (17, 5, D:1) a +0 robe (22, -16, D:1) a jackal skeleton (22, -15, D:1) a +0 whip a kobold skeleton (24, -20, D:1) a +0 short sword (25, -32, D:1) a +0 dagger a goblin skeleton (26, -31, D:1) a hobgoblin skeleton (44, -23, D:1) a +0 dagger (45, -28, D:1) a quokka corpse (skeletalised by now) (54, -18, D:1) a +0 robe (55, -31, D:1) a staff of air (58, -6, D:1) a +0 robe (59, -4, D:1) a +0 robe (64, -21, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -8, D:2) a +0 kite shield (7, -11, D:2) a +0 short sword (14, -5, D:2) a +0 scale mail (14, -3, D:2) a parchment of Confusing Touch (22, -31, D:2) a frilled lizard skeleton (22, -25, D:2) 2 boomerangs (23, -34, D:2) a jackal skeleton (25, -33, D:2) a jackal skeleton (26, -10, D:2) a ball python skeleton (29, 4, D:2) an inkwell talisman (36, -37, D:2) a +0 short sword (38, -40, D:2) a bat skeleton (40, 14, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (47, -8, D:2) a +0 whip (56, -4, D:2) a +0 helmet (57, -4, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (6, -14, D:3) a +0 leather armour (12, 3, D:3) a +0 club an orc skeleton (12, 5, D:3) a +0 flail a +0 leather armour a +0 flail a +0 chain mail an orc skeleton (13, 6, D:3) a +0 club a +0 leather armour (15, 14, D:3) a +0 scale mail (19, -20, D:3) a quokka corpse (skeletalised by now) (22, 10, D:3) a bat skeleton (31, -16, D:3) a staff of air (35, 6, D:3) 6 large rocks (39, -13, D:3) a +0 club (41, 15, D:3) a +0 shortbow (51, 0, D:3) a +0 chain mail (52, -13, D:3) the +2 pair of gloves "Fylomuv" {rF- Dex+2 Slay+6} rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (53, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 barding (3, 3, D:4) a +0 short sword 4 stones (4, -18, D:4) a +0 hammer (5, -18, D:4) a +0 hammer (5, 6, D:4) an adder skeleton (5, 19, D:4) a +0 war axe (6, -7, D:4) a +0 chain mail (15, -21, D:4) a +0 hammer (15, -20, D:4) a +2 quarterstaff of chaos a +1 cloak of stealth (21, -18, D:4) the +3 leather armour of Tergiversation {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (34, -13, D:4) a +0 hand axe a +0 club a +0 sling a goblin corpse (skeletalised by now) (37, -1, D:4) an iguana skeleton (43, 1, D:4) a +0 hand axe a +0 leather armour an orc skeleton (44, 4, D:4) a +0 whip an orc skeleton Level 5 of the Dungeon (0, 1, D:5) a +0 robe (20, -1, D:5) a hound corpse (21, 8, D:5) a +0 orcbow a centaur corpse (22, 6, D:5) a throwing net (23, 8, D:5) a +0 club a +0 leather armour (24, 3, D:5) 8 gold pieces (26, -1, D:5) a potion of might